Re: [sword-devel] Verse mapping information

2014-01-09 Thread Teus Benschop
O, that's great, Chris, that JSword has that information. I am after the data only, not after any features from the Sword engine. Where can the data be found from JSword? Teus. On Fri, Jan 10, 2014 at 8:25 AM, Chris Burrell wrote: > Them JSword does have that. I built it in specifically to be a

Re: [sword-devel] Verse mapping information

2014-01-09 Thread Chris Burrell
Them JSword does have that. I built it in specifically to be able to do interlinears and parallel text comparisons. Are you after the data or a feature in the actual Sword engine? Chris On 10 Jan 2014 07:18, "Teus Benschop" wrote: > Thank you, Chris L., for the info. Yes, this versification stu

Re: [sword-devel] Verse mapping information

2014-01-09 Thread Teus Benschop
Thank you, Chris L., for the info. Yes, this versification stuff is hard to get entirely right, because of the various small variations the individual translators create. Chris B., the difference is that the versification says how many verses each chapter has, and the mapping tell us which verses m

Re: [sword-devel] Emscripten (asm.js) was: (Re: Windows Phone (not Windows Mobile))

2014-01-09 Thread Matěj Cepl
On 10/01/14 07:33, Matěj Cepl wrote: > XULSword is based on C++ libsword, which means it doesn't work on > Firefox OS (there is no C-level API for that), nor it works on Windows > Phone. Also, whole XUL technology is limited to the real Firefox on > desktop operation systems (it might be possible t

Re: [sword-devel] Emscripten (asm.js) was: (Re: Windows Phone (not Windows Mobile))

2014-01-09 Thread Matěj Cepl
On 09/01/14 17:47, David Haslam wrote: > We already have two front-ends that are Firefox add-ons. > > One is FireBible. The other is xulsword. I have intentionally spoke about JavaScript not about Firefox (notice also that Firefox OS despite the name and despite the fact it runs on Gecko is not fu

Re: [sword-devel] Verse mapping information

2014-01-09 Thread Chris Little
No, we don't have this information. There are very few translations for which this type of data would be accurate, and almost all of those simply use the KJV versification (or the NRSV/GNT versification). Almost all translations with non-KJV/NRSV versifications vary in slight and idiosyncratic

[sword-devel] Sword bindings with python 3

2014-01-09 Thread Ben
I decided to try using the Sword bindings with python 3 on a system with both python 2 & 3, and here's what I did to make it work: 1. made the following change to python/CMakeLists.txt: -FIND_PACKAGE(PythonInterp REQUIRED) -FIND_PACKAGE(PythonLibs) +FIND_PACKAGE(PythonInterp 3 REQUIRED) +FIND_PACK

Re: [sword-devel] World English Bible OT+NT essentially done; Bible.cx collection correction

2014-01-09 Thread Israel
On 01/09/2014 03:23 PM, Norbert Bollow wrote: Kahunapule Michael Johnson wrote: The World English Bible project just reached a major milestone. Congratulations, and thank you so much for your efforts on this! Blessings and greetings, Norbert ___ s

Re: [sword-devel] World English Bible OT+NT essentially done; Bible.cx collection correction

2014-01-09 Thread Norbert Bollow
Kahunapule Michael Johnson wrote: > The World English Bible project just reached a major milestone. Congratulations, and thank you so much for your efforts on this! Blessings and greetings, Norbert ___ sword-devel mailing list: sword-devel@crosswire.

Re: [sword-devel] Verse mapping information

2014-01-09 Thread Chris Burrell
Not sure I understand the difference you're making? JSword has that information in text form if that's what you are after. I think sword s information is stored in verse numbers. On 9 Jan 2014 15:52, "Teus Benschop" wrote: > In the SWORD library, in the source tarball, in the include folder, ther

[sword-devel] World English Bible OT+NT essentially done; Bible.cx collection correction

2014-01-09 Thread Kahunapule Michael Johnson
Title: signature The World English Bible project just reached a major milestone. The complete Old and New Testaments are essentially done. The Apocrypha/Deuterocanon set is complete, containing all books that the NRSV with Apocrypha has in its fuller ecumenical edition. The

[sword-devel] meta v11n

2014-01-09 Thread Костя Маслюк
I would like to add functionality to annotate Bible verses but i can't find correct tool in libsword. Personal Commentary isn't good for me because it doesn't cover all entries that user would like to annotate. I would suggest developing meta v11n that will have layout for all known canonical and

Re: [sword-devel] Emscripten (asm.js) was: (Re: Windows Phone (not Windows Mobile))

2014-01-09 Thread David Haslam
We already have two front-ends that are Firefox add-ons. One is FireBible. The other is xulsword. For the latter, that's in addition to it being available as a Windows EXE. David -- View this message in context: http://sword-dev.350566.n4.nabble.com/Windows-Phone-not-Windows-Mobile-tp4653331

[sword-devel] Verse mapping information

2014-01-09 Thread Teus Benschop
In the SWORD library, in the source tarball, in the include folder, there are many canon_*.h files. I am looking for verse mapping information. This is information that maps equivalent verses across different translation based, not on verse numbers, but on actual content. For example Gen 31:55 in m

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread DM Smith
I've always compiled it. Never used a distro of the SWORD lib or tools. It is easy enough to do, especially w/ cmake. In Him, DM Smith On Jan 9, 2014, at 8:55 AM, Greg Hellings wrote: > Most distro packages will use shared linkage. > > --Greg > > > On Thu, Jan 9, 2014 at 7:53 AM, DM

