Re: [Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-27 Thread Christian Giordano
I think the line to show the focused application is a valid idea. Beside that it looks good (despite the mockup doesn't really represent the Unity style), it is a pretty common pattern (e.g.: Android tabs). Thanks for sharing! chr On Mon, Jul 16, 2012 at 1:33 PM, Brandon Watkins wrote: > The

Re: [Unity-design] Very awesome design mockup

2012-07-27 Thread Christian Giordano
Hi Britt, could you please clarify what is awesome in this mockup that Ubuntu would NEED? Posting mockups without the opportunity to deep dive into issues and solution, can be not particularly productive. By the way, watching the mockup... besides the not matching Unity style, there are some issue

Re: [Unity-design] Very awesome design mockup

2012-07-27 Thread Chad M. Germann
On Fri, 2012-07-27 at 16:56 +0100, Christian Giordano wrote: > Hi Britt, could you please clarify what is awesome in this mockup that > Ubuntu would NEED? the Application navigation is a major improvement Note how application nav. is opened as soon as one opens the dash the Applicatiuon lens pr

[Unity-design] Unity panel can use some improvements

2012-07-27 Thread Georgi Karavasilev
The unity panel has several issues that have been existing since 11.04: - The panel shadow is not a real proper GL drawn shadow, but rather a .PNG that is being repeated right below the panel and that causes the following issues: - The higher the value of panel's opacity is, the smaller the p

Re: [Unity-design] Very awesome design mockup

2012-07-27 Thread Ryan Gauger
On Jul 27, 2012, at 12:28 PM, "Chad M. Germann" wrote: > On Fri, 2012-07-27 at 16:56 +0100, Christian Giordano wrote: >> Hi Britt, could you please clarify what is awesome in this mockup that >> Ubuntu would NEED? > > the Application navigation is a major improvement Note how application > n

Re: [Unity-design] Unity panel can use some improvements

2012-07-27 Thread Brandon Watkins
I'd much rather have consistent looking menus than an always transparent panel. The menus looking totally different than the panel would *really* bother me. On Fri, Jul 27, 2012 at 1:30 PM, Georgi Karavasilev wrote: > The unity panel has several issues that have been existing since 11.04: > - T

Re: [Unity-design] Unity panel can use some improvements

2012-07-27 Thread Ryan Gauger
On Jul 27, 2012, at 12:30 PM, Georgi Karavasilev wrote: > The unity panel has several issues that have been existing since 11.04: > - The panel shadow is not a real proper GL drawn shadow, but rather a .PNG > that is being repeated right below the panel and that causes the following > issue

Re: [Unity-design] Unity panel can use some improvements

2012-07-27 Thread Georgi Karavasilev
The thing Brandon is - how much time do you browse through indicator/menus? If you are browsing over a 50% through them whilst you are on your PC/laptop/netbook than having a full opaque panel would make sense. However I find it hard to believe someone browses THAT much time through them :) If you

Re: [Unity-design] Unity panel can use some improvements

2012-07-27 Thread Owas Lone
I think the panel needs to more in sync with the title bar than the launcher/dash. I think it's good as it is right now i.e, blends with the title bar when needed and also blends in with dash/launcher when needed. Also, the indicator menus need to be transparent too (look like HUD) if this is cons

Re: [Unity-design] Unity panel can use some improvements

2012-07-27 Thread Georgi Karavasilev
It does blend with the titlebar and the dash when needed, however it doesn't blend at all with the launcher, which really bugs me :) P.S. Transparent panel + panel opacity toggles also blends with the titlebar :P -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists

Re: [Unity-design] Unity panel can use some improvements

2012-07-27 Thread Jonathan Meek
Don't forget: another reason for not pushing transparency in addition to yours is text. There is a lot of text in the menu bar and that text doesn't play nice with cameleonic/transparent backgrounds. Hence why the indicators should/do have a solid background as well. On Fri, Jul 27, 2012 at 3:16

Re: [Unity-design] Very awesome design mockup

2012-07-27 Thread Gregory Merchan
On Fri, Jul 27, 2012 at 12:28 PM, Chad M. Germann wrote: > . . . > Ubuntu should embrace its Unix heritage and move all those scrollbars to > the left. Are you trolling? The "Unix heritage" is by no means so clear. I remember at least 4 different kinds of scroll bars offhand. Some of them quite

Re: [Unity-design] Very awesome design mockup

2012-07-27 Thread Gregory Merchan
On Fri, Jul 27, 2012 at 1:31 PM, Ryan Gauger wrote: > Scrollbars have been on the right ever since I've been alive. It's not > natural for them to be on the left. We can't exactly do it even if we wanted > to either, because it wouldn't work with a lot of apps that use scrollbars. > Ubuntu woul

Re: [Unity-design] Very awesome design mockup

2012-07-27 Thread Chad M. Germann
On Fri, 2012-07-27 at 17:13 -0500, Gregory Merchan wrote: > On Fri, Jul 27, 2012 at 12:28 PM, Chad M. Germann wrote: > > . . . > > Ubuntu should embrace its Unix heritage and move all those scrollbars to > > the left. > > Are you trolling? I am to Old to flamebate or troll (or whatever it is yo

Re: [Unity-design] Unity panel can use some improvements

2012-07-27 Thread Omar B .
A matching panel could look good (even if the menus stay opaque), like this: http://thewildsider.deviantart.com/art/Falling-Indeed-175711205 more here:http://thewildsider.deviantart.com/gallery/ Also some recent tests / work on ubuntu tv might give a hint of menus and other stuff that could be

Re: [Unity-design] Very awesome design mockup

2012-07-27 Thread Gregory Merchan
On Fri, Jul 27, 2012 at 6:05 PM, Chad M. Germann wrote: > On Fri, 2012-07-27 at 17:13 -0500, Gregory Merchan wrote: >> On Fri, Jul 27, 2012 at 12:28 PM, Chad M. Germann wrote: >> > . . . >> > Ubuntu should embrace its Unix heritage and move all those scrollbars to >> > the left. >> >> Are you tro

Re: [Unity-design] Unity panel can use some improvements

2012-07-27 Thread Georgi Karavasilev
Jonathan, I find it hard to believe that the not-readable text is a reason for the panel to be opaque and not transparent and chameleonic - the launcher itself is transparent and chameleonic and it has those tiny arrows, yet they are still visible, not to mention that the Dash itself is also T&S an