Re: Naive Unicode question # 107

2014-10-28 Thread Graham Samuel
Thanks Devin That’s as cool as I hoped it would be! Magic indeed. Graham > On 28 Oct 2014, at 18:56, Devin Asay wrote: > > > On Oct 28, 2014, at 10:59 AM, Graham Samuel wrote: > >> If I had a very large keyboard capable of typing a wide range of Unicode >> characters (characters not on the

Re: Naive Unicode question # 107

2014-10-28 Thread Devin Asay
On Oct 28, 2014, at 10:59 AM, Graham Samuel wrote: > If I had a very large keyboard capable of typing a wide range of Unicode > characters (characters not on the keyboard of my normal computer), could I > type them directly into an LC script? Would I need to be running LC7? How > would the di

Naive Unicode question # 107

2014-10-28 Thread Graham Samuel
If I had a very large keyboard capable of typing a wide range of Unicode characters (characters not on the keyboard of my normal computer), could I type them directly into an LC script? Would I need to be running LC7? How would the display of the script look - on a Mac, on a PC? I know a few peo

Re: pre-7.0.0 Unicode question

2014-10-27 Thread Richmond
kojima.com/ Thanks, but my message was titled "pre-7.0.0 Unicode question" so an answer that uses post-7.0.0 unicode scripting is useless. Richmond. On Oct 26, 2014, at 3:45 PM, Richmond wrote: I wonder why this doesn't work: on mouseUp set the useUnicode to true if char 2 of f

Re: pre-7.0.0 Unicode question

2014-10-27 Thread Kenji Kojima
write like this. >> >> on mouseUp >>if char 2 of fld 1 is numToCodepoint(12356) then >> put numToCodepoint(12354) into char 2 of fld 1 >>end if >> end mouseUp >> >> the script changes “あいうえお” to “ああうえい”. >> >> -- >>

Re: pre-7.0.0 Unicode question

2014-10-27 Thread Richmond
えお” to “ああうえい”. -- Kenji Kojima / 小島健治 http://www.kenjikojima.com/ Thanks, but my message was titled "pre-7.0.0 Unicode question" so an answer that uses post-7.0.0 unicode scripting is useless. Richmond. On Oct 26, 2014, at 3:45 PM, Richmond wrote: I wonder why this doesn&#

Re: pre-7.0.0 Unicode question

2014-10-26 Thread Kenji Kojima
> the script changes “あいうえお” to “ああうえい”. Correction: the script changes “あいうえお” to “ああうえお”. -- Kenji Kojima / 小島健治 http://www.kenjikojima.com/ > On Oct 26, 2014, at 6:03 PM, Kenji Kojima wrote: > > Richmond, > > I don’t know the character “7637”. > But i thought you wanted to write like thi

Re: pre-7.0.0 Unicode question

2014-10-26 Thread Kenji Kojima
Richmond, I don’t know the character “7637”. But i thought you wanted to write like this. on mouseUp if char 2 of fld 1 is numToCodepoint(12356) then put numToCodepoint(12354) into char 2 of fld 1 end if end mouseUp the script changes “あいうえお” to “ああうえい”. -- Kenji Kojima / 小島健治 http:

pre-7.0.0 Unicode question

2014-10-26 Thread Richmond
I wonder why this doesn't work: on mouseUp set the useUnicode to true if char 2 of fld "ff" is numToChar(7637) then set the unicodeText of char 2 of fld "ff" to numToChar(100) end if end mouseUp --- AND, while I'm here: why, when I copy from the scrip

Re: Unicode Question

2012-01-15 Thread Mark Schonewille
Hi Jonathan, This works for me: on mouseUp set the textFont of btn 2 to "Lucida Grande,Unicode" set the text of btn 2 to the unicodetext of fld 1 --replacetext(the unicodetext of fld 1,uniencode(cr),cr) end mouseUp I'm not sure whether menus get confused if the line delimiter is actua

Unicode Question

2012-01-15 Thread Jonathan Scott
Hello, I usual lurk here. I do have a question though. I don't seem to be able to find an answer anywhere. I'll appreciate whatever help I can get. I'm trying to make an option button that has Japanese characters in it. It will be a self-updating directory button for a stack where