Sampo,

You'd probably be interested in this paper where Boaz Rafaely
constructs an optimization problem for a dual sphere array...
B. Rafaely, “The spherical-shell microphone array,” Audio, Speech, and
Language Processing, IEEE Transactions on, vol. 16, pp. 740 — 747, May
2008.

I've tried a similar idea to construct a loudspeaker array in our lab.
 This is a nonlinear problem, but it is very well behaved and allows
for mixed order designs and pretty rudimentary geometric constraints:
J. Atkins, “Optimal spatial sampling for spherical loudspeaker
arrays,” Acoustics Speech and Signal Processing (ICASSP), 2010 IEEE
International Conference on, pp. 97 – 100, 2010.

Allowing for any sort of radial variation (instead of  the constraint
that the transducers lie on the sphere) makes the optimization much
less likely to converge to a suitable local-minimum in my experience.
Definitely a fun and very hard problem.  You'd need a hefty computing
cluster just to be able to simulate the near-field scattering effects
of different shapes in each trial.

Best,
Josh



On Mon, Jun 27, 2011 at 7:18 PM, Sampo Syreeni <[email protected]> wrote:
> On 2011-06-20, umashankar mantravadi wrote:
>
>> years ago i had asked (several times) this same question and never got a
>> satisfactory answer. i thought of two alternate systems. one where the
>> sphere is about seven or eight inches across, and the other where the sphere
>> is just large enough(about an inch) to mount the capsules. never tried to
>> build either of them
>
> Just as I've wondered for a long time about automatic, approximative and
> purely numerical solutions to the decoder problem, the same goes for the mic
> array. Can't we somehow optimize the mic array and whatever baffles plus
> other obstacles it might contain?
>
> As you say, we already know mounting mics on top of an opaque sphere is
> superior to a free standing differencing scheme. Not only because Fons and
> other have argued for the theoretical singularity of the latter scheme. But
> also because of the related, practical, empirical fact that that sort of
> thing tends to regularize the encoding equations -- something Gerzon already
> talked about when referring to Gaussian quadrature in the literature over
> the development of the original SoundField.
>
> Can't we take such physical optimization beyond simple symmetrical
> structures such as the ball, now that we have all this computing power?
> Especially in the context of mixed order, semi-pantophonic systems?
>
> Looking at the highly developed theory of sigma-delta converters, it's all
> about dividing the labour between what analog and digital domains do best.
> In mic design, the analog side would be about placing various, perhaps even
> highly intricate, obstacles among the mics, so as to make the eventual array
> perform better in average, as an aggregate, and in a way more susceptible to
> digital post-processing. Do we have *any* theory on how to optimize for
> this, jointly, between the physical and digital domains, then? If not, it
> sounds like a weighty dissertation to me. :)
> --
> Sampo Syreeni, aka decoy - [email protected], http://decoy.iki.fi/front
> +358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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-- 
Joshua Atkins
Ph.D. Candidate
Dept. Electrical Engineering
Johns Hopkins University
3400 North Charles Street
Baltimore, Maryland 21218
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