On Fri, May 03, 2013 at 03:18:47PM -0300, Iain Mott wrote:
> If I do implement moving virtual sources - what I think I'd do, would be
> to make 4 nearfield IRs in north, south, east, west locations for
> example and an additional 4 IRs at a greater distance. Spatialisation of
> virtual sources wo
On 2013-05-03, Iain Mott wrote:
Dave mentioned modelling of IRs as an alternative to interpolation -
but this he mentioned would be based on not only the impulse responses
taken, but on the architecture. These are wilderness environments - so
I guess modelling won't be possible and I imagine t
Thanks Sampo and thanks Tim for the link, will investigate.
The project I'm trying to get up and running will involve taking impulse
responses with a soundfield mic in a variety of outdoor environments.
While it was never absolutely necessary to simulate moving sound sources
with convolution/decod
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On 2013-05-03, Iain Mott wrote:
Theoretically then, for a given listening position (for which we
position a mic in order make impulse responses), if we make impulse
responses for every possible location in the space, it would be
possible to spatialise a sound with both angular and distance cue
Hi Iain
You might want to have a go at convolving your anechoic source with one of
these data sets: http://isophonics.net/content/room-impulse-response-data-set
It sounds like they are recorded the other way around to your situation (the
source is fixed but recordings are made at lots of differ
Le 2013-04-29 16:07, Eric Benjamin a écrit :
>Calibration of Soundfield Microphones using the Diffuse-Field Response
>http://www.aes.org/tmpFiles/elib/20130429/16453.pdf
>
>A second-order soundfield microphone with improved polar pattern shape
>http://www.aes.org/tmpFiles/elib/20130429/16470.pdf
T
Thanks Dave. Theoretically then, for a given listening position (for
which we position a mic in order make impulse responses), if we make
impulse responses for every possible location in the space, it would be
possible to spatialise a sound with both angular and distance cues,
through a process of
That's right, ambisonic. I was thinking though, since in the case of
binaural spatialisation, an anechoic source can be spatialised (in an
angular sense) through convolution with various impulse responses taken
at various angles (and I guess interpolation is performed for angles
between those angle
ic
The University of York
Heslington
York YO10 5DD
UK
'Ambisonics - Component Imaging for Audio'
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Hi list, I wonder if someone could clear up some doubts I have:
Does an ambisonic impulse response recorded in a space, with microphone
and impulse source at specific locations, reproduce any distance cues
when convolved with an anechoic mono source and decoded ambisonically
over a speaker array,
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