my code to:
>>>
>>> func js_sleep(arg) { native_sleep(arg); }
>>> while (true) { js_sleep(1000); }
>>>
>>> Then it works, but this adds an unnecessary js stackframe, which for a
>>> tight rendering loop might not be great.
>>>
>>>
dateFunctions::NeverYieldDelegate::GetTaskId()
>
Line 635 C++
Can u give me some suggesstions?
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To u
e (true) { js_sleep(1000); }
>>
>> Then it works, but this adds an unnecessary js stackframe, which for a
>> tight rendering loop might not be great.
>>
>> Is there a way to propagate termination without an extra js frame somehow?
>> I.e., could the terminatio
*../../third_party/simdutf/simdutf.h:4369:35: **note: *passing argument
>> to parameter 'input' here
>>
>> 4369 | base64_to_binary_safe(const char *input, size_t length, char
>> *output,
>>
>> | * ^*
>>
>>
ight not be great.
>
> Is there a way to propagate termination without an extra js frame somehow?
> I.e., could the termination checks be done when entering/leaving native
> calls?
> Can I somehow force the propagation to kick in once I'm leaving my native
> call?
>
>
re
4166 | base64_to_binary_safe(const char *input, size_t length, char
*output,
| ^
3 errors generated.
[2564/3256] CXX obj/v8_base_without_compiler/compiler.o
ninja: build stopped: subcommand failed.
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localexec/8 1135(1) 5m01.65s |▃█▄|10.36s | ▃▃█▅▂ |
>
>pool=link/1 16(0)13.35s |▆ ▇█▃ | 6.21s | ▃█▃ |
>
>
> *25m00.93s* Build Failure: 1228 done 1 failed 1873 remaining - 0.82/s
>
> 1 steps failed: exit=1
>
> *see ./out/android.arm64.monolith/
ks be done when entering/leaving native
calls?
Can I somehow force the propagation to kick in once I'm leaving my native
call?
Thanks.
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temporal-objects.obj):(public:
>>>>>> static class v8::internal::MaybeDirectHandle>>>>> v8::internal::JSTemporalInstant> __cdecl
>>>>>> v8::internal::JSTemporalInstant::Round(class v8:
>>>>>> :internal::Isolate *, class v8::int
>
> > LNK1120 : v8_inspector::V8Inspector::create( ...)
> >
> > thanks.
>
> How exactly are you building V8? The inspector is always included
> nowadays - I'm not aware of an option to disable it - and it's part of
> v8.dll / libv8.a.
>
> That v8_enable_in
ate( ...)
>
> thanks.
How exactly are you building V8? The inspector is always included
nowadays - I'm not aware of an option to disable it - and it's part of
v8.dll / libv8.a.
That v8_enable_inspector option you mention was removed in 2017 (!),
in V8 5.x-something.
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e the inspector, or a way to
build v8_inspector separately?
ps. link v8.dll.lib, v8_libbase.dll.lib, v8_libplatform.dll.lib
LNK1120 : v8_inspector::V8Inspector::create( ...)
thanks.
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> // Was kFinalizer in previous version, no crash.
> }
>
> C::~C()
> {
> mObject.ClearWeak();
> }
>
> void
> B::WeakCallback(const v8::WeakCallbackInfo& data)
> {
> C* self = data.GetParameter();
> self->EarlyComplete();
> delete self;
> }
nt::Round(class v8:
>>>>> :internal::Isolate *, class v8::internal::DirectHandle>>>> v8::internal::JSTemporalInstant>, class v8::internal::DirectHandle>>>> v8::internal::Object>))
>>>>>
>>>>> lld-link : error : undef
:HeapNumber>> __cdecl v8:
>>>> :internal::JSTemporalInstant::EpochMilliseconds(class
>>>> v8::internal::Isolate *, class v8::internal::DirectHandle>>> v8::internal::JSTemporalInstant>))
>>>> >>> referenced by v8_monolith.lib(
>>> static class v8::internal::MaybeDirectHandle
>>> __cdecl v8::internal::JSTemporalInstant::ToString(class v8::interna
>>> l::Isolate *, class v8::internal::DirectHandle>> v8::internal::JSTemporalInstant>, class v8::internal::DirectHandle>> v8::i
; ->NewInstance(ctx).ToLocalChecked();
>
> Wrap(target);
> mObject.SetWeak(this, WeakCallback, v8::WeakCallbackType::kParameter);
> // Was kFinalizer in previous version, no crash.
