On Sat, Feb 14 2015, Fabien Chéreau wrote: > It could be that the video memory is full.. Could you try reducing the > planet and normal maps texture sizes?
Would it be sufficient to disable ground, milky way and nebulas? Or do I really need to decrease the resolution of textures? -Michal ------------------------------------------------------------------------------ Dive into the World of Parallel Programming. The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net/ _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel