Re: [Ubuntu-phone] Summary of Landing Task For Call 01.10.2013 (2)

2013-10-01 Thread Didier Roche
Le 01/10/2013 22:23, Jim Donegan a écrit : Hi all. Yes indeed - totally agree. I've not contributed here thus far as I know you guys are busy working to a deadline but I have followed your progress and have to say it's looking really good. Power to yer collective elbows! Thank you Jim and N

Re: [Ubuntu-phone] Status of PyQt for 14.04

2013-10-01 Thread Gustavo Niemeyer
The options qmlscene used are passed onto Qt itself, so the solution for Python is the same. You need to become the phablet user as indicated, and provide the respective file and option to Qt, in whatever way PyQt does it. On Mon, Sep 30, 2013 at 1:43 AM, Roberto Colistete Jr. wrote: > I have

Re: [Ubuntu-phone] Summary of Landing Task For Call 01.10.2013 (2)

2013-10-01 Thread Jim Donegan
Hi all. Yes indeed - totally agree. I've not contributed here thus far as I know you guys are busy working to a deadline but I have followed your progress and have to say it's looking really good. Power to yer collective elbows! Jim Donegan Sent from my iPhone > On 1 Oct 2013, at 21:20, Nath

Re: [Ubuntu-phone] Summary of Landing Task For Call 01.10.2013 (2)

2013-10-01 Thread Nathan Haines
On 10/01/2013 09:43 AM, Didier Roche wrote: Part 2 on the exciting image release plan of the day! Didier, Frankly, these kinds of updates are absolutely the most valuable I've ever seen as per tracking the progress and health of the project. It's extremely valuable to have an overhead view

Re: [Ubuntu-phone] Trying to install Ubuntu touch on "Nexus 7 3G (tilipia)"

2013-10-01 Thread Ken Harris
FYI, I've attached a simple script to add "datapart=/dev/mmcblk0p10" to the "cmdline" for tilipia. On Tue, Oct 1, 2013 at 12:34 PM, Darren Paxton wrote: > Brilliant News, Ken. > > charging my Tilapia as we speak to get it up and running. > > Darren Paxton > Staticwave > > > > > On Tue, Oct 1, 20

Re: [Ubuntu-phone] Trying to install Ubuntu touch on "Nexus 7 3G (tilipia)"

2013-10-01 Thread Darren Paxton
Brilliant News, Ken. charging my Tilapia as we speak to get it up and running. Darren Paxton Staticwave On Tue, Oct 1, 2013 at 8:31 PM, Ken Harris wrote: > > > I got tilipia to boot! Ubuntu Touch looks great! > > I added "datapart=/dev/mmcblk0p10" to the "cmdline". This is a > workaround,

[Ubuntu-phone] Trying to install Ubuntu touch on "Nexus 7 3G (tilipia)"

2013-10-01 Thread Ken Harris
I got tilipia to boot! Ubuntu Touch looks great! I added "datapart=/dev/mmcblk0p10" to the "cmdline". This is a workaround, but indicates that the problem is in the /dev partition. In "initrd" , /scripts/touch , in "mountroot", it searches /dev for ""userdata UDA DATAFS USERDATA" , when it does

[Ubuntu-phone] Summary of Landing Task For Call 01.10.2013 (2)

2013-10-01 Thread Didier Roche
Hey everyone. Part 2 on the exciting image release plan of the day! Some good news: * the regressions on mediaplayer-app and camera-app were tracked down (It was as deep as in the initramfs!). We are waiting on an android rebuild to get everything we need in. Then only we can start rebuilding

[Ubuntu-phone] Android Emulator Flipped port

2013-10-01 Thread Dmitrijs Ledkovs
It is now possible to build android emulator, and launch it from the phablet checkout. It is using goldfish kernel as packaged in the Ubuntu Archive, and builds everything else from scratch. It's not packaged at the moment, but you can build & run it locally: (in the phablet-dev-bootstrap setted u

[Ubuntu-phone] KDE Frameworks 5

2013-10-01 Thread Albert Astals Cid
Hi guys, just a heads-up about this interesting article http://dot.kde.org/2013/09/25/frameworks-5 about how the KDE guys are splitting the old kdelibs into bits and pieces that are easier to reuse. This means using some small part of KDE Frameworks does not involve pulling tons of dependencies

[Ubuntu-phone] Summary of Landing Task For Call 01.10.2013 (1)

2013-10-01 Thread Didier Roche
Hey all. Here are the latest image on the touch image front side * We got multiple builds overnight to handle and test image upgrade (71, 72, 73, 74). We got as planned the new media running on hardware landed \o/. system-images is in as well (but from our testing, it seems that we don't have

Re: [Ubuntu-phone] Setting app size on phone

2013-10-01 Thread Michał Sawicz
On 01.10.2013 10:35, Sam Bull wrote: > When running our app on the phone, it uses the size specified in the > QML, and the app is displayed too small or too big for the phone screen. > > We are running this through C++, so my first thought is that qmlscene > overrides the sizes (as we are using th

Re: [Ubuntu-phone] Setting app size on phone

2013-10-01 Thread Fabian Herb
I have the same problem, but the other way around: In qmlviewer the size is incorrect (uses the size specified in QML), but when run from C++ it's OK (fits the screen). I used the QML2 example from QtCreator, maybe you want to look into that. It has some strange wrapper class included. Still pu

[Ubuntu-phone] Setting app size on phone

2013-10-01 Thread Sam Bull
When running our app on the phone, it uses the size specified in the QML, and the app is displayed too small or too big for the phone screen. We are running this through C++, so my first thought is that qmlscene overrides the sizes (as we are using the same size as clock-app). If that's correct, i

Re: [Ubuntu-phone] Anybody have Adobe Illustrator?

2013-10-01 Thread Sam Bull
On Mon, 2013-09-30 at 19:10 -0500, Israel wrote: > You could shrink the image(if you mean too large in dimensions), and > export it as a PNG. Dimensions don't matter, it's set to the correct size for an icon. Qt's renderer just makes it look awful at small sizes. It looks fine at the same size in