Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-17 Thread Ricky
If that process accounts for switching between separate computers and still having access to the various AOs, then it should be good! That was why I was thinking about notecards in a hidden folder: it provides serverside storage of the AO configurations. :) Ricky Cron Stardust On Tuesday, April

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-17 Thread Lance Corrimal
ly switch the ao to > >> the Neko Puli AO set. That way i would not need any box or notecard or > >> other object to clutter my already overwhelming inventory. > >> Please explain what such a system would lack that either type of object > >> you are talking about could pr

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-16 Thread Argent Stonecutter
On 2012-04-16, at 09:34, Erin Mallory wrote: > I doubt it would be that hard to establish a way to ensure that the config > could be exported to an easy to read table that can have the option to save > to either a file on the computer (for easy reference) or as a single notecard > within the ao

[opensource-dev] allowing client side AO's to swtich with outfits

2012-04-16 Thread Erin Mallory
outfit folder would be a huge step backward for me. > CC: opensource-dev@lists.secondlife.com > From: secret.arg...@gmail.com > Subject: Re: [opensource-dev] allowing client side AO's to swtich with outfits > Date: Mon, 16 Apr 2012 03:46:43 -0500 > To: angel_of_crim...@hotmail.co

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-16 Thread Ricky
ch a system would lack that either type of object >> you are talking about could provide because I simply do not see the >> benifits or requirements to have any object in the inventory other than a >> single notecard for each ao set and a copy of each animation that is >> i

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-16 Thread Argent Stonecutter
On 2012-04-16, at 00:50, Erin Mallory wrote: > Why would it need to be in the inventory taking up space when it would ONLY > do the same thing that either of these options do? I have over 300 outfits, each with their own set of AO choices... maybe 15 or 20 different sets of AOs depending on the

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-16 Thread Dahlia Trimble
type of object > you are talking about could provide because I simply do not see the > benifits or requirements to have any object in the inventory other than a > single notecard for each ao set and a copy of each animation that is > included in any set. > > > > > CC: ope

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-15 Thread Erin Mallory
nsource-dev@lists.secondlife.com > From: secret.arg...@gmail.com > Subject: Re: [opensource-dev] allowing client side AO's to swtich with outfits > Date: Sun, 15 Apr 2012 21:34:30 -0500 > To: angel_of_crim...@hotmail.com > > On 2012-04-15, at 12:13, Erin Mallory wrote: >

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-15 Thread Argent Stonecutter
On 2012-04-15, at 12:13, Erin Mallory wrote: > 1) Allow outfit folders and AO sets to be able to share a "hotkey" so that > pressing that hotkey will both equip the outfit and activate the AO > 2) Script in a right click menu option at the outfit folder level that asks > if you want to link an A

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-15 Thread Dahlia Trimble
3) allow an outfit to include notecards in the outfit folder On Sun, Apr 15, 2012 at 10:13 AM, Erin Mallory wrote: > I see two really "easy" ways to do this. > 1) Allow outfit folders and AO sets to be able to share a "hotkey" so that > pressing that hotkey will both equip the outfit and activa

[opensource-dev] allowing client side AO's to swtich with outfits

2012-04-15 Thread Erin Mallory
I see two really "easy" ways to do this. 1) Allow outfit folders and AO sets to be able to share a "hotkey" so that pressing that hotkey will both equip the outfit and activate the AO 2) Script in a right click menu option at the outfit folder level that asks if you want to link an AO config to