Re: [PyMOL] Possible lighting bug

2011-10-31 Thread Jason Vertrees
Hi Stephen, This looks like a bug. Please file it on the open-source bug tracker and we'll look into it. Cheers, -- Jason On Mon, Oct 31, 2011 at 2:53 PM, Stephen J. Bush wrote: > Hi Jason, > > Thanks for replying. Unfortunately, two sided lighting does not help. The > example was just to show

Re: [PyMOL] Possible lighting bug

2011-10-31 Thread Stephen J. Bush
Hi Jason, Thanks for replying. Unfortunately, two sided lighting does not help. The example was just to show what I meant by CGO lines (I'm not sure how familiar everyone is with them). Here are links for 1) the *.py file that creates the objects shown in the images I previously provided and 2) t

Re: [PyMOL] Possible lighting bug

2011-10-31 Thread Jason Vertrees
Hi Stephen, Does set two_sided_lighting, on help? Can you please send me a small script that reproduces the effect? I just tried your simple lineSet example (with fixes shown below) and everything worked fine: python from pymol.cgo import * from pymol import cmd lineSet = [ LINEWIDTH, 0.30, \

[PyMOL] Possible lighting bug

2011-10-27 Thread Stephen J. Bush
I have a problem with lighting (I think) CGO lines, e.g., lineSet = [ >LINEWIDTH, 0.30, >BEGIN, LINES, >VECTOR, 0.0, 0.0, 0.0, >VECTOR, 1.0, 1.0, 1.0, >END, >] > cmd.load_cgo( lineSet, 'LineSet' ) > For some reason, lines appear crisp from one angle, and strangely distorte