Hi pys,
Here is a C++ 3D module based on actors, you can load it in lua, android JNI
and of course python. It includes matrix and vector classes with rotate and
translate code. See the README and HACKING files for more information.
http://sourceforge.net/projects/pycplusplus3d
Enjoy,
Turtle Wiza
Hi all,
I am working on a new Zelda - the minish cap engine. It has a spritesheet
transformer into surfaces which can be altered in a map in pyLevelMaker.
The moving of the player works within the small tile engine.
Here is the repository : http://github.com/zork9/games.git
WIP,
I will post it