Hey nice, I have that eyepiece! G. On Do, 10.10.2013, 21:28, Reaves, Timothy wrote: > Here is a first go, just to see what a texture would look like. > > I'm using StelTextureManager to specify MIPMAP. I do not know if that is > optimal. I'm going to have to look at the positioning & scaling > too.[image: > Inline image 1] >
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