Hi,
The MHC module still displayes all of the chapter preludes with the last verse of the
previous chapters instead of the zeroth verse of the chapter.
Richard Guay
Search: 1. instead of the results being in a large font, now only colored
lines are being returned, but the preview pane works (see attached photo).
2. At least in the Windows world, ctrl-F or F3 is (I believe) the standard
shortcut to the search window. If there's another another shortcut I
ha
I'm pretty sure it's the UI. It's common to all dictionaries and
encyclopedias.
-Ed
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, July 28, 2002 5:28 PM
Subject: Re: [sword-devel] win32 beta Q Bug Report
>
> > Dictionary/Lexicon Combo/Edit Entry Fie
> Commentary/Lexicon Combo/Edit Entry Field is now case dependant --recognizes
> caps only. (Minor item: Font size is a little large)
Does it concern only the UI or the library itself is changed?
--
Victor Porton ([EMAIL PROTECTED])
oops, I meant Dictionary/Lexicon not Commentary/Lexicon
-Ed
- Original Message -
From: "Ed Sylvis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, July 28, 2002 3:15 PM
Subject: Re: [sword-devel] win32 beta Q Bug Report
> Commentary/Lexicon Combo/Edit Entry Field is now case
d
Commentary/Lexicon Combo/Edit Entry Field is now case dependant --recognizes
caps only. (Minor item: Font size is a little large)
-Ed
- Original Message -
From: "Troy A. Griffitts" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, July 28, 2002 4:26 AM
Subject: [sword-devel] win
Continuing the tradition of borderline silly and useless test modules,
I have attached two new modules, called "Books of the Bible" -- one in
German, and one in Chinese.
The German module displays just fine (including umlauts). Note that I
have added a few test entries like "1. KONIGE", "1. KNNIG
>Jerry has sent in the latest version of the win32 help file! Please have
>a look and report anything-- praise or problem.
>
>http://www.crosswire.org/sword/ALPHAcckswwlkrfre22034820285912/alpha/Sword.chm
I still need to update the TOC and index. Some new items are not indexed
and some old on
Hey guys,
I noticed that the
Webster's Dictionary module is now case sensitive. If you type in lower case, or
use the dictionary lookup feature from an article that is in lower case it wont
find anything but instead goes to Æ in the dictionary. If you type in all caps
it works great.
Entry 02580 of Thayer renders Hebrew word "Naka" instead of "Kana". Seemingly
a bug.
--
Victor Porton ([EMAIL PROTECTED])
Hi Troy,
Lo an example of erroneous error code (0) which does not point that the lex is
empty.
#include
void main(int argc, char **argv)
{
RawLD::createModule("tmp/lextest");
RawLD lex("tmp/lextest");
lex.SetKey("a");
lex << "aaa";
lex.SetKey("a");
Here's tonights beta:
http://www.crosswire.org/sword/ALPHAcckswwlkrfre22034820285912/alpha/sword-1.5.4betaQ.zip
David's latest print enhancements
some small asthetic fixes
utf8 lexicon support
latest locales from everyone
probably other small stuff.
Thanks everyone for submitting locales. Just
Jerry has sent in the latest version of the win32 help file! Please
have a look and report anything-- praise or problem.
http://www.crosswire.org/sword/ALPHAcckswwlkrfre22034820285912/alpha/Sword.chm
All the win32 module utilities have been updated to include the new utf8
changes and icu support. This means that the new versions are larger
and require the dll located inside swicu20.zip
Let me know if they do anything cool.
-Troy.
> So I guess the initial ghost entry fix worked for you? :)
Yes, thanks.
> Actually, any of the positioners should return an out of bounds error if
> the module is empty. Do they not? eg.
>
> module = TOP;
> if (module.Error())
> cout << "Module is empty\n";
Yes, again does not work:
So I guess the initial ghost entry fix worked for you? :)
Actually, any of the positioners should return an out of bounds error if
the module is empty. Do they not? eg.
module = TOP;
if (module.Error())
cout << "Module is empty\n";
[EMAIL PROTECTED] wrote:
> Please add SWModule::isE
Please add SWModule::isEmpty() to check whether a module is empty, i.e.
containing zero entries (useful after opening module and after deleting an
entry).
It is possible to do it with current interface, but in a silly mean.
--
Victor Porton ([EMAIL PROTECTED])
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