My tough too ;)
Le 31 juil. 2012 à 18:12, Bob Sneidar a écrit :
> I have to think that the devs at RR have been mulling over how to address
> this for the future. The problem will only get worse. It doesn't make sense
> for them to leave this in the hands of the end developers to deal with.
>
I have to think that the devs at RR have been mulling over how to address this
for the future. The problem will only get worse. It doesn't make sense for them
to leave this in the hands of the end developers to deal with.
I think that a coordinate system that is independent of density or resolu
On Tue, Jul 31, 2012 at 3:26 AM, Monte Goulding wrote: (shortened to
express my idea)
> So we know the density we are running at and now we have the choice of the
> following:
> - scale things
> - create multiple substacks
> - same as above but using stackfiles
> - creating multiple stack
://runtime-revolution.278305.n4.nabble.com/The-Screen-Density-Conundrum-tp4653127p4653136.html
Sent from the Revolution - User mailing list archive at Nabble.com.
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> If your 'main' stack was an external stack that was loaded at runtime, the
> first time the app ran you could do a blanket resize (if necessary) of
> objects and controls so that they at least matched the required pixel density
> and device form factor (e.g. std phone, HD tablet) and then sav
On 31/07/2012, at 05:39 PM, Monte Goulding wrote:
> I tend to agree. I can't help wondering if the first card could be scaled and
> then kick off some non blocking process to do other cards.
If your 'main' stack was an external stack that was loaded at runtime, the
first time the app ran you c
I'll vote for scaling upon first load.
We've forgotten something here. When we get away from being tied to
pixels, we can give our users more choice.
My 72 year old father will want the chrome of an application (as well as
the content) visually much larger on the screen (pixel density and
sc
I tend to agree. I can't help wondering if the first card could be scaled and
then kick off some non blocking process to do other cards.
--
M E R Goulding
Software development services
mergExt - There's an external for that!
On 31/07/2012, at 5:30 PM, Chipp Walters wrote:
> I vote for scale o
I vote for scale on launch. Just too much work building multiple interfaces
for each screensize. The tool should allow for "setting" the control size
and position based on density and/or pixel resolution.
--
Chipp Walters
CEO, Altuit, Inc.
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Hi
As promised I have collected my latest thoughts on how to handle the screen
density conundrum.
I think for the way the majority of people work in LiveCode then a single stack
needs to be able to scale to as many sizes and resolutions as possible. There
are going to be cases where that
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