Re: [Wormux-dev] [Fwd: [PATCH] Have F10 work under windows]

2007-06-19 Par sujet Matthieu Fertré
> the attached patch implements a correct way to toggle fullscreen. It's > still partial, as the screen doesn't get refreshed. It probably needs > a World.Redraw but I'm not knowledgeable enough with Wormux. Well, calling World.Redraw should do the job when we are playing but not when we are i

[Wormux-dev] [Fwd: [PATCH] Have F10 work under windows]

2007-06-19 Par sujet Matthieu Fertré
Hi, I forward this patch to the mailing-list, it seems that one of the administrator of the mailing-list has rejected it ... Regards, Matt Original Message Subject:[PATCH] Have F10 work under windows Date: Tue, 19 Jun 2007 00:36:45 +0200 To: Discution sur le d

Re: [Wormux-dev] Weird bug ..

2007-06-19 Par sujet Laurent Defert
Hi! > The worst is that print queue.front()->m_timestamp returns the correct > value 0 and that queue.front()->GetTimestamp is really pointing to an > Action method. > I have a workaround : Action* b = queue.front(); b->GetTimestamp(); // returns the correct value But, it woul be real shame t