Matthieu Fertré a écrit :
> In that case, we should think about an easiest way for user to report bugs
As long as there's neither vandalism or spamming. Forums were switched to
registered user only because of that, I guess.
>> So I registered, as I think I've fixed the SDL fullscreen bug.
> grea
>> I'm pretty sure you can post on the bugtracker without registering.
>>
>
> No I can't.
:-/
In that case, we should think about an easiest way for user to report bugs
> So I registered, as I think I've fixed the SDL fullscreen bug.
>
great :) You think only ? Don't you have tested it
I've decided to register again, although I don't like it (ignoring mails
still consume network resources).
Matthieu Fertré a écrit :
> I understood, but releasing alone with no help spending 2 hours of my
> time for a game I never played was quite frustrating too... And since I
> have no more t
>
> But I'm desperate with the way wormux is developed, not because it is
> bad, but rather because it doesn't suit me. Release without feature
> freeze and testing of the very tarball released is not my cup of tea.
I understood, but releasing alone with no help spending 2 hours of my
time for a
Hello,
thanks for cc'ing me, as I'm now longer registered and don't plan to
register again to unregister 2 weeks later.
Matthieu Fertré a écrit :
> Which release manager ? There's no release manager, I'm only
> developer, I've released it alone, spending 2 hours to only have
> critics...
Ok,
Hi,
> There are many things making it impossible to build the 0.8beta1, among
> which the fact that the release manager hasn't tested enough the tarball
> he released.
Which release manager ? There's no release manager, I'm only developer,
I've released it alone, spending 2 hours to only have c
There are many things making it impossible to build the 0.8beta1, among
which the fact that the release manager hasn't tested enough the tarball
he released.
So I'm concentrating on problems only related to a mingw build, with
patches relative to the svn version.
First, the fact that ERROR i