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On Saturday, January 30, 2021 11:50 AM, Bischoop wrote:
> Got problem with responding for Ping,
> tried so many ways to response
> and always end up with time out or other error.
> This time:
>
Is it possible to share your final Ping answer with the list?
I've
‐‐‐ Original Message ‐‐‐
On Saturday, January 30, 2021 11:50 AM, Bischoop wrote:
> Got problem with responding for Ping, tried so many ways to response
> and always end up with time out or other error. This time:
>
Is it possible to share your final Ping answer?
I've had a long term Fl
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On Friday, February 5, 2021 5:03 PM, Schachner, Joseph
wrote:
> capability is PyScripter.
> Completely free, downloadable from SourceForge
Thank you.
I just wanted to add, that it is here as well:
https://github.com/pyscripter
https://github.com/pyscripter/pys
Thank you J. Pic.
Out of everything today,
(and given my priority is Python/Flask debugging)
it looks like Wing IDE is something to dig into.
Thanks
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On Wednesday, January 27, 2021 4:09 PM, J. Pic wrote:
> Thonny, winpdb/win
M Michał Jaworski wrote:
>
>> PyCharm has all these debugging capabilities and there is a community
>> edition that you can use for free. If you earn for the living with Python it
>> is worth investing in professional edition though.
>>
>> Michał Jaworski
>&
While print() is groovy and all,
if anyone runs across a non-pdb python debugger (standalone or IDE-based)
please let me know.
I too was blessed with IDE-based debugging (in the 90's!)
* where you can set break point(s);
* have the program stop right before a suspected failure point;
* check
Hey songbird,
Just the tiniest of tips.
You might want to add the full venv setup link:
https://packaging.python.org/guides/installing-using-pip-and-virtual-environments/
somewhere in
https://github.com/flowerbug/ngfp/blob/master/README.md
~
ngfp did not install for me:
(
> Funny thing about complaints... you don't hear any from people who
> just uninstall your app and move right on with their lives.
>
> Multi-monitor situations are pretty common. Since you don't seem to
> care about them, I no longer care about your app. Whatever it is, I
> don't need it.
>
> Chr
I'm closing in on the screen width/height, at least.
In odd screen sizes or multi-monitor situations,
I make the best guess,
but allow the user to alter things,
via preferences.
No complaints in 10 years.
So there's that.
# For MacOS Code:
import AppKit [(screen.frame().size.width, screen.fr
‐‐‐ Original Message ‐‐‐
On Friday, October 30, 2020 5:31 PM, Igor Korot wrote:
> Hi,
>
> On Fri, Oct 30, 2020 at 4:20 PM Random832 random...@fastmail.com wrote:
>
> > On Fri, Oct 30, 2020, at 12:05, Grant Edwards wrote:
> >
> > > Why do you think that's something your application needs
Perhaps a more tactical approach would best to figure
out how to do cross-platform python apps.
What is the best approach to determining the user's available screensize,
when they open your python application?
Note that the "desktop" application could be running on Android, iOS,
MacOS, Windows or
I was actually working on a summarized list for my question.
I thought that I'd produce an up-to-date
list of GUI toolkits, with everyone's responses;
plus what I've cobbled together from comparisons on other sites.
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On Thursd
> The Python toolkits that I've looked at feel mostly grid-oriented
> or zone-oriented (you can put the button on the left, or middle,
> or right, etc).
I don't think it is easily possible in a cross-platform environment. But even
if your software is one platform only how will you handle DPI chan
Hello!
I've been reading the GUI toolkit posts.
If anyone can give me a push in the right python direction on
my needs, I'd be grateful.
This is for business applications, not games.
(but if a game toolkit fits...)
I'm coming from Actionscript,
where there is a lot of GUI flexibility.
The Pyth
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