I'm running out of ideas.

I'll try installing Windows in a VM so I can try stuff (might take a while
- no idea on
how to work with MinGW/Qt/stellarium on Windows)
In worst case, we might use glew - which is less bad than GLee.

On Fri, Aug 31, 2012 at 4:35 PM, Georg Zotti <georg.zo...@univie.ac.at>wrote:

>
> On Fr, 31.08.2012, 16:16, Ferdinand Majerech wrote:
> > OK; this was probably nonsense - glext.h is probably needed, not gl.h .
>
> including <GL/glext.h> (that is, Qt\MinGW\include\GL\glext.h) does no
> change.
>
>
> > Still, note that Qt 4.8 is required now - I still think QGLFunctions
> > should
> > work.
> >
>
> Sure, I have Qt 4.8.2. It doesn't. :-(
>
> G.
>
>
>
>
>
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