My tough too ;) Le 31 juil. 2012 à 18:12, Bob Sneidar a écrit :
> I have to think that the devs at RR have been mulling over how to address > this for the future. The problem will only get worse. It doesn't make sense > for them to leave this in the hands of the end developers to deal with. > > I think that a coordinate system that is independent of density or resolution > is necessary, which is a huge undertaking for RR. They will have to work in > some means of choosing the coordinate system our app is based on, on a per > app basis. > > What we really need is a coordinate system based on physical size. For > example, I should be making my card size something like 3" x 5" or 8.5" x > 11", and the engine should be responsible for determining how many pixels > rounded up that is on the current display. > > What I fear is that you guys are going to put a ton of work into something, > and then RR is going to solve the whole issue in some manner that makes what > you did obsolete. Is there any way to contact RR and get some guidance about > whether or not they are working on solving this issue before you go any > further? > > Bob > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode -- Pierre Sahores mobile : 06 03 95 77 70 www.sahores-conseil.com _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode