Hey nice, I have that eyepiece!
G.

On Do, 10.10.2013, 21:28, Reaves, Timothy wrote:
> Here is a first go, just to see what a texture would look like.
>
> I'm using StelTextureManager to specify MIPMAP.  I do not know if that is
> optimal.  I'm going to have to look at the positioning & scaling
> too.[image:
> Inline image 1]
>




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