Stefan Schreiber wrote:

Marc Lavallée wrote:



Remember that MPEG is creating proprietary, industrial and commercial
standards using lots of patents. How Ambisonics can co-exist?

--
Marc


citing my 1st  posting:

Dear colleagues...

I would like to remember everybody interested or already being involved that ITU/MPEG plan to define and issue some 3D audio standard (better: 3D audio standard framework) during this year. The 3D audio codec is meant to be part of the (wider) MPEG-H standard.

This all makes a lot of sense, 'cos ;-) there is already some competition around:

...
(further down in the thread)

- The "object audio" proposals are all driven by the need to cope for many different loudspeaker layouts. This issue is no problem for Ambisonics/soundfields...



You either apply to be part of MPEG-H or not, look to the thread topic.

In this context, your question

How Ambisonics can co-exist?


doesn't make any sense, at least not within the topic of the thread.

In a wider "review":

IF (supposedly) HOA (and formats based on this) is not patent-free, would you refuse HOA, independently of technical merit?

This is actually a fair counterquestion...

At this stage, the MPEG/ISO has issued a call for a 3D audio codec/environmeny, Ambisonics/HOA fits into the requirements. If you don't apply, another technology will make it anyway.

(This is the situation how it is. I had written this before. "Time is running out", at least at MPEG. To establish some open project is a completely different thing. But in this case there should be a new thread, and people on behalf of MPEG et al. should be banned to read, for undisclosured reasons... O:-) )

Best,

Stefan

P.S.: It means Ambisonic/HOA has competition. And even almighty MPEG/ISO has some competition. (This is why I have mentioned Dolby, Barco, DTS, Xiph.org ...)




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