Or the vertex glow color changes for that part of the prim/object that is over the other parcel...
Just throwing out another idea. Ricky Cron Stardust On Fri, Sep 17, 2010 at 6:53 AM, Dale Mahalko <dmaha...@gmail.com> wrote: > If you want to see where any type of prim (not just mega) encroaches > on neighboring parcels, it could be done by having a 2D "virtual > shadow" under the prim while the object is being moved/rotated, as if > cast by a light source infinitely high above the object. > > Where the virtual shadow crosses into neighboring / nongroup parcels, > that portion of the shadow could be highlighted to let the person see > where they are encroaching, and they can interactively move/rotate the > object to minimize the highlighted overlap. > > For objects in the sky, the virtual shadow could be cast onto a > translucent 2D representation of the parcel borders below, and which > disappears when moving/rotating stops. > > - Dale Mahalko / Scalar Tardis > > > > On 9/17/10, Robert Martin <robertl...@gmail.com> wrote: >> Im just dartboarding this but would it be possible to have some sort >> of secondary center marker on the ends of prims to enable showing that >> a prim encroaches on a neighboring parcel?? >> (primary center would be the geometric center of the object and the >> secondary centers would be the ends of the X Y and Z axis or the >> centers of each face of the bounding box) >> >> i would think that raising the limit to 63|4 meters would be good enough. >> >> -- >> Robert L Martin >> and yes this still does not cover a large prim covering 3 or more small >> parcels >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges