Thanks Jorn that seems a great idea - and I'm pretty sure spat3d allows
for simulations of early room reflections without the tail. I'll try
this now in combination with jconvolver. Are there other programs that
you can suggest to do the early reflection synthesis?

cheers,

Iain


On Fri, 2011-06-03 at 17:47 +0200, Jörn Nettingsmeier wrote:
> On 06/03/2011 02:11 PM, Iain Mott wrote:
> 
> > Is convolution reverb a possibility for a moving source - eg. is it
> > possible to cross-fade between the inputs of ambisonic IRs set up in
> > jconvolver recorded at various angular locations? This would be ideal
> > for my application which involves the spatialisation of an actress'
> > voice within a room - so that she appears to be walking (and talking)
> > through the space in relation to a seated listener.
> 
> that might be too hard in practice - recording a huge number of IRs is a 
> lot of work. the binaural guys have mastered the crossfading problem 
> afaik, but you'd still need to record your own IRs.
> 
> why not go for a combination of early reflection synthesis and tail 
> reverb convolution? should give you the best of both worlds... then 
> again, i have never actually walked the walk, although i'd be very 
> interested in such a system myself.
> 
> all i've done so far was create a few artificial reflections for soloist 
> microphones (using ardour busses, panning, eq and delay, very fussy and 
> not really feasible in day-to-day work.)
> 
> 

-- 
________
Iain Mott
www.reverberant.com

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