Re: [sword-devel] Feature request: SWModule::isEmpty()

2002-07-28 Thread porton
> So I guess the initial ghost entry fix worked for you? :) Yes, thanks. > Actually, any of the positioners should return an out of bounds error if > the module is empty. Do they not? eg. > > module = TOP; > if (module.Error()) > cout << "Module is empty\n"; Yes, again does not work:

Re: [sword-devel] Feature request: SWModule::isEmpty()

2002-07-28 Thread Troy A. Griffitts
So I guess the initial ghost entry fix worked for you? :) Actually, any of the positioners should return an out of bounds error if the module is empty. Do they not? eg. module = TOP; if (module.Error()) cout << "Module is empty\n"; [EMAIL PROTECTED] wrote: > Please add SWModule::isE