Or the vertex glow color changes for that part of the prim/object that
is over the other parcel...
Just throwing out another idea.
Ricky
Cron Stardust
On Fri, Sep 17, 2010 at 6:53 AM, Dale Mahalko wrote:
> If you want to see where any type of prim (not just mega) encroaches
> on neighboring par
If you want to see where any type of prim (not just mega) encroaches
on neighboring parcels, it could be done by having a 2D "virtual
shadow" under the prim while the object is being moved/rotated, as if
cast by a light source infinitely high above the object.
Where the virtual shadow crosses into