Re: [QGIS-Developer] QGIS 3D

2025-01-13 Thread Laurențiu Nicola via QGIS-Developer
Hi Gandalf, You can pass variables in the command line cmake -DVAR=VALUE, or you can install ccmake and set them in the ncurses UI. ccmake also takes -D, just like cmake. Laurentiu On Mon, Jan 13, 2025, at 17:31, Gandalf the Gray via QGIS-Developer wrote: > Hi guys, very newby question here.

[QGIS-Developer] QGIS 3D

2025-01-13 Thread Gandalf the Gray via QGIS-Developer
Hi guys, very newby question here. I am following instructions on QGIS Github, and want to compile QGIS with 3D on Linux. Where and how do I pass the parameters to cmake? Regards Pieter ___ QGIS-Developer mailing list QGIS-Developer@lists.osgeo.org Li

Re: [QGIS-Developer] QGIS 3D and Graphics Card Requirements

2023-10-15 Thread Bernd Vogelgesang via QGIS-Developer
Hi, my 2 cents from a 3D-interested (not yet experienced) user: 1. doing GIS-stuff on a notebook, no matter how performant it is, for me is a PITA. Clumsy keyboards, overpriced hardware. GIS-work without a large or 2 screens is useless -> so whats the point of a mobile computer then? 2. Had a 10

Re: [QGIS-Developer] QGIS 3D and Graphics Card Requirements

2023-10-15 Thread Martin Dobias via QGIS-Developer
Hi Hannes the two ridiculously expensive and high-end graphics cards mentioned by > Luke sound like complete overkill. Surely reading and preparing the geodata > for 3D display (from data providers, via storage, on the CPU?) would be the > bigger performance/usability issue of the 3D views, right

Re: [QGIS-Developer] QGIS 3D and Graphics Card Requirements

2023-10-10 Thread C Hamilton via QGIS-Developer
I just noticed this thread. For what it's worth, many of my users are running QGIS on virtual machines. I don't advertise the QGIS 3D capabilities because it performs badly in the VM environment or not at all. Even on my personal laptop which is a fast machine with a decent video card, but does not

Re: [QGIS-Developer] QGIS 3D and Graphics Card Requirements

2023-10-10 Thread WhereGroup
Hi all, the two ridiculously expensive and high-end graphics cards mentioned by Luke sound like complete overkill. Surely reading and preparing the geodata for 3D display (from data providers, via storage, on the CPU?) would be the bigger performance/usability issue of the 3D views, right? I

Re: [QGIS-Developer] QGIS 3D and Graphics Card Requirements

2023-09-21 Thread Martin Dobias via QGIS-Developer
Hey Luke Low end graphics cards should work fine as well. If your coworker could not run 3D on his laptop, it could have been some other problem - it would be good to have more details (hardware spec, operating system, in what way things did not work) so that we can fix such issues. For example, m

Re: [QGIS-Developer] QGIS 3D and Graphics Card Requirements

2023-09-21 Thread Jean Felder via QGIS-Developer
Hi Luke, The higher end card should indeed give you better performance. However, there is a hard coded limit in QGIS 3D at the moment. A 3D scene cannot load more than 500 Mo of 3D objects even if you video card has a lot of available memory when the 3D scene is created. The idea is to avoid o

[QGIS-Developer] QGIS 3D and Graphics Card Requirements

2023-09-20 Thread Catania, Luke A ERDC-RDE-GRL-VA CIV via QGIS-Developer
Anyone out there working with QGIS 3D? I am looking to get a new Dell laptop with i9 processor and 64GB memory and wondering what the minimum requirements for working with QGIS 3D is. I had a coworker who could not run 3D on his laptop assume due to his lower end graphics card. I don't offhan

[QGIS-Developer] QGIS 3D needs a 2D profile windows

2018-01-15 Thread Jakob Lanstorp
For future consideration and funding I would like to list a feature request for a 2D profile window in conjunction with the QGIS 3D map I just entered at: https://issues.qgis.org/issues/17856 Description If the 3D windows reaches a point where data like s

Re: [QGIS-Developer] QGIS 3D: Support for 3DM (x,y,z,m)

2018-01-07 Thread Martin Dobias
Hi Jakob On Fri, Jan 5, 2018 at 3:31 PM, Jakob Lanstorp wrote: >>>M values are ignored as their meaning is application specific. How >>>would you like to use M values in the 3D view? > > M values is not for rendering in 3D, but just residing as part of my > existing 4D data. When the M value is p

Re: [QGIS-Developer] QGis 3D performance

2018-01-05 Thread Vincent Habchi
Hi Martin, > Yes it is a known issue: https://issues.qgis.org/issues/17493 Thanks. I wasn’t aware a ticket had already been opened. Sorry for the noise, but then you know now it also plagues OS X and is not solved in Qt 5.10, apparently. Cheers, have a nice weekend! Vincent

