Re: [Sursound] impulse responses and distance

2013-05-03 Thread Fons Adriaensen
On Fri, May 03, 2013 at 03:18:47PM -0300, Iain Mott wrote: > If I do implement moving virtual sources - what I think I'd do, would be > to make 4 nearfield IRs in north, south, east, west locations for > example and an additional 4 IRs at a greater distance. Spatialisation of > virtual sources wo

Re: [Sursound] impulse responses and distance

2013-05-03 Thread Sampo Syreeni
On 2013-05-03, Iain Mott wrote: Dave mentioned modelling of IRs as an alternative to interpolation - but this he mentioned would be based on not only the impulse responses taken, but on the architecture. These are wilderness environments - so I guess modelling won't be possible and I imagine t

Re: [Sursound] impulse responses and distance

2013-05-03 Thread Iain Mott
Thanks Sampo and thanks Tim for the link, will investigate. The project I'm trying to get up and running will involve taking impulse responses with a soundfield mic in a variety of outdoor environments. While it was never absolutely necessary to simulate moving sound sources with convolution/decod

Re: [Sursound] impulse responses and distance

2013-05-03 Thread Robert Greene
mail.music.vt.edu/mailman/listinfo/sursound -- 07580951119 augustine.leudar.com -- next part -- An HTML attachment was scrubbed... URL: <https://mail.music.vt.edu/mailman/private/sursound/attachments/20130503/3e17b6dc/attachment.html> _

Re: [Sursound] impulse responses and distance

2013-05-03 Thread Sampo Syreeni
On 2013-05-03, Iain Mott wrote: Theoretically then, for a given listening position (for which we position a mic in order make impulse responses), if we make impulse responses for every possible location in the space, it would be possible to spatialise a sound with both angular and distance cue

Re: [Sursound] impulse responses and distance

2013-05-03 Thread Tim Collins
Hi Iain You might want to have a go at convolving your anechoic source with one of these data sets: http://isophonics.net/content/room-impulse-response-data-set It sounds like they are recorded the other way around to your situation (the source is fixed but recordings are made at lots of differ

Re: [Sursound] what mics do you use?

2013-05-03 Thread Daniel Courville
Le 2013-04-29 16:07, Eric Benjamin a écrit : >Calibration of Soundfield Microphones using the Diffuse-Field Response >http://www.aes.org/tmpFiles/elib/20130429/16453.pdf > >A second-order soundfield microphone with improved polar pattern shape >http://www.aes.org/tmpFiles/elib/20130429/16470.pdf T

Re: [Sursound] impulse responses and distance

2013-05-03 Thread Iain Mott
Thanks Dave. Theoretically then, for a given listening position (for which we position a mic in order make impulse responses), if we make impulse responses for every possible location in the space, it would be possible to spatialise a sound with both angular and distance cues, through a process of

Re: [Sursound] impulse responses and distance

2013-05-03 Thread Iain Mott
That's right, ambisonic. I was thinking though, since in the case of binaural spatialisation, an anechoic source can be spatialised (in an angular sense) through convolution with various impulse responses taken at various angles (and I guess interpolation is performed for angles between those angle

Re: [Sursound] impulse responses and distance

2013-05-03 Thread Dave Malham
ic The University of York Heslington York YO10 5DD UK 'Ambisonics - Component Imaging for Audio' -- next part -- An HTML attachment was scrubbed... URL: <https://mail.music.vt.edu/mailman/private/sursound/attachments/20130503/37036ec2/attachment.html

Re: [Sursound] impulse responses and distance

2013-05-03 Thread Augustine Leudar
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[Sursound] impulse responses and distance

2013-05-03 Thread Iain Mott
Hi list, I wonder if someone could clear up some doubts I have: Does an ambisonic impulse response recorded in a space, with microphone and impulse source at specific locations, reproduce any distance cues when convolved with an anechoic mono source and decoded ambisonically over a speaker array,