Re: [Wormux-dev] New graphic engice, really faster ;-)

2005-12-15 Par sujet Matthieu Fertré
Hi, I will try to continue to work on the new graphical engine during the end of the week. I have time at airport but I will have no internet connexion, so please don't make too more changes, I don't want to spend time merging... Bye, Matt Victor Stinner a écrit : Hi, I worked with gent

Re: [Wormux-dev] New graphic engice, really faster ;-)

2005-12-15 Par sujet Victor Stinner
Hi, Le Jeudi 15 Décembre 2005 13:56, Jean-Christophe Duberga a écrit : > JC: If one argument of Blit SDL function is NULL, clipping won't be > used :-( (check the documentation) > > Have I the contrary said ? No, but you used the code : SDL_Rect dr = {x*larg_cell-camera.GetX(),y*haut_cell-cam

Re: [Wormux-dev] New graphic engice, really faster ;-)

2005-12-15 Par sujet Jean-Christophe Duberga
Victor Stinner wrote: JC: If one argument of Blit SDL function is NULL, clipping won't be used :-( (check the documentation) Have I the contrary said ? I don't understand why you ask me that ? Perhaps think you about the clipping along the border of the screen surface... ? If that is w

Re: [Wormux-dev] GLSDL

2005-12-15 Par sujet Jean-Christophe Duberga
Matthieu Fertré wrote: Hi, I am trying to understand how to install/use glSDL because I hope that performance must be much better now since we do not recreate SDL_Surface (for each image) of the text display on the screen. But I am searching for more than 1 hour, and I still not understand

[Wormux-dev] New graphic engice, really faster ;-)

2005-12-15 Par sujet Victor Stinner
Hi, I worked with gentildemon on new graphical engine. I fix << last >> bugs. I works well on my computer: jump from 15 fps => 80 fps :-) (when walking with no wind particules) Now, we have to find a good solution to invalid cache without changing current code too much. Eg. Sprite can invalida

[Wormux-dev] Bug avec le menu des armes

2005-12-15 Par sujet Victor Stinner
Si le menu des armes et que le tour se termine, mais qu'on clique sur une arme juste après le gong ben euh, tout est bloqué. Il faudrait replier le menu des armes après le gong ! Haypo -- Victor Stinner - étudiant à l'UTBM (Belfort, France) http://www.haypocalc.com/wiki/Victor_Stinner