Re: [QGIS-Developer] QGis 3D performance

2018-01-05 Thread Martin Dobias
Hi Vincent On Fri, Jan 5, 2018 at 4:39 PM, Vincent Habchi wrote: > > When I display a 3D view on OS X / Qt 5.10 with a reasonably recent MacBook > Pro 13" (i5-5257U CPU - integrated graphics), even when I don’t interact with > the view, the fan ramps up and top reports a CPU usage around 50% fo

[QGIS-Developer] QGis 3D performance

2018-01-05 Thread Vincent Habchi
Folks, sorry if I bug you with my multiple (scattershot) messages. When I display a 3D view on OS X / Qt 5.10 with a reasonably recent MacBook Pro 13" (i5-5257U CPU - integrated graphics), even when I don’t interact with the view, the fan ramps up and top reports a CPU usage around 50% for QGis

Re: [QGIS-Developer] QGIS 3D: Support for 3DM (x,y,z,m)

2018-01-05 Thread Jakob Lanstorp
>>M values are ignored as their meaning is application specific. How >>would you like to use M values in the 3D view? M values is not for rendering in 3D, but just residing as part of my existing 4D data. When the M value is present the Z value is reset to 0 - and not rendered correct. Right now

Re: [QGIS-Developer] QGIS 3D: Support for 3DM (x,y,z,m)

2018-01-05 Thread Martin Dobias
Hi Jakob On Fri, Jan 5, 2018 at 2:31 PM, Jakob Lanstorp wrote: > Is it correct that the 3D engine currently does not understand measurement > values in 3DM format. M values are ignored as their meaning is application specific. How would you like to use M values in the 3D view? > When having fou

[QGIS-Developer] QGIS 3D: Support for 3DM (x,y,z,m)

2018-01-05 Thread Jakob Lanstorp
Is it correct that the 3D engine currently does not understand measurement values in 3DM format. When having four numbers in a coordinate the z (and m) value is skipped rendering the geometry af terrain = 0 meter (any 2d layer in 3D map is default rendered at z=0). Example: /SELECT 1 AS

Re: [QGIS-Developer] QGIS 3D: Fails with large DTM image

2018-01-02 Thread C Hamilton
Awesome!!! It worksGreat job. Calvin On Tue, Jan 2, 2018 at 6:08 AM, Martin Dobias wrote: > Hi Calvin > > On Mon, Dec 18, 2017 at 3:41 PM, C Hamilton > wrote: > > Martin, > > > > Thanks. That is the issue. I'm sure the 3D support is going to > continuously > > evolve and get better and ho

Re: [QGIS-Developer] QGIS 3D: Fails with large DTM image

2018-01-02 Thread Martin Dobias
Hi Calvin On Mon, Dec 18, 2017 at 3:41 PM, C Hamilton wrote: > Martin, > > Thanks. That is the issue. I'm sure the 3D support is going to continuously > evolve and get better and hopefully sometime in the near future it will > handle no-data values. In the meantime I will use your suggestion of >

Re: [QGIS-Developer] QGIS 3D: Fails with large DTM image

2017-12-18 Thread C Hamilton
Martin, Thanks. That is the issue. I'm sure the 3D support is going to continuously evolve and get better and hopefully sometime in the near future it will handle no-data values. In the meantime I will use your suggestion of remapping the no-data values. Happy holidays, Calvin On Sat, Dec 16, 2

Re: [QGIS-Developer] QGIS 3D: Fails with large DTM image

2017-12-16 Thread Martin Dobias
Hi Calvin I have tested with your layer and the problem is with the no-data values - right now the terrain generator does not have a concept of no-data values so they are interpreted as valid values, which in this case is a very high number (around 1e38) and that breaks the 3D view. Best to keep a

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-15 Thread Nyall Dawson
On 15 December 2017 at 21:54, Vincent Habchi wrote: > My experience as a journalist who speaks to quite a lot of people using GIS > in local governments and elsewhere is that 3D is rarely, if ever used, and > for the time being is more a gadget than a real useful tool. One thing I would really

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-15 Thread Nyall Dawson
On 14 December 2017 at 20:41, Martin Dobias wrote: > Hi Andreas > > On Wed, Dec 13, 2017 at 3:31 PM, Andreas Neumann wrote: >> Hi, >> >> Being a caver, I have a lot of underground data. Thanks to the support from >> Martin I got them to load correctly as 3D polygondata. >> >> However, one issue I

