On Oct 6, 11:45 am, Clay Hobbs <[EMAIL PROTECTED]> wrote:
> I'm using wxPython. My real problem is that everything flashes when it
> moves. I thought the way to fix this was to make a double-buffered
Have you tried looking here? If it doesn't solve your problem, then
more
information would be h
On Sun, 2008-10-05 at 14:16 -0400, Mike C. Fletcher wrote:
> Clay Hobbs wrote:
> > How do I create a double-buffered hardware surface with PyOpenGL? I
> > knew how to once, but forgot.
> >
> >
> Depends on your GUI library, most of them have a flag-set that you pass
> to the initializer of th
Clay Hobbs wrote:
How do I create a double-buffered hardware surface with PyOpenGL? I
knew how to once, but forgot.
Depends on your GUI library, most of them have a flag-set that you pass
to the initializer of the OpenGL-holding widget. If you're using
Pygame, see Pygame's display module.