Re: [Unity-design] webapps and the sound menu

2013-01-10 Thread Yann Brelière
Like Jonathan said, I think Jeremy Bicha's suggestions were good: I like the idea of having additional integration for my mails, music, etc. But I don't want to clutter my launcher just because I have a tab open. Visiting a page shouldn't open a launcher item, but opening it from the launcher expl

Re: [Unity-design] webapps and the sound menu

2013-01-10 Thread Alex Launi
Well do you have any good suggestions for how to fix the issues you've encountered? Or any good design suggestions to make it a bit less of a mess? What about with regard to the topic of this thread, any interesting ideas for fitting into the sound menu more scalably? Alex On Jan 9, 2013, at 3

Re: [Unity-design] webapps and the sound menu

2013-01-09 Thread Jonathan Meek
A bit late, but I would like to add my own thoughts to this: I absolutely agree with Mr. Bicha about web-apps in 12.10 (having finally downloaded it to test the new toolkit). They are a bit of a mess. And I, as a seasoned user, find their launcher behavior almost indecipherable given the context. A

Re: [Unity-design] webapps and the sound menu

2012-12-19 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Alex Launi wrote on 12/12/12 16:26: > > Hello, we on the webapps team are looking for design input with > respect to the sound menu. We'd like a more elegant solution for > dealing with multiple players, for instance having 4 or 5 youtube > tabs ope

Re: [Unity-design] webapps and the sound menu

2012-12-13 Thread Jeremy Bicha
On 13 December 2012 09:57, Alex Launi wrote: > Like any software, webapps will always be incomplete. The implementation > of the integration was not poor (at least I don't like to think so), but > there were features that got de-scoped for 12.10. Chromeless browsing in > Firefox was one item. Ther

Re: [Unity-design] webapps and the sound menu

2012-12-13 Thread Alex Launi
On 12/13/2012 01:27 AM, Jeremy Bicha wrote: > My understanding of "proper" webapps is that the implementation we > ended up with in Ubuntu 12.10 was pretty poor and was shipped > incomplete. Webapps should be standalone apps without the extra > browser chrome so that they look and feel rather simil

Re: [Unity-design] webapps and the sound menu

2012-12-12 Thread Roth Robert
My understanding of "proper" webapps is that the implementation we > ended up with in Ubuntu 12.10 was pretty poor and was shipped > incomplete. Webapps should be standalone apps without the extra > browser chrome so that they look and feel rather similar to native > apps. In other words it shouldn

Re: [Unity-design] webapps and the sound menu

2012-12-12 Thread Jeremy Bicha
On 12 December 2012 11:26, Alex Launi wrote: > Hello, we on the webapps team are looking for design input with respect > to the sound menu. We'd like a more elegant solution for dealing with > multiple players, for instance having 4 or 5 youtube tabs open at a > time. The current spec (not actuall

Re: [Unity-design] webapps and the sound menu

2012-12-12 Thread Jason Taylor
1 Youtube Entry with a play list, if a video is selected from the play list pause all except the selected which plays... There may be multiple entries but you would pretty much never want 2 video sound sources playing at the same time Cheers -- Mailing list: https://launchpad.net/~unity-design P

Re: [Unity-design] webapps and the sound menu

2012-12-12 Thread Alex Launi
On 12/12/2012 03:45 PM, Chad M. Germann wrote: > > The UI should not dictate how people use their computers. Peoples use > should dictate the UI. If people want to open multiple tabs and > players and it is a recognized issue Steps should be taken to make > their experience better. > > > > "Peopl

Re: [Unity-design] webapps and the sound menu

2012-12-12 Thread Evan Huus
However many tabs people have open, they're rarely going to be *playing* more than one at a time. Show one distinct entry for every playing youtube instance. If none are playing but several are open, then make the 'play' and similar buttons show drop-down lists to choose an instance. Thoughts? On

Re: [Unity-design] webapps and the sound menu

2012-12-12 Thread Chad M. Germann
The UI should not dictate how people use their computers. Peoples use should dictate the UI. If people want to open multiple tabs and players and it is a recognized issue Steps should be taken to make their experience better. "People should not do this therefore were not going to fix the proble

Re: [Unity-design] webapps and the sound menu

2012-12-12 Thread Alex Launi
On 12/12/2012 03:03 PM, Arian van Gend wrote: > It seems like such an edge case. I'm not sure it is. Lots of people open a new tab for every new thought with no thought of "do i already have youtube open?" why would they when it's so much cheaper to make a new one than search. This also results in

Re: [Unity-design] webapps and the sound menu

2012-12-12 Thread Arian van Gend
It seems like such an edge case. Could we maybe group the players with the same name, and toggle through them with a click on an arrow icon left and right? Another thing I could think up is to show screenshots of the same-named webapp in a 2 x 2 grid, in which you can highlight one entry by click