Re: [QGIS-Developer] QGIS 3D: Fails with large DTM image

2017-12-15 Thread Martin Dobias
Hi Calvin Could you please point me to such a DEM to try it out myself? Or even better, file a ticket on issues.qgis.org so that we do not forget about it. Not sure from the top of my head what could go wrong there - the raster size should not be the reason really as the raster data access is usin

[QGIS-Developer] QGIS 3D: Fails with large DTM image

2017-12-15 Thread C Hamilton
QGIS 3D has a lot of potential and works well with small DEM data sets, but when ever I try it with a large DTM image I just get a white screen. I tend to work with large DEMs (5 x 5 pixels and larger) and I would love for this to work with it properly. Do you have any ideas why this is th

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-15 Thread Vincent Habchi
Hi there, I’m boarding a bit late on the train but: > Perhaps - or maybe not. 3D is the kind of thing that many think is cool, but > they wouldn't spend money on it, because it isn't helping their business > case. As an example, the crowd funding from Lutra on 3D for Crayfish go close > to zer

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-15 Thread Andreas Neumann
> I would rather spend QGIS.ORG money on important bugfixing for QGIS 3. > QGIS Grant applications should be directed to the work nobody wants to > fund initially, or for proof-of-concept or kickstart of new features. > > I have no doubt we will find people and organizations willing to fund > feat

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-15 Thread Vincent Picavet (ml)
Hello, On 14/12/2017 08:02, Andreas Neumann wrote: > Hi Nyall, > > nice that we agree on both ;-) > > I will start collecting a wish-list on 3D and we can do a crowd funding > to address selected issues. Or we could do another QGIS grant on 3D > improvements. I would rather spend QGIS.ORG money

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-14 Thread Syd Visser
Martin As a geologist and geophysicist it is extremely important for us to be able to see below topography and inside (slice and dice) volumes as in NVIZ in grass. I have always thought that only being able to view topography form the top or volumes form the outside not inside was called 2.5

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-14 Thread Andreas Neumann
Hi Martin, Thanks a lot for your reply. I would be fine if both of these wouldn't be defaults but configurable. Thanks, Andreas On 2017-12-14 11:41, Martin Dobias wrote: > Hi Andreas > > On Wed, Dec 13, 2017 at 3:31 PM, Andreas Neumann wrote: > >> Hi, >> >> Being a caver, I have a l

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-14 Thread Martin Dobias
Hi Andreas On Wed, Dec 13, 2017 at 3:31 PM, Andreas Neumann wrote: > Hi, > > Being a caver, I have a lot of underground data. Thanks to the support from > Martin I got them to load correctly as 3D polygondata. > > However, one issue I have is that the terrain rendering disappears when I > look be

Re: [QGIS-Developer] QGIS 3D: navigation questions

2017-12-14 Thread Martin Dobias
Hi Andreas On Wed, Dec 13, 2017 at 3:25 PM, Andreas Neumann wrote: > Hi, > > I think I heard several people stating that the navigation in QGIS 3D is too > fast. Nyall has a PR to slow down navigation when holding the Ctrl-key - > which unfortunately hadn't been merged to master yet. > > To me th

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-14 Thread Paolo Cavallini
Il 13/12/2017 23:06, Nyall Dawson ha scritto: > On 14 December 2017 at 00:31, Andreas Neumann wrote: >> The other issue I have is that tilting is somehow locked at the horizon. I >> can look down on the terrain and then rotate the whole model until I look >> sideway into the model, but than the r

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-13 Thread Andreas Neumann
Hi Nyall, nice that we agree on both ;-) I will start collecting a wish-list on 3D and we can do a crowd funding to address selected issues. Or we could do another QGIS grant on 3D improvements. Andreas On 2017-12-13 23:06, Nyall Dawson wrote: > On 14 December 2017 at 00:31, Andreas Neuman

Re: [QGIS-Developer] QGIS 3D: navigation questions

2017-12-13 Thread Andreas Neumann
forwarding this to the list as well. Too early in the morning to properly use an e-mail client ;-) On 14.12.2017 06:48, Andreas Neumann wrote: Hi Nyall, Thanks for your replies! On 13.12.2017 23:08, Nyall Dawson wrote: On 14 December 2017 at 00:25, Andreas Neumann wrote: Hi, I think I h

Re: [QGIS-Developer] QGIS 3D: navigation questions

2017-12-13 Thread Nyall Dawson
On 14 December 2017 at 00:25, Andreas Neumann wrote: > Hi, > > I think I heard several people stating that the navigation in QGIS 3D is too > fast. Nyall has a PR to slow down navigation when holding the Ctrl-key - > which unfortunately hadn't been merged to master yet. I'll update based on Marti

Re: [QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-13 Thread Nyall Dawson
On 14 December 2017 at 00:31, Andreas Neumann wrote: > However, one issue I have is that the terrain rendering disappears when I > look below the terrain model surface - which isn't so nice for a caver or > geologist. Is this also an issue about culling? Would it be possible to > enable the rende

