Kyle a écrit :
> Julien PUYDT wrote:
>> Kyle a écrit :
>>> Of course, it would be much nicer is if libxml++ didn't have such a
>>> heavy dependency on glibmm just for ustring's.
>> Is libxml++ that interesting when compared to directly using libxml2 ?
[...]
> After a quick glance through the libxm
Julien PUYDT wrote:
> Kyle a écrit :
>> Of course, it would be much nicer is if libxml++ didn't have such a
>> heavy dependency on glibmm just for ustring's.
>
> Is libxml++ that interesting when compared to directly using libxml2 ?
>
> Snark
>
After a quick glance through the libxml2 api, it c
Kyle a écrit :
> Of course, it would be much nicer is if libxml++ didn't have such a
> heavy dependency on glibmm just for ustring's.
Is libxml++ that interesting when compared to directly using libxml2 ?
Snark
___
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Kurosu wrote:
> Hello,
>
> Kyle a écrit :
>> 1. Is there a reason you don't link against zlib.lib? It's needed by
>> libpng, and by default not a part of libpng.lib. Also, both libcurl.lib
>> and curl.lib are required for my build to work (curl.lib is not linked
>> against in the project).
>
>
Hello,
Kyle a écrit :
> 1. Is there a reason you don't link against zlib.lib? It's needed by
> libpng, and by default not a part of libpng.lib. Also, both libcurl.lib
> and curl.lib are required for my build to work (curl.lib is not linked
> against in the project).
I have several problems cur
Hi,
Julien PUYDT a écrit :
> Kyle a écrit :
>> I needed to remove "extern Downloader downloader" from downloader.h /
>> .cpp and make a new Downloader in index_server.cpp in order to make the
>> game not crash.
>
> Eh, this looks very much like :
> http://www.parashift.com/c++-faq-lite/ctors.ht
Kyle a écrit :
> I needed to remove "extern Downloader downloader" from downloader.h /
> .cpp and make a new Downloader in index_server.cpp in order to make the
> game not crash.
Eh, this looks very much like :
http://www.parashift.com/c++-faq-lite/ctors.html#faq-10.12
Snark
_
Thank you for putting in the effort to make wormux work under MSVC. This
is something I have wanted to try for a while now, but haven't been
brave enough to slog through it until now. I have several questions
about the MSVC build though:
1. Is there a reason you don't link against zlib.lib? It's
Matthieu Fertré a écrit :
> So as C++ has been defined before C99, it should not define it. However,
> it compiles perfectly with gcc and we already use C99-only functions
> such as isnan.
Anyway, the visual build is working correctly, except that the debug version
is quite slow.
And in additi
Hi,
Kurosu a écrit :
> Hello,
>
> as for any potentially controversial commit, I'd like to first consult
> people about this feature. More precisely, this would be for the
> free-beer-ly available version ("Express") of Visual Studio 2005.
>
> It is mostly trying to work around what is missing and
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