Hello John, Fons, and all who read my post regarding IRs and alleged artifacts.
Because my observation was both new (to me) and curious, I did a bit of 
exploration. If nothing else, it would be important NOT to chop up speech 
intended for stimuli after applying reverberation. The same could be said for 
speech recorded in a reverberant environment.
John and Fons were (of course) correct in stating that what I hear is the tail 
of a sound's decay. But in some instances, it's far more pronounced than I 
would have imagined. If an echo's tail bleeds into a subsequent word, the echo 
is quite pronounced when one starts from the word's onset. It is particularly 
noticeable when the sound that created the echo is a broadband sound because it 
will then sound like the impulse itself. I suppose that's why it's so 
pronounced. But it really appears loud, and not something that is heard when 
the wav file starts before any echos are present.
There were differences in the onset sound when comparing natural and 
IR-produced reverberation. With naturally-occuring reverb, a strong "T" sound 
(a lingua-alveolar stop) will excite room modes and create an audible echo when 
the wav file is (meaning started slightly beyond the initial production of the 
T). But it does sound like a "T" sound and not like the "IR" shot that I was 
hearing.
When using speech-weighted noise (600 ms duration, 100 ms rise/fall time) plus 
a reverb IR, the effect of echoes is quite pronounced when starting playback 
anywhere in the wav file. Because it's a broadband sound, it does sound like 
the IR (or a "gunshot"). It is like a ghost in the recording.
I next created a pure-tone noise burst (730 Hz--random selection of 
frequency--100 ms rise/fall time) and applied the same IR used in other 
samples. Regardless where I started the playback, the result is a pure tone 
(with echo). There is a noticeable pop if one doesn't start at a zero crossing, 
but this would be expected. A short rise-time would fix this type of click/pop, 
but doesn't "fix" processed speech that is started midway in wav file.
Just to convince myself that my software doesn't create artifacts, I used an IR 
of a different type: This time, a stereo HRTF wav file. It sounds quite good, 
and no pecular sounds or artifacts are present when file is started midway in 
the sample. Tout va bien.
And to investigate other forms of reverb, I took a 1970s recording that used 
more than a moderate amount of plate reverb. For those of you who remember Neil 
Young's After the Goldrush performed by Prelude, that was my sample of choice. 
This was akin to the natural reverb in that clearly-pronounced stops/phonemes 
can be heard bleeding into subsequent phrases when you begin at a phrase.
One likely reason I was hearing so much "gunshot" noise in my original samples 
is because there was other noise in the recording. The presence of echoes and 
tails created by the broadband noise gives the "gunshot" sound. None of the 
artifacts sounded very speech-like, but I assume this is not a fault of the IRs 
or processing; instead, I assume the underlying noise in the recording is being 
mathematically operated on when using IRs. Noise simply accentuates the effect. 
Noise, to include mic self noise, that are not present in the real-world 
environment will still be operated on by the IR, and echoes of any noise in the 
wav file become distinctly audible when the wav file is started from any 
arbitrary point (sans the beginning of the wav file).
Lessons learned: I was wrong, but not entirely so. It is clear that recorded 
speech can't be chopped up and then presented as speech stimuli. The words or 
sentences to be auralized have to processed as a whole, and then presented to 
the listener. Even with fade-ins, the effect of lingering echoes is extremely 
pronounced when the IR comes from an highly reverberant space. It's less 
noticeable in moderately reverberant spaces, but not subtle. Clearly, arbitrary 
starting points aren't arbitrary when it comes to creating stimuli.
Thanks again for help, and for setting me straight. One way to learn is to 
experiment and listen carefully. Others already knew what I had discovered for 
myself, but I think I have a good grasp of what's going on. Listen and learn.
Happy Holidays,
Eric




________________________________
 From: John Abram <johnbab...@gmail.com>
To: Eric Carmichel <e...@elcaudio.com>; Surround Sound discussion group 
<sursound@music.vt.edu> 
Sent: Saturday, December 15, 2012 6:50 AM
Subject: Re: [Sursound] Ghost in Machine
 
Perhaps I'm misunderstanding, but this sounds completely normal to me.
The artifacts are simply side effects of starting playback of recorded
speech from the middle of a word. Is this situation going to present
itself to a person using a hearing aid? I mean does the device itself
act as a noise gate?

-- 
with best wishes, John
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