[QGIS-Developer] QGIS 3D: looking below the terrain model

2017-12-13 Thread Andreas Neumann
Hi, Being a caver, I have a lot of underground data. Thanks to the support from Martin I got them to load correctly as 3D polygondata. However, one issue I have is that the terrain rendering disappears when I look below the terrain model surface - which isn't so nice for a caver or geologist

[QGIS-Developer] QGIS 3D: navigation questions

2017-12-13 Thread Andreas Neumann
Hi, I think I heard several people stating that the navigation in QGIS 3D is too fast. Nyall has a PR to slow down navigation when holding the Ctrl-key - which unfortunately hadn't been merged to master yet. To me the question is: when the majority of users think that navigation is too fast,

Re: [QGIS-Developer] QGIS 3D and Globe plugin

2017-12-10 Thread Sandro Mani
Hi On 11.12.2017 00:13, Tisham Dhar wrote: Just to throw my hat in the ring. I am very excited about the 3D pathway QGIS is embarking on and I am happy to support crowdfunding and provide code. I have written QT and GL enabled applications in openscenegraph for work purposes with OSGB outpu

Re: [QGIS-Developer] QGIS 3D and Globe plugin

2017-12-10 Thread Tisham Dhar
Hi All, Just to throw my hat in the ring. I am very excited about the 3D pathway QGIS is embarking on and I am happy to support crowdfunding and provide code. I have written QT and GL enabled applications in openscenegraph for work purposes with OSGB outputs from our 3D city models. If anyone c

Re: [QGIS-Developer] QGIS 3D and Globe plugin

2017-12-08 Thread Martin Dobias
Hi Nyall On Fri, Dec 8, 2017 at 3:26 AM, Nyall Dawson wrote: > > Martin - do you have a checklist of features in globe which still > require porting to QGIS 3d? There is a bunch of features not supported by QGIS 3D compared to the globe plugin - from the top of my head: - "globe" world view in a

Re: [QGIS-Developer] QGIS 3D and Globe plugin

2017-12-07 Thread Nyall Dawson
On 7 December 2017 at 03:16, Borys Jurgiel wrote: > Coming back to your question, Saber... It's no pleasure to drop stuff someone > spent a lot of time on, but yes, personally +1 for going on. Mmmm... I'd honestly hope that we don't have that reaction when dropping code. Every contribution shapes

Re: [QGIS-Developer] QGIS 3D and Globe plugin

2017-12-06 Thread Borys Jurgiel
Coming back to your question, Saber... It's no pleasure to drop stuff someone spent a lot of time on, but yes, personally +1 for going on. Is anybody here using Globe at all? Cheers, Borys On środa, 6 grudnia 2017 13:14:25 CET Saber Razmjooei wrote: > Dear Devs, > > With QGIS 3D is becoming

[QGIS-Developer] QGIS 3D and Globe plugin

2017-12-06 Thread Saber Razmjooei
Dear Devs, With QGIS 3D is becoming more and more stable and usable, do you think it is a sensible idea to remove the Globe plugin from the core? I remember a discussion earlier this year about reducing the number of core plugins. Regards Saber -- Saber Razmjooei www.lutraconsulting.co.uk ___

Re: [QGIS-Developer] QGIS 3D Grant

2017-05-24 Thread Syd Visser
Martin Thanks for the clarification. We look forward to seeing better 3D support more integrated into Qgis. Without good 3D support people here keep moving back to commercial software. Unfortunately as far as i can see PostGIS supports 3D vector and 3D point clouds 2D raster but not 3D rast

Re: [QGIS-Developer] QGIS 3D Grant

2017-05-23 Thread Martin Dobias
Hi Syd The idea is to have support for proper 3D meshes/volumes, not just 2.5D geometries. The initial work should introduce interface for 3D renderers (somehow similar to 2D renderers we have now) allowing generation of arbitrary meshes and associated materials from input data (which could be 2D

Re: [QGIS-Developer] QGIS 3D Grant

2017-05-23 Thread Nathan Woodrow
Should be real 3D from talks with Martin. Nathan On Wed, 24 May 2017, 12:41 AM Syd Visser wrote: > I have a question on the 3D that was proposed in the grant for the use > with QT 3D. Am i wrong to think this is really oriented towards what some > people call 2.5D (terrain model as shown in the

[QGIS-Developer] QGIS 3D Grant

2017-05-23 Thread Syd Visser
I have a question on the 3D that was proposed in the grant for the use with QT 3D. Am i wrong to think this is really oriented towards what some people call 2.5D (terrain model as shown in the proposal example) or will there be support for 3D that will be able to display 3D meshes or volumes li