> }
>
> C::~C()
> {
> mObject.ClearWeak();
> }
>
> void
> B::W
with clang or clang-cl. You can do this by passing
the: 'is_clang=true' to your GN arguments.
If using clang isn't an option, I recommend adding the
`/Zc:dllexportsInlines-` flag (See this conversation
<https://groups.google.com/g/v8-users/c/6yUV_M_ww1s/m/vtlChxaiAAAJ>
ion to make sure
all C++ objects are cleaned up?
My project creates quite a lot of short lived isolates which it might
terminate, and I want to make sure they (and the object behind them) are
cleaned up correctly,.
Thanks.
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::JSTemporalInstant>, class v8::internal::DirectHandle> v8::internal::Object>))
>>
>> lld-link : error : undefined symbol:
>> temporal_rs_Instant_epoch_nanoseconds [C:\.vcxproj]
>> >>> referenced by v8_monolith.lib(js-temporal-objects.obj):(public:
s trying to find a heap corruption
> that has been happening, potentially somewhere in my code, and I wonder if
> this could be related.
>
> My application has an isolate per thread, I'm not using lockers (as in
> theory each isolate is single threaded), and any time dat
wrong.
Best regards,
Sam
On Monday, June 23, 2025 at 7:16:41 PM UTC+2 Sam Cao wrote:
> Hi Manish,
>
> Thank you for the info. I'll try it later and let you know if it works.
>
> Best regards,
> Sam
>
> On Mon, Jun 23, 2025 at 6:02 PM 'Manish G
ed due to protections and I'm mostly constrained
to printf, and various hooks that CRT provides.
Thanks,
Audrius.
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ts.obj):(public:
> static class v8::internal::MaybeDirectHandle
> __cdecl v8::internal::JSTemporalInstant::EpochNanoseconds(class v8:
> :internal::Isolate *, class v8::internal::DirectHandle v8::internal::JSTemporalInstant>))
> Build Failed
>
> I'm not sure what went wro
Hi Manish,
Thank you for the info. I'll try it later and let you know if it works.
Best regards,
Sam
On Mon, Jun 23, 2025 at 6:02 PM 'Manish Goregaokar' via v8-users <
v8-users@googlegroups.com> wrote:
> Hi!
>
> I don't know how to replicate this
eck it out? Thank you.
>
> Best regards,
> Sam
>
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,
Sam
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t
// Was kFinalizer in previous version, no crash.
}
C::~C()
{
mObject.ClearWeak();
}
void
B::WeakCallback(const v8::WeakCallbackInfo& data)
{
C* self = data.GetParameter();
self->EarlyComplete();
delete self;
}
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Sink *&
__cdecl absl::inlined_vector_internal::Storage>::EmplaceBackSlow(class absl::LogSink *const &)
I am on branch *branch-heads/13.1*
I am running the build command from x64 Native Tools Command Prompt on
Windows10, MSVCv143 - VS 2022 is installed, also C++ Clang tools for
Wi
ran maximum of 100 isolates in parallel with two different snapshot.
each execution choose any one of snapshot
i am getting this crash randomly. wondering how to fix this
Please give me the direction to fix this.
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eEv+0x68)[0x55b7ef4f8448]
>>>>>>>>
>>>>>>>> v8::internal::Isolate::Init::SnapshotDataES3_S3_b+0xd0d)[0x55b7ef12e00d]
>>>>>>>>
>>>>>>>> v8::internal::Snapshot::InitializeEPNS0_7IsolateE+0x189)[0x55b7ef4f94b9]
>>>>&
:InitializeEPNS0_7IsolateE+0x189)[0x55b7ef4f94b9]
>>>>>>> v8::Isolate::Initialize::CreateParamsE+0x193)[0x55b7ef08d243]
>>>>>>> v8::Isolate::New::CreateParamsE+0x22)[0x55b7ef08d532]
>>>>>>>
>>>>>>>
>>>>
gt;>>>>
>>>>>
>>>>> Hi Team, i am getting this crash when creating a new isolate.
