Hello everyone!
Happy to inform you that I've just updated my game :)
There where lots of changes made due to Stef's and kilon's comments. I
really appreciate your feedback.
Also thanks to Phil for his note (originally this game is written on Pharo
3.0).
Update:
- "impossible mode is quite easy
I loaded the game in Pharo2.0
There is ImageMorph>>form: aForm missing but adding
ImageMorph>>form: aForm
self image: aFrom
makes it work.
Phil
On Sun, Feb 9, 2014 at 9:59 PM, Маркіян Різун wrote:
> Thanks for comment.
> I'll fix all problems and change everything you mentioned, hope to
Thanks for comment.
I'll fix all problems and change everything you mentioned, hope to succeed
in it.
Mark
2014-02-09 22:51 GMT+02:00 Pharo4Stef :
> Hi mark
>
> I read a bit your code
>
> It is nice for a first project
>
> Here are some feedback. I suggest that you take into account the eas
Hi mark
I read a bit your code
It is nice for a first project
Here are some feedback. I suggest that you take into account the easy one and
produce a new version and if you want to
train your skills you try to see how to address the difficult ones.
Stef
- Add it in the class co
"You mean that I should add some background on the place where the text
is?"
yes exactly. Try to hover the window over another window like a Nautilus
window to see why thats a problem.
2014-02-08 22:55 GMT+02:00 kilon alios :
> I really like the GUI , is it just Morphic ?
>
Yes it is.
Your impossible mode is quite easy to win.
>
Sure, because impossible and normal modes are about the same for now.
Today or tommorow I will update game again, and it will be impossible to
win.
I really like the GUI , is it just Morphic ?
Your impossible mode is quite easy to win.
One thing I would change is when I use the ToggleMode to toggle to Player
vs CPU I would like it to stick even after I finish the match. Because as
it is now If I click New Game it reverts back to Player vs Pl
Updated XsAndOsGame: added AI, also fixed some problems, that Damien
mentioned in his comments.
Btw, thanks to Damien, because I learned for myself a lot of new useful
things.
Note: The new version is XsAndOsGame (NOT Xs&OsGame) !
To play it type in workspace: XsAndOsGame new openInWorld.
If you wa
Thanks, I'll certainly take a look at it
2014-02-05 Damien Cassou :
> On Tue, Feb 4, 2014 at 8:58 PM, Маркіян Різун wrote:
> > I should think how to write this tutorial.
>
>
> on the technical point of view, I advise you to use Pillar:
> http://www.smalltalkhub.com/#!/~Pier/Pillar
>
> --
> Dami
On Tue, Feb 4, 2014 at 8:58 PM, Маркіян Різун wrote:
> I should think how to write this tutorial.
on the technical point of view, I advise you to use Pillar:
http://www.smalltalkhub.com/#!/~Pier/Pillar
--
Damien Cassou
http://damiencassou.seasidehosting.st
"Success is the ability to go from o
Thanks damien
It was on my todo :)
Mark will come to visit us this summer :)
Stef
On 04 Feb 2014, at 17:37, Damien Cassou wrote:
>
> On Mon, Feb 3, 2014 at 11:39 AM, Маркіян Різун wrote:
> As a novice in pharo, waiting for comments and advice.
> Сritique is welcome too ;)
>
> random comment
2014-02-04 Yuriy Tymchuk :
>
>
> As for IA consider putting at least something. a) thing that selects first
> free cell (1 -> 9); b) takes a set of free cells and selects one randomly :)
>
You just stole my idea for AI (Easy level). Also there should be Normal and
Impossible levels. On Impossible
On 04 Feb 2014, at 20:58, Маркіян Різун wrote:
> That's a good idea:) I should think how to write this tutorial.
IMHO Your tutorial should guide a reader through the development process and
give the understanding about key concepts that you are using (probably how to
build a view or how to ha
That's a good idea:) I should think how to write this tutorial.
2014-02-04 Yuriy Tymchuk :
>
> On 04 Feb 2014, at 18:08, Yuriy Tymchuk wrote:
>
>
> On 04 Feb 2014, at 18:04, Маркіян Різун wrote:
>
> Really appreciate your comments, they are very useful for me.
> I will do my best to make commi
On 04 Feb 2014, at 18:08, Yuriy Tymchuk wrote:
>
> On 04 Feb 2014, at 18:04, Маркіян Різун wrote:
>
>> Really appreciate your comments, they are very useful for me.
>> I will do my best to make commits as soon as possible to fix problems that
>> you pointed out.
>> Plus I've learned so much
On 04 Feb 2014, at 18:04, Маркіян Різун wrote:
> Really appreciate your comments, they are very useful for me.
> I will do my best to make commits as soon as possible to fix problems that
> you pointed out.
> Plus I've learned so much from only one message! thx:)
>
> 2014-02-04 Damien Cassou :
Really appreciate your comments, they are very useful for me.
I will do my best to make commits as soon as possible to fix problems that
you pointed out.
Plus I've learned so much from only one message! thx:)
2014-02-04 Damien Cassou :
>
>
>
Would you consider writing a tutorial on how to implemen
On Mon, Feb 3, 2014 at 11:39 AM, Маркіян Різун wrote:
> As a novice in pharo, waiting for comments and advice.
> Сritique is welcome too ;)
>
random comments (tested on Pharo 3.0):
- I played and things work perfectly as far as I saw :-)
- your code is of very good quality!
- 2 tests don't pass
Thx) That's nice
2014-02-03 kilon alios :
> I am added my self as a watcher to your project , will definitely be
> following your progress. Rock on :)
>
>
> On Mon, Feb 3, 2014 at 12:54 PM, Маркіян Різун wrote:
>
>> Sure, that is in my plans:)
>>
>>
>> 2014-02-03 kilon alios :
>>
>> well done ,
I am added my self as a watcher to your project , will definitely be
following your progress. Rock on :)
On Mon, Feb 3, 2014 at 12:54 PM, Маркіян Різун wrote:
> Sure, that is in my plans:)
>
>
> 2014-02-03 kilon alios :
>
> well done , now you only need to add a computer opponent, since playing
Sure, that is in my plans:)
2014-02-03 kilon alios :
> well done , now you only need to add a computer opponent, since playing
> against myself is boring because I win and lose every single time :D
>
>
> On Mon, Feb 3, 2014 at 12:40 PM, Маркіян Різун wrote:
>
>> To play it just type in workspac
well done , now you only need to add a computer opponent, since playing
against myself is boring because I win and lose every single time :D
On Mon, Feb 3, 2014 at 12:40 PM, Маркіян Різун wrote:
> To play it just type in workspace following: XsAndOsGame new openInWorld
>
>
> 2014-02-03 Маркіян
To play it just type in workspace following: XsAndOsGame new openInWorld
2014-02-03 Маркіян Різун :
> Hello, everyone!
>
> I'm working on Xs&Os game (or tic tac toe) to learn pharo. Already
> uploaded a first version. Game is boring and very simple, but if somebody
> is interested here is a link
Hello, everyone!
I'm working on Xs&Os game (or tic tac toe) to learn pharo. Already uploaded
a first version. Game is boring and very simple, but if somebody is
interested here is a link:
http://smalltalkhub.com/#!/~MarkRizun/XsAndOsGame/
As a novice in pharo, waiting for comments and advice.
Сr
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