To: How to use LiveCode
Subject: Re: 64-bit App Store requirement
You think that is crazy, I just watched a commercial where you can take a
stylus and hand write what you want, which is then converted to computer
text. I have a much simpler, economically and environmentally superior way
to accom
You think that is crazy, I just watched a commercial where you can take a
stylus and hand write what you want, which is then converted to computer text.
I have a much simpler, economically and environmentally superior way to
accomplish this. It involves taking old wood scraps, smashing and pulve
Peter M. Brigham wrote:
> The idea that the same UI will work well on a little 5" phone screen
> and a 42" monitor is crazy.
Agreed, which is why I don't think anyone would do that.
You can currently run Android apps in Chrome, and there's a side project
to allow that in Ubuntu.
Like Apple's
The idea that the same UI will work well on a little 5" phone screen and a 42"
monitor is crazy. If Apple does this I will seriously consider moving to Linux.
It used to be that Apple made stoves that you could just turn on and cook with,
but increasingly they are making stoves that choose your
> On 23 Oct 2014, at 14:45, Richard Gaskin wrote:
>
> You may just be ahead of your time.
>
> After all, it seem unlikely Apple will be shipping an iOS device that has
> more than 4 GB RAM, and even if they did, with PAE it would only be logically
> "necessary" if they expected individual app
Hi john,
Thanks for your question. We were made aware of this earlier in the week
and after reading the information available it seems we'll need to provide
a package with both a 32 and 64 bit version of the app. Compiling our
engine for 64 arm will be relatively straightforward so adding support
Used to could. There are some today that would challenge that premise. ;-)
Bob S
On Oct 23, 2014, at 08:28 , Richard Gaskin
mailto:ambassa...@fourthworld.com>> wrote:
The harder question is the UI, but if anyone can do that well it's Apple.
--
Richard Gaskin
Fourth World Systems
Bob Sneidar wrote:
> That would suck if OS X goes on the chopping block. What is better
> than UNIX running on a PC chipset?
I would imagine they'd stick with Unix. As we've seen with its cousin
Linux, Unix foundations can be scaled well to handle everything from
phones to supercomputers.
T
That would suck if OS X goes on the chopping block. What is better than UNIX
running on a PC chipset?
Bob S
On Oct 23, 2014, at 06:45 , Richard Gaskin
mailto:ambassa...@fourthworld.com>> wrote:
I'll go out on a limb to put a date on it: I believe the big announcement at
WWDC 2016 will be th
> I'll go out on a limb to put a date on it: I believe the big
> announcement at WWDC 2016 will be the end of both iOS and OS
> X, and the start of a new OS to replace them both.
>
> So right now they're quietly laying the ground work
Richard,
A few years ago you and I talking about this,
Trevor DeVore wrote:
> I was thinking the requirement was going to be for the MAS.
You may just be ahead of your time.
After all, it seem unlikely Apple will be shipping an iOS device that
has more than 4 GB RAM, and even if they did, with PAE it would only be
logically "necessary" if they ex
On Wed, Oct 22, 2014 at 10:19 PM, Monte Goulding <
mo...@sweattechnologies.com> wrote:
>
> On 23 Oct 2014, at 1:12 pm, Trevor DeVore
> wrote:
>
> > "The final goal (64-bit support) will be gradually worked towards over
> the
> > next few LiveCode versions as the engine gets 'decarbonated' (usage
Yes, surely that’s just talking about LiveCode, the new requirements are for 64
bit ARN code.
> On Oct 22, 2014, at 10:19 PM, Monte Goulding
> wrote:
>
>>
>> Hopefully gradually is code for "sometime before February, 2015".
>
> I think it's only iOS apps at the moment. There shouldn't be mu
On 23 Oct 2014, at 1:12 pm, Trevor DeVore wrote:
> "The final goal (64-bit support) will be gradually worked towards over the
> next few LiveCode versions as the engine gets 'decarbonated' (usage of
> Carbon APIs which do not have 64-bit equivalents removed)."
>
> Hopefully gradually is code fo
On Wed, Oct 22, 2014 at 8:28 PM, John Brozycki
wrote:
> Recently read the Ars Technica article “Apple: Beginning February 2015,
> App Store submissions need to be 64-bit”:
>
>
> http://arstechnica.com/apple/2014/10/apple-beginning-february-2015-app-store-submissions-need-to-be-64-bit/
> <
> http:
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