>>>>>
>>>>> i am embedded v8 and running as a server to provide js execution.
>>>>> i ran maximum of 100 isolates in parall
gt;>>
>>>>>> Hi Team, i am getting this crash when creating a new isolate.
>>>>>>
>>>>>> i am embedded v8 and running as a server to provide js execution.
>>>>>> i ran maximum of 100 isolates in parallel with two different
>>>>
running as a server to provide js execution.
>>>> i ran maximum of 100 isolates in parallel with two different
>>>> snapshot.
>>>> each execution choose any one of snapshot
>>>>
>>>
>>> We've seen problems related to using different s
ng the snapshot, either by using the gn
>> flag:
>>
>> v8_enable_extensible_ro_snapshot=false
>>
>> or the runtime flag:
>>
>> --no-extensible_ro_snapshot
>>
>> Otherwise, we'll need more information about the crash.
>>
>>
>>>
&g
s out, please try disabling the
> `extensible_ro_snapshot` when building the snapshot, either by using the gn
> flag:
>
> v8_enable_extensible_ro_snapshot=false
>
> or the runtime flag:
>
> --no-extensible_ro_snapshot
>
> Otherwise, we'll need more information about
#x27;ll need more information about the crash.
>
> i am getting this crash randomly. wondering how to fix this
>
> Please give me the direction to fix this.
>
> --
> --
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> http://groups.google.com/group/v8-users
mand: ninja -j 5 -C out/ppc64le.lin.optdebug v8_monolith -
Error: Error running command /bin/sh ["-c","cd v8/v8 && ninja -j 5 -C
out/ppc64le.lin.optdebug v8_monolith"]
Any advice, would be appreciated!
Alexandra
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0
objdump:
out/release/obj/v8_libbase/division-by-constant.o: unknown type
[out/release/obj/v8_libbase/stack_trace.o: file format elf64-little
0x4014] section `architecture: UNKNOWN!, flags 0x0010:
.crel.text'HAS_SYMS
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gt;> It seems v8::internal::ScopeInfo is not fully initialized and the memory
>> is corrupted in this case. Most of the API crash as well. E.g. IsEmpty(),
>> Flags(), etc. If I run that function, the memory corruption will be
>> fixed and there will be no more crashes.
>
initialized and the memory
> is corrupted in this case. Most of the API crash as well. E.g. IsEmpty(),
> Flags(), etc. If I run that function, the memory corruption will be fixed
> and there will be no more crashes.
> My test env is: Windows 10 64bit + Visual Studio 2022 v17
.h:124:25: required from here
>> 124 | return payload_.load(std::memory_order_relaxed);
>> | ~^~~
>> ../../third_party/libc++/src/include/__atomic/support/gcc.h:109:7: error:
>> no matching function for call to ‘v8::internal::TaggedPayloa
orrupted in this case. Most of the API crash as well. E.g. IsEmpty(),
Flags(), etc. If I run that function, the memory corruption will be fixed
and there will be no more crashes.
My test env is: Windows 10 64bit + Visual Studio 2022 v17.13.6 + V8
v13.5-v13.7.
Best regards,
Sam
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;>>> collection relates to the issue. For reference, this is the failing debug
>>>> check I'm hitting:
>>>>
>>>> ```
>>>> #
>>>> # Fatal error in ../../../v8/src/heap/scavenger.cc, line 393
>>>> # Debug check failed: copied_list.
.
>>> #
>>> ```
>>>
>>> I'm having a really hard time debugging why this happens and the fact
>>> that it doesn't happen on arm64-v8a has me even more puzzled. I've read
>>> through https://groups.google.com/g/v8-users/c/sdU232
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ation doesn't go in detail is because it's
effectively UB: there are no guarantees as to what will happen.
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"
is specifically designed to be used in conjunction
> with TerminateExecution(), i.e., to kill JS that hangs/busy-loops.
>
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s, that won't work with V8. If your JS code never returns, it's
effectively hung.
