[opensource-dev] What client for Havok 2k10 / mesh testing?

2011-01-11 Thread Dale Mahalko
Someone mentioned to me that there is a physics engine upgrade test over on the beta grid. I haven't used SL in a while (waiting for mesh to be done) so on startup I am notified of the 2.4 beta client at the login screen, yeah might as well install that. Hmm, odd, I don't think this beta client wo

Re: [opensource-dev] Can you legally agree to incomprehensible conditions?

2010-04-02 Thread Dale Mahalko
I am not a lawyer. I don't know how the whole business model of lawyers and fees work. This whole "talk to a lawyer" boilerplate response raises questions related to lawyer fees, that do not appear to be well known.. Can individuals actually talk directly to Linden's TOS lawyers without paying a

[opensource-dev] So you don't like the new TOS and wanna move to the OS grid?

2010-04-03 Thread Dale Mahalko
I just tried using the SL 1.x client with OS grid for the first time this weekend. Overall the experience was plain awful, on a 10 megabit internet connection and GTX 285 1024meg Oddly, when giving the SL client the OSgrid URL from the command line, the client login page tells me that the Second

Re: [opensource-dev] Soft body physics

2010-04-08 Thread Dale Mahalko
simple data in combination with the defined static forces to dynamically deform the soft mesh vertices, such as representing your avatar's feet pushing down on surface of a trampoline. Just don't ask me to program that. :-) - Dale Mahalko / Scalar Tardis On Wed, Apr 7, 2010 at 7:25 PM, G

Re: [opensource-dev] User Story: Improved Cache

2010-09-16 Thread Dale Mahalko
the virtual world, rather than obfuscating asset storage within the current VFS / JP2 method. This viewer would get blacklisted before it ever got out the door. - Dale Mahalko / Scalar Tardis ___ Policies and (un)subscribe information available here: h

Re: [opensource-dev] a Thought on fixing mega prims

2010-09-17 Thread Dale Mahalko
slucent 2D representation of the parcel borders below, and which disappears when moving/rotating stops. - Dale Mahalko / Scalar Tardis On 9/17/10, Robert Martin wrote: > Im just dartboarding this but would it be possible to have some sort > of secondary center marker on the ends of prims t

Re: [opensource-dev] Unity 3D as possible base / 2.x Codebase plugin capable?

2010-10-05 Thread Dale Mahalko
he visible mesh it is joined to. - Dale Mahalko / Scalar Tardis On Tue, Oct 5, 2010 at 2:08 AM, Celierra Darling wrote: > I don't see why mesh editing needs to be considered "basic"?  I would > consider building through prims to be the most basic, to learn how > objects/prim

[opensource-dev] Remote convex decomposition?

2010-11-05 Thread Dale Mahalko
. I do not know how big the source meshes can be or how much of a bandwidth or CPU load it would be to centralize the process on Linden servers. - Dale Mahalko / Scalar Tardis ___ Policies and (un)subscribe information available here: http