Hi,

I forward this patch to the mailing-list, it seems that one of the administrator of the mailing-list has rejected it ...

Regards,

Matt

-------- Original Message --------
Subject:        [PATCH] Have F10 work under windows
Date:   Tue, 19 Jun 2007 00:36:45 +0200
To:     Discution sur le d& #233; veloppement de Wormux. <wormux-dev@gna.org>



Good evening,

the attached patch implements a correct way to toggle fullscreen. It's still partial, as the screen doesn't get refreshed. It probably needs a World.Redraw but I'm not knowledgeable enough with Wormux.

Best regards,
Kurosu


Index: src/graphic/video.cpp
===================================================================
--- src/graphic/video.cpp       (revision 2696)
+++ src/graphic/video.cpp       (working copy)
@@ -185,8 +185,7 @@
 
 void Video::ToggleFullscreen()
 {
-  SDL_WM_ToggleFullScreen( window.GetSurface() );
-  fullscreen = !fullscreen;
+  SetConfig(window.GetWidth(), window.GetHeight(), !fullscreen);
 }
 
 void Video::SetWindowCaption(std::string caption){

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