RequestInterrupt() is specifically designed to be used in conjunction
with TerminateExecution(), i.e., to kill JS that hangs/busy-loops.
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the runtime (isolate), I then
>>>>>> call JS_RequestInterruptCallback which interrupts the execution of the
>>>>>> runtime (isolate), and drops into my C++ interrupt callback.
>>>>>>
>>>>>> From my C++ callback, I check for pend
t;>> resume execution to the user.
>>>>>
>>>>> Seems that with v8, I can get quite close to this, except
>>>>> isolate->RequestInterrupt does not allow re-entering the isolate/calling
>>>>> user code, making this not work.
>>>>>
>>
low re-entering the isolate/calling
>>>> user code, making this not work.
>>>>
>>>> I tried using EnqueueMicrotask but seems those are never delivered
>>>> automatically unless the script stops, or I call
>>>> PerformMicrotaskCheckpoi
t;> automatically unless the script stops, or I call PerformMicrotaskCheckpoint
>>> (which then ends up on the wrong, calling thread)
>>>
>>> I tried posting a task to the platform
>>> (platform->GetForegroundTaskRunner(isolate)->PostTask), but given the
n the wrong, calling thread)
>>
>> I tried posting a task to the platform
>> (platform->GetForegroundTaskRunner(isolate)->PostTask), but given the
>> script is long lived, I don't think this ever gets delivered.
>>
>> I tried using Locker(isolate) + Isola
d.
>
> I tried using Locker(isolate) + Isolate::Scope(isolate)
> + isolate->GetCurrentContext() from the event thread, and then calling the
> callbacks, but this crashes non-deterministically, sometimes with "Invoke
> in DisallowJavascriptExecutionScope".
>
> Any guidance
he
callbacks, but this crashes non-deterministically, sometimes with "Invoke
in DisallowJavascriptExecutionScope".
Any guidance is appreciated.
Thanks.
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all optimizations for nothing) but JIT compilers are, by
> necessity, a bunch of heuristics and estimates, and they change all
> the time. What works today need not work tomorrow.
>
> In general, it's best to write your code in a straightforward manner
> and not worry too much a
straightforward manner
and not worry too much about performance upfront. V8 generally does a
lot better on mundane code than code that tries to be clever because
the former is its bread and butter. Only start thinking about tuning
when profiling shows hot spots.
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nt and called it. Would the body of push get inlined even if the
internal call cannot be inlined?
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ar.
These functions still need internal parameters, which includes input parser
objects.
- The nicest idea is to use closures.
- But another solution could be doing something like
`parser.parse.bind(parser)` and passing that around.
Will something like this allow me to avoid megamorp
' failed.
Aborted (core dumped)
-
Any idea what seems to be wrong?
Thanks in advance,
TK
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v8::internal::Handle, v8::internal::ScriptDetails
const&, v8::internal::NativesFlag, v8::Extension*, v8::internal::Isolate*,
v8::internal::MaybeHandle,
v8::internal::IsCompiledScope*, bool (*)(int, void*), void*) ()
```
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e I can do?
>
> Yes, closures will work for that. Other approaches that can work (but
> are maybe less robust, more cumbersome, etc.) are:
>
> 1. using arrays instead of objects (indexed vs. named properties) so
> you don't get the "exploding hidden classes" thing; caveat:
s that can work (but
are maybe less robust, more cumbersome, etc.) are:
1. using arrays instead of objects (indexed vs. named properties) so
you don't get the "exploding hidden classes" thing; caveat: not 100%
foolproof, V8 has different array representations
2. guarding property acces
out-of-bounds array access; `backtrace` in gdb can hopefully tell you
where it's coming from.
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; 16: #find -> 39
>>> 17: Connection -> 78
>>> 18: #inBuffer -> 8
>>> 19: #getFindRecordTypeInfoSet -> 45
>>> 20: #getUpdateValue -> 49
>>> 21: #syncBuildRecord
> 19: #getFindRecordTypeInfoSet -> 45
>> 20: #getUpdateValue -> 49
>> 21: #syncBuildRecord -> 66
>> 24: #syncImagineFileObj -> 24
>> ```
>> Note that the class name Connection is now in slot 17 and slot 2
t; ```
>> Note that the class name Connection is now in slot 17 and slot 23 is
>> unused. So now, when we try to create the class ScopeInfo for a stack
>> trace, the 23 in saved_class_variable_info references an unused slot and I
>> get a seg fault or a failed DCHECK(isStr
ding on the type
> of build.
