‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
On Friday, October 30, 2020 5:31 PM, Igor Korot <ikoro...@gmail.com> wrote:

> Hi,
>
> On Fri, Oct 30, 2020 at 4:20 PM Random832 random...@fastmail.com wrote:
>
> > On Fri, Oct 30, 2020, at 12:05, Grant Edwards wrote:
> >
> > > Why do you think that's something your application needs to know?
> > > I hate applications that think just because they've been started
> > > they now own the entire computer and everything reachable from it.
> > > All you need to know is how big your application window is. The user's
> > > available screen size is none of your business.
> >
> > The application decides how big the application window is. The user can 
> > resize it, but there's no reason for the screen size not to be one of the 
> > inputs considered for the initial choice.
>
> Nope.
> It is nNOT up to application.
> It is either up to the developer (if he calls Maximize() ) on the main
> frame, or the OS if the main frame is using defaults.
>
> Thank you.
>

Exactly Igor & random832.

I have done all of this resizing and layout stuff before.

I just ignored the grouchy user with the hate over me wanting screensize.
(every list has one of those types, eh? :-)

Screensize, in part, determines the aspect ratio calcs to dynamically
resize and place the components on the screen.


Anyway, I'm pushing on to do this under python.
With, or without, Mr. Grouchy.

Igor --- I think you asked why for portrait vs landscape?

It is so that when the user flips a phone or
tablet to the side (landscape), or straight up/down (portrait)
that the widgets can be dynamically resized & re-positioned to fit.

In actionscript a RESIZE event fires when flipping to the side or back,
that can then be reacted to, to reposition things.

I just need to re-figure this all out under Python, et al.

Thanks


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