On 2012-04-16, at 00:50, Erin Mallory wrote:
> Why would it need to be in the inventory taking up space when it would ONLY 
> do the same thing that either of these options do?

I have over 300 outfits, each with their own set of AO choices... maybe 15 or 
20 different sets of AOs depending on the shape of the base avatar in the 
outfit, attachments, and general style of the avatar. I change avatars 
radically, maybe a couple of times a minute when it makes sense. I already have 
an appropriate AO item in the inventory for each avatar... changing them 
gradually over to calling the item #AO or moving its attachment point and 
turning the scripts off or changing the script to one that chats the Notecard 
to the viewer on attach, that I am willing to do.

Under your scheme I will first have to manually configure the AO into the 
viewer, then associate it with the inventory. Then I will no longer have any 
record in the inventory of what AOs are associated with each outfit. If I'm 
using SL from another computer, or I lose the profile directory on my computer, 
all of that's gone, forever. There's no way I'd ever be able to reconstruct it.

And for what benefit? A barely measurable drop in my script time (which is 
already very low), a savings of 16k of script memory (and people are routinely 
walking around with megabytes of scripts), and possibly better behavior in 
laggy areas. It's simply not worth the effort and risk.
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