Hello all,

I experience crashes on Windows XP system with Nvidia GeForce GT 610 GPU
when Moon appears or when another planet is zoomed enough. I found that
there was a discussion about this in November. Has anybody have a
solution?

I've found that it segfaults in nvoglnt.dll. If I comment out calls to
Planet::drawSphere() there are no crashes but I don't have planets. I
tried to comment out various pieces of code in Planet::drawSphere() but
I haven't found the reason for crashes.

Any hint where to look or what to change would be appreciated.

Thank you.
-Michal

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