>
> Unfortunately, the fix seems beyond my meager skills. It seems that in
> deserialization for ScopeInfo, we would have to detect that we have a
> saved_class_variable_info and so need to recalculate
> saved_class_variable_info from the old value and the new
t; Note that the class name Connection is now in slot 17 and slot 23 is
>> unused. So now, when we try to create the class ScopeInfo for a stack
>> trace, the 23 in saved_class_variable_info references an unused slot and I
>> get a seg fault or a failed DCHECK(isString(name)),
lization for ScopeInfo, we would have to detect that we have a
> saved_class_variable_info and so need to recalculate
> saved_class_variable_info from the old value and the new hash table. But
> I'm not sure we can control the order in which the local names hash table
> and the ScopeInfo
d.
>
> Unfortunately, the fix seems beyond my meager skills. It seems that in
> deserialization for ScopeInfo, we would have to detect that we have a
> saved_class_variable_info and so need to recalculate
> saved_class_variable_info from the old value and the new hash table. But
&g
le. But
I'm not sure we can control the order in which the local names hash table
and the ScopeInfo are deserialized and I'm not sure where in
deserialization one would check for the ScopeInfo.
Maybe someone more knowledgeable in the snapshot code could fix this
relatively easily, sugg
nfig' file not found
>
> any help would be greatly appreciated
>
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../../third_party/libc++/src/src/condition_variable_destructor.cpp:14:10:
> fatal error: '__config' file not found
>
> any help would be greatly appreciated
>
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ead_local Isolate*
> g_current_isolate_ V8_CONSTINIT = nullptr;*
>
> Still no success.
>
> also note that this was working earlier when the V8 libraries where shared
> libraires , but after moveing to static this issue is seen
>
> can anyone share some pointers or a fix to resolv
ie
- use_custom_libcxx = false
- use_sysroot = false
and still get ...
../../third_party/libc++/src/src/condition_variable_destructor.cpp:14:10:
fatal error: '__config' file not found
any help would be greatly appreciated
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resolve the issue.
regards
Pradish
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er moveing to static this issue is seen
can anyone share some pointers or a fix to resolve the issue.
regards
Pradish
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value from
>> another context, which seems ok at first, but it's flawed in corner cases,
>> that literal object values still uses the V8::Context's original Object
>> prototype.
>>
>> Is there a way to accomplish what i want?
>>
>> --
>> --
>
x27;ve tried overwriting one context's global `Object` with value from
> another context, which seems ok at first, but it's flawed in corner cases,
> that literal object values still uses the V8::Context's original Object
> prototype.
>
> Is there a way to accomplish what i wa
ner cases, that
> literal object values still uses the V8::Context's original Object prototype.
>
> Is there a way to accomplish what i want?
No. It's the most asked question about node's vm module (which is also
based around contexts) by a mile but there's no good way to d
way to accomplish what i want?
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Thanks Igor for the reply.
i rebuilt again with the latest version (stable) one *v**13.3.415.17 and i
no longer see the issue.*
regards
Pradish
On Mon, Feb 3, 2025 at 3:47 PM 'Igor Sheludko' via v8-users <
v8-users@googlegroups.com> wrote:
> Hello!
>
> Such a dif
e with V8 on RedHat Linux. i do not see this behaviour on
> *13.0.245.18*
>
> Thank you for looking into this.
>
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Thank you for looking into this.
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ing
gcc/g++?
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Has anyone found a good work-around for building & linking V8 MSVC
Component version?
(For reference, we are using 12.4.254.20, this has also been tested with
other versions as well!)
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You rece
ed, Aug 25, 2010 at 10:36 AM, Bert Belder
>> wrote:
>> > > On Aug 25, 9:57 am, Erik Corry wrote:
>> > > > Are you running the 64 bit version of V8?
>> >
>> > > I think so. To eliminate other causes I did a fresh git clone from
>>
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