Re: Pilots required

2013-07-03 Thread john
Yes - it's looking like everything will work on android this time around - the team have done a good job bringing it up to par with iOS :) Quoting Colin Holgate : Yes, that’s what it’s good for. The “pixel perfect” approach isn’t ideal, just look at how different iOS 7 will be to iOS 6 f

Re: Pilots required

2013-07-03 Thread Colin Holgate
Yes, that’s what it’s good for. The “pixel perfect” approach isn’t ideal, just look at how different iOS 7 will be to iOS 6 for example, and having to make your apps know which of the several OSes graphics to pull up could get tricky. How is your community version of the existing add-on going? A

Re: Pilots required

2013-07-03 Thread john
With pluggable themes being added soon; "Pixel perfect native looking themes for every single platform we support including Android and iOS" I'm not sure how much of MobGUI will become redundant. My guess is that MobGUI could still provide the native placeholder controls for browser, scr

Re: Pilots required

2013-07-03 Thread Colin Holgate
While you seem to have this bit of spare time, could you comment on the state of MobGUI? I’m currently 7 weeks overdue on sending in updates for my book chapters, and that’s one of the things I need to give people an update about. On Jul 3, 2013, at 5:18 PM, John Craig wrote: > >I have just u

Re: Pilots required

2013-07-03 Thread John Craig
I have just updated it with the latest version :) On 03/07/2013 21:53, Mark Talluto wrote: On Jul 3, 2013, at 10:38 AM, John Craig wrote: The current client stack is available at https://drive.google.com/folderview?id=0B_yStO6pph2XWjZDUEtmZmMzTEk&usp=sharing Shows as an empty folder. I l

Re: Pilots required

2013-07-03 Thread Mark Talluto
On Jul 3, 2013, at 10:38 AM, John Craig wrote: > The current client stack is available at > https://drive.google.com/folderview?id=0B_yStO6pph2XWjZDUEtmZmMzTEk&usp=sharing Shows as an empty folder. I like the server/client design. Clearly it is super fast. Best regards, Mark Talluto cane

Re: Pilots required

2013-07-03 Thread Mike Kerner
Yeah, since I'm usually the only one on late, a bot was my next suggestion (after the list of others I've sent). This really is getting to be a good little game. On Wed, Jul 3, 2013 at 1:38 PM, John Craig wrote: > All the clients can do is request a change of heading, target speed, fire, > ref

Re: Pilots required

2013-07-03 Thread John Craig
All the clients can do is request a change of heading, target speed, fire, refuel, shield, etc. The server validates the requests, detects collisions, updates co-ordinates, etc. then sends the data to each client. The communication is all via UDP sockets. It's only been tested with a few peo

Re: Pilots required

2013-07-03 Thread Mark Talluto
Most impressive. Would you reveal more about the architecture of the game? I am curious about your server/client implementation. Are the clients reporting their positions to the server and the server redistributes the data to the other clients? Or are the positions coming from the server and

Re: Pilots required

2013-07-03 Thread John Craig
Thanks, Mark. LiveCode is continuing to impress me with with each addition the team makes. This game is running from a server - we are both connected remotely and I had to turn the speed down a few notches after the latest tweak - it was just too fast to play sensibly! I'm really looking for

Re: Pilots required

2013-07-02 Thread Mark Talluto
This is a pretty cool example of what can be done in LC for gaming. Nice work John. Best regards, Mark Talluto canelasoftware.com On Jun 29, 2013, at 9:52 AM, John Craig wrote: > I've been doing some multi player game testing with LiveCode - if anyone is > interested in a test game somet

Re: Pilots required

2013-06-30 Thread Mike Kerner
You know, this is pretty fun, guys, but we need to set up some load testing. Right now it's just John and I playing. With just the two of us the response time is good, but I don't know how it will be with 4-8 players. On Sat, Jun 29, 2013 at 2:31 PM, Mike Kerner wrote: > You guys should watch

Re: Pilots required

2013-06-29 Thread Mike Kerner
You guys should watch the video - looks like the beginnings of a fun game. On Sat, Jun 29, 2013 at 12:52 PM, John Craig wrote: > I've been doing some multi player game testing with LiveCode - if anyone > is interested in a test game sometime to report on how well the client > stack runs and the

Pilots required

2013-06-29 Thread John Craig
I've been doing some multi player game testing with LiveCode - if anyone is interested in a test game sometime to report on how well the client stack runs and the server app runs with more players connected, then drop me a line off list. Here's a video of a dog fight between myself and Dixie;