Hello all, I experience crashes on Windows XP system with Nvidia GeForce GT 610 GPU when Moon appears or when another planet is zoomed enough. I found that there was a discussion about this in November. Has anybody have a solution?
I've found that it segfaults in nvoglnt.dll. If I comment out calls to Planet::drawSphere() there are no crashes but I don't have planets. I tried to comment out various pieces of code in Planet::drawSphere() but I haven't found the reason for crashes. Any hint where to look or what to change would be appreciated. Thank you. -Michal ------------------------------------------------------------------------------ Dive into the World of Parallel Programming. The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net/ _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel