The plan was abuse copyright and trademark law in order to engage in anticompetetive lock-in. IE, to require payment from people wishing to produce games, people who didn't pay would be forced to commit 'trademark and copyright infringement'. The lock-in failed.
and none of this has any bearing whatsoever on habeas SWE.
It would be hard to argue that Habeas is an anti-competitive monopoly, since the SWE works with nearly every mailsystem in the known universe. They aren't doing anything which winds up prohibiting the use of a particular third party product.
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