thanks Georg
to clarify, for 0.13.1, the moon and planets appear as textured spheres only
when they exceed a pixel in size. In the startup screen, with a 60deg field of
view, only sun and moon show any image. Their legends are present, as are the
brighter stars and planets. Given enough zoom,
Hi!
The message on glProgramParameteriEXT may not be completely bad. In the
last half year we are hunting down Qt5-/OpenGL2+-related errors on various
graphics systems, and this was one of the possible issues. However your
logfile is free from relevant messages.
But I don't understand your last m
Aha!I may be answering my own question here, but an earlier message referred to
bug #1383046, and it does look consistent with my issue.
So I have tried the suggested:
stellarium --dump-opengl-details
On the 0.13.1 version with FreeBSD and radeon driver
and the output file is attached.
I notice t
Hi again!
2014-11-19 21:21 GMT+06:00 Graham Bradley :
> 2. stellarium 0.13.1 runs, can zoom in fine on galaxy images, sun, moons
> and planets, but nothing shows up when it is less than a pixel.
> Notice that Moon and Spica are close at the moment, zooming Moon is ok, as
> it's always at least a
thanks for the idea, I have run with FreeBSD-10.1 and latest xorg and vt:
In each case I switched off atmospherics and horizon from the view.
1. stellarium 0.12.4 seems to show everything, and zooms in nicely
then installed back the later pkg to try that:
2. stellarium 0.13.1 runs, can zoom in fine
Hi!
2014-11-19 19:51 GMT+06:00 Graham Bradley :
> My system is AMD HD7660D processor, integrated graphics processor. This
> week I updated from FreeBSD 10.0-RELEASE using vesa driver to 10.1-RELEASE
> using the updated radeon driver, and vt console.
>
> Behaviour with stellarium has changed. Ha
So, you have spotted a difference?
1) Moving from Qt4 to Qt5 brought a huge change.
2) It is our favorite FAQ since 0.13.0 is out:
https://answers.launchpad.net/stellarium/+faq/2570
3) I am surprised the Radeon driver for this modern iGP does not like the
GLSL1.3 planet shaders. As always,
My system is AMD HD7660D processor, integrated graphics processor. This week
I updated from FreeBSD 10.0-RELEASE using vesa driver to 10.1-RELEASE using the
updated radeon driver, and vt console.
Behaviour with stellarium has changed. Has anyone else come across this?
When I ran stellarium 0.