Kyle a écrit :
> Julien PUYDT wrote:
>> Kyle a écrit :
>>> Of course, it would be much nicer is if libxml++ didn't have such a
>>> heavy dependency on glibmm just for ustring's.
>> Is libxml++ that interesting when compared to directly using libxml2 ?
[...]
> After a quick glance through the libxm
Julien PUYDT wrote:
> Kyle a écrit :
>> Of course, it would be much nicer is if libxml++ didn't have such a
>> heavy dependency on glibmm just for ustring's.
>
> Is libxml++ that interesting when compared to directly using libxml2 ?
>
> Snark
>
After a quick glance through the libxml2 api, it c
Kyle a écrit :
> Of course, it would be much nicer is if libxml++ didn't have such a
> heavy dependency on glibmm just for ustring's.
Is libxml++ that interesting when compared to directly using libxml2 ?
Snark
___
Wormux-dev mailing list
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Kurosu wrote:
> Hello,
>
> Kyle a écrit :
>> 1. Is there a reason you don't link against zlib.lib? It's needed by
>> libpng, and by default not a part of libpng.lib. Also, both libcurl.lib
>> and curl.lib are required for my build to work (curl.lib is not linked
>> against in the project).
>
>
Hello,
Kyle a écrit :
> 1. Is there a reason you don't link against zlib.lib? It's needed by
> libpng, and by default not a part of libpng.lib. Also, both libcurl.lib
> and curl.lib are required for my build to work (curl.lib is not linked
> against in the project).
I have several problems cur
Hi,
Julien PUYDT a écrit :
> Kyle a écrit :
>> I needed to remove "extern Downloader downloader" from downloader.h /
>> .cpp and make a new Downloader in index_server.cpp in order to make the
>> game not crash.
>
> Eh, this looks very much like :
> http://www.parashift.com/c++-faq-lite/ctors.ht
Kyle a écrit :
> I needed to remove "extern Downloader downloader" from downloader.h /
> .cpp and make a new Downloader in index_server.cpp in order to make the
> game not crash.
Eh, this looks very much like :
http://www.parashift.com/c++-faq-lite/ctors.html#faq-10.12
Snark
_
Thank you for putting in the effort to make wormux work under MSVC. This
is something I have wanted to try for a while now, but haven't been
brave enough to slog through it until now. I have several questions
about the MSVC build though:
1. Is there a reason you don't link against zlib.lib? It's
Matthieu Fertré a écrit :
> So as C++ has been defined before C99, it should not define it. However,
> it compiles perfectly with gcc and we already use C99-only functions
> such as isnan.
Anyway, the visual build is working correctly, except that the debug version
is quite slow.
And in additi
Hi,
Kurosu a écrit :
> Hello,
>
> as for any potentially controversial commit, I'd like to first consult
> people about this feature. More precisely, this would be for the
> free-beer-ly available version ("Express") of Visual Studio 2005.
>
> It is mostly trying to work around what is missing and
Hello,
as for any potentially controversial commit, I'd like to first consult
people about this feature. More precisely, this would be for the
free-beer-ly available version ("Express") of Visual Studio 2005.
It is mostly trying to work around what is missing and what is defined
elsewhere. The pa
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