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread Teus Benschop
That helps, thanks. Teus. On Thu, Jan 9, 2014 at 3:21 PM, Greg Hellings wrote: > If you're able to compile yourself than just set --prefix=~/.local or > -DCMAKE_INSTALL_PREFIX=~/.local then when you invoke 'make install' the > files will be placed appropriately inside of that directory. Best of l

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread Greg Hellings
If you're able to compile yourself than just set --prefix=~/.local or -DCMAKE_INSTALL_PREFIX=~/.local then when you invoke 'make install' the files will be placed appropriately inside of that directory. Best of luck! --Greg On Thu, Jan 9, 2014 at 8:17 AM, Teus Benschop wrote: > Thanks Greg, for

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread Teus Benschop
Thanks Greg, for the information. Based on that information, I will also be looking into compiling the newest Sword tarball on the targeted Ubuntu release, then install it the way you describe. That should be giving the very newest in case the Ubuntu or Debian packages contains older versions. Teus

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread Greg Hellings
You should be able to grab the binary deb from any Ubuntu mirror, unpack the files, and hand-install them to your user directory. I often will install programs to the folder $HOME/.local/ on systems I do not have administrative access to. I then modify my environment to add $HOME/.local/bin to my p

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread Teus Benschop
The shared hosting account runs Ubuntu 12.04.3 LTS currently, more specifically Linux 3.8.0-34-generic #49~precise1-Ubuntu SMP x86_64 x86_64 x86_64 GNU/Linux. If there were a 64 bits package available, that would be great. The hosting provider is unwilling to install additional packages for stabil

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread Greg Hellings
Most distro packages will use shared linkage. --Greg On Thu, Jan 9, 2014 at 7:53 AM, DM Smith wrote: > I thought it was statically compiled. At least when I compile on Un*x. > > Cent from my fone so theer mite be tipos. ;) > > On Jan 9, 2014, at 8:39 AM, Teus Benschop wrote: > > David, > > So

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread DM Smith
I thought it was statically compiled. At least when I compile on Un*x. Cent from my fone so theer mite be tipos. ;) > On Jan 9, 2014, at 8:39 AM, Teus Benschop wrote: > > David, > > Sorry, this was my mistake. I am looking for "osis2mod" which is part of the > Sword library. > > Teus. > >

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread Greg Hellings
Teus, Which version of Linux are you running? There might be a compatible package available that would be possible to unpack and install into your user directory. --Greg On Thu, Jan 9, 2014 at 7:39 AM, Teus Benschop wrote: > David, > > Sorry, this was my mistake. I am looking for "osis2mod" wh

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread Teus Benschop
David, Sorry, this was my mistake. I am looking for "osis2mod" which is part of the Sword library. Teus. On Thu, Jan 9, 2014 at 1:51 PM, David Haslam wrote: > Teus, > > There's a mismatch between your subject and body. > > Which are you after? usfm2osis or osis2mod ? > > The former is now a

[sword-devel] Fwd: Re: module supplied v11n

2014-01-09 Thread Chris Burrell
-- Forwarded message -- From: "Chris Burrell" Date: 9 Jan 2014 08:32 Subject: Re: [sword-devel] module supplied v11n To: "Familie von Kaehne" Cc: These are the modules from Michael K. Can't remember exact number. He has roughly 200-280 modules, mostly from Papua New Guinea. I wro

Re: [sword-devel] Statically compiled usfm2osis

2014-01-09 Thread David Haslam
Teus, There's a mismatch between your subject and body. Which are you after? usfm2osis or osis2mod ? The former is now a Python script, developed by Chris L. David -- View this message in context: http://sword-dev.350566.n4.nabble.com/Statically-compiled-usfm2osis-tp4653342p4653343.html S

[sword-devel] Statically compiled usfm2osis

2014-01-09 Thread Teus Benschop
I am looking for a self contained statically compiled 64 bits version of osis2mod running on Linux. It is going to be used by Bibledit-Web running on shared hosting account. That account cannot install system software, and compilers and a linker is not installed on that account. I am grateful for

[sword-devel] Emscripten (asm.js) was: (Re: Windows Phone (not Windows Mobile))

2014-01-09 Thread Stephan
Have you all read about asm.js ? asm.js is a simple subset of JavaScript that is very easy to optimize, suitable for use as a compiler target from languages like C and C++. This article reports on the latest development & its performance compared to native code. https://hacks.mozilla.org/2013/1

Re: [sword-devel] Locale - proposal

2014-01-09 Thread David Haslam
Further to Chris Burrell's reply... BabelPad's Convert Menu for Chinese includes options to convert Simplified to Traditional & vice versa. In July 2011, I experimented with this, and did comparisons for the diatheke dumps from our two Chinese modules. Details available on request. The important

Re: [sword-devel] Windows Phone (not Windows Mobile)

2014-01-09 Thread David Haslam
Almost as an aside in response to Matej's message. Have you all read about asm.js ? asm.js is a simple subset of JavaScript that is very easy to optimize, suitable for use as a compiler target from languages like C and C++. This article reports on the latest development & its performance compare

[sword-devel] Fwd: Re: module supplied v11n

2014-01-09 Thread ref...@gmx.net
- Forwarded message - From: "ref...@gmx.net" To: "Chris Burrell" Subject: Re: [sword-devel] module supplied v11n Date: Thu, Jan 9, 2014 00:47 While I can see the benefit of module supplied v11n I am rather astonished about your suggestion you had 200 modules for which no versificatio