I always compile Stellarium with the log book enabled as well as sound and the
ability to read old scripts
You can down load a Windows version from
http://barry.sarcasmogerdes.com/stellarium/uploads/stellarium-5205-win32.exe
This version is about six weeks old. I will update this after I compile todays
version
Barry Gerdes
Beaumont Hills Observatory
S 33' 41' 44" E 150' 56' 32"
> Date: Wed, 2 May 2012 17:49:02 +0300
> From: daggers...@gmail.com
> To: stellarium-pubdevel@lists.sourceforge.net
> Subject: Re: [Stellarium-pubdevel] Status of LogBook plugin?
>
> On Wed, May 2, 2012 at 4:41 PM, Damien Moore <damienlmo...@gmail.com> wrote:
> >
> > On May 2, 2012 8:20 AM, "Bogdan Marinov" <daggers...@gmail.com> wrote:
> >>
> >
> >> As far as I know, its creator simply doesn't have enough free time for
> >> it. Currently, it's based on SQL, though it would be better if it
> >> could support OpenAstronomyLog:
> >> http://code.google.com/p/openastronomylog/
> >> Here's a short list of programs that use it:
> >> http://code.google.com/p/openastronomylog/wiki/CompliantApplications
> >>
> >
> > This seems reasonable, though I am not sure I am the right person to
> > implement that (or any other) spec in c++ (API implementations aren't really
> > my thing). Except for the XML, it looks like the current plugin isn't too
> > far off what is in the spec. Isn't there a performance issue when querying a
> > large XML file (e.g. imagine a search for all instances of a particular
> > target in a big file).
>
> Qt has XML DOM and SAX parsers and XML schema validation. Anyway, the
> suggestion was to support OAL as a storage or export-import format,
> not as an internal representation. In all cases, compatibility with
> OAL is something to have in mind when deciding how to structure the
> data.
>
> >> I use Qt Creator. One of its upsides is the integrated Qt
> >> documentation. You can also run Stellarium from within it. I usually
> >> need the command line only when someone has submitted a patch.
> >
> > I tried QtCreator last night. I was surprised that it was as easy as opening
> > the CMakeList file and pressing build to be up and running. Slightly off
> > topic, but If I add new sources to the project inside QtCreator do the
> > CMakeLists get updated automatically?
>
> No, if you don't add the source code files to the appropriate
> CMakeLists file, Qt Creator won't even show them in the project tree.
>
> >
> > So I managed to get the code with logbook running using the logbook branch.
> > It asserted quite a few times while I was learning how it works (editing
> > fields before adding things or because the sub tables with observers,
> > Barlow's etc were empty?) and I am not sure it was finding SQL when
> > stellarium was built outside of QtCreator (another assert complaining about
> > missing table or something - will track down the error message later.)
> > Maybe when I installed qtCreator it installed missing sql dependencies?
>
> Check if you have some of the Qt SQL driver packages installed.
> "libqt4-sql-sqlite" or something like that.
>
> Note that the plug-in's GUI code is probably not a good example of how
> the Stellarium GUI classes are used or should be used. :) All
> the larger plug-ins so far have been made by people who are relative
> latecomers (including me), and everyone seems to have their own ideas
> on how things should work.
>
> > A couple of comments:
> >
> > What is implemented sort of works, but is a little clunky. The nested
> > dialogs and item list that let you edit one thing at a time are inefficient
> > to edit. Having to go back to config to add observers, scopes etc is a pain.
> > No reason not to be able to make those changes on the fly while editing a
> > session.
> >
> > I couldn't figure out how to add targets to a session. Is that not
> > implemented?
> >
> > At this point I am a little unsure about how to proceed if I were to
> > contribute. The comments so far almost suggest starting over, but some of
> > what's there is probably useful.
>
> I'll leave that to other people to answer, for example to the original
> author of the plug-in. I'm surprised that he hasn't appeared yet.
>
> Regards,
> Bogdan Marinov
>
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