[sage-devel] Re: more licensing discussion - Blender

2008-06-05 Thread mhampton
Thanks for the recommendation. For my purposes, discussion of python scripting is by the most important thing, and there doesn't seem to be quite as much systematic instruction out there on that. However, in the wikibook "Blender 3D: Noob to Pro", there is a mostly complete chapter on scripting

[sage-devel] Re: more licensing discussion - Blender

2008-06-05 Thread Kutoma Ltd
Hello Harald, Hello Marshall, I strongly recommend the book "The Essential Blender" from Roland Hess. Its quite certain from page 1 that mathematics and Blender are the same. You can only master them and learn by doing it.Also the chapters are very nice and independent away from the intro chapter

[sage-devel] Re: more licensing discussion - Blender

2008-06-04 Thread Harald Schilly
On Jun 4, 1:32 am, "David Joyner" <[EMAIL PROTECTED]> wrote: > I would like to learn a bit about Blender too. If you have a book you'd > recommend, please let me know. I've played around with blender and it's amazingly cool if you understand how it works (the UI), but this takes some time. I do

[sage-devel] Re: more licensing discussion - Blender

2008-06-03 Thread mhampton
I meant in comparison to its commercial competitors, like Autodesk's 3d studio max, which are roughly 2GB (I'm not sure exactly). The binary is much smaller than those programs. As a component of Sage, it would be big, so its probably destined to be an optional spkg at most. But I think its ver

[sage-devel] Re: more licensing discussion - Blender

2008-06-03 Thread William Stein
On Tue, Jun 3, 2008 at 4:28 PM, Marshall Hampton <[EMAIL PROTECTED]> wrote: > > I have a small grant this summer to work on 3D visualization of > geometric-algebraic objects (e.g. Groebner fans), and I have decided > to learn the basics of Blender. Its amazingly small and very python > friendly,

[sage-devel] Re: more licensing discussion - Blender

2008-06-03 Thread mhampton
Its funny you ask - I'm something of a book addict, so my first thought was to buy some books on blender. But (as with Sage!) there really is plenty of documentation and tutorials on the web. You just have to wade in and start doing them, and it takes time. I'm not sure there is a whole lot out

[sage-devel] Re: more licensing discussion - Blender

2008-06-03 Thread David Joyner
I would like to learn a bit about Blender too. If you have a book you'd recommend, please let me know. On Tue, Jun 3, 2008 at 7:28 PM, Marshall Hampton <[EMAIL PROTECTED]> wrote: > > I have a small grant this summer to work on 3D visualization of > geometric-algebraic objects (e.g. Groebner fans)

[sage-devel] Re: more licensing discussion - Blender

2008-06-03 Thread Marshall Hampton
I have a small grant this summer to work on 3D visualization of geometric-algebraic objects (e.g. Groebner fans), and I have decided to learn the basics of Blender. Its amazingly small and very python friendly, so hopefully I can get some experience interfacing with it with Sage. -M. Hampton On