On Monday, March 18, 2013 3:24:57 PM UTC-5, Alex Gardner wrote:
> On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
>
> > I am in the process of making a pong game in python using the pygame
> > library. My current problem is that when I move the mouse, it turns off as
> > soon a
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Thu, Mar 14, 2013 at 4:16 PM, Alex Gardner wrote:
> It's all working now with one exception. I just want to arrange the paddle
> to the right side. I managed to do just that, but it won't move freely
> vertically. I am not fully aware of the arguments of pygame.Rect().
I recommend you rea
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Tue, Mar 12, 2013 at 5:33 PM, Alex Gardner wrote:
> Sorry but im back to square one. My paddle isn't showing up at all!
> http://pastebin.com/PB5L8Th0
paddle_rect.center = pygame.mouse.get_pos()
This updates the paddle position.
screen.blit(beeper, paddle_rect)
This draws the padd
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Mon, Mar 11, 2013 at 2:43 PM, Alex Gardner wrote:
> I tried to append what you told me to. Now it appears that I have a syntax
> error! I checked my indentations and they look fine to me, but I get this
> error:
>
> paddle_pos = pygame.mouse.get_pos()
>
On 11/03/2013 20:43, Alex Gardner wrote:
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
I am in the process of making a pong game in python using the pygame library.
My current problem is that when I move the mouse, it turns off as soon as the
mouse stops moving. The way I
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Mon, Mar 11, 2013 at 11:33 AM, Alex Gardner wrote:
> My bad! http://pastebin.com/yuvpT7bH
You're still drawing the blank paddle in two different places. One of
those places is immediately after you draw the paddle, which undoes
the work you just did in drawing it. That's why you're not seei
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Mon, Mar 11, 2013 at 11:00 AM, Alex Gardner wrote:
> I added the blank paddle and now the green one is just gone. I feel like
> such a newbie ><
>
>
> screen.blit(bpaddle, paddle_rect)
We're not psychic, so you'll need to post the current code if you want
any suggestions on how to fix it.
On Monday, March 11, 2013 12:00:37 PM UTC-5, Alex Gardner wrote:
> On Monday, March 11, 2013 11:57:49 AM UTC-5, Alex Gardner wrote:
>
> > On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
>
> >
>
> > > I am in the process of making a pong game in python using the pygame
> > > li
On Monday, March 11, 2013 11:57:49 AM UTC-5, Alex Gardner wrote:
> On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
>
> > I am in the process of making a pong game in python using the pygame
> > library. My current problem is that when I move the mouse, it turns off as
> > soon
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Sun, Mar 10, 2013 at 4:25 PM, Alex Gardner wrote:
> Now the cursor isn't moving at all!
>
> while True:
> for event in pygame.event.get():
> if event.type == QUIT:
> sys.exit()
>
> screen.blit(bpaddle, paddle_rect)
> # Draw the net
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Sat, Mar 9, 2013 at 5:25 PM, Alex Gardner wrote:
> On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
>> I am in the process of making a pong game in python using the pygame
>> library. My current problem is that when I move the mouse, it turns off as
>> soon as the mouse stops
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Sun, Mar 3, 2013 at 3:09 PM, Alex Gardner wrote:
> if (0,0) <= paddle_pos <= (300,300):
This doesn't do what you think it does. Tuples are compared
lexicographically, not element-wise. So (250, 350) < (300, 300), but
(350, 250) > (300, 300).
> paddle_pos = pygame.mouse.get_pos(
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
On Saturday, March 2, 2013 9:08:18 PM UTC-6, Ian wrote:
> On Sat, Mar 2, 2013 at 6:56 PM, Alex Gardner wrote:
>
> > I am in the process of making a pong game in python using the pygame
> > library. My current problem is that when I move the mouse, it turns off as
> > soon as the mouse stops mo
On Sat, Mar 2, 2013 at 6:56 PM, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library.
> My current problem is that when I move the mouse, it turns off as soon as
> the mouse stops moving. The way I am doing this is by making the default
> cursor i
I am in the process of making a pong game in python using the pygame library.
My current problem is that when I move the mouse, it turns off as soon as the
mouse stops moving. The way I am doing this is by making the default cursor
invisible and using .png files as replacements for the cursor.
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