Re: [opensource-dev] llTextBox Propogation

2013-06-12 Thread Stickman
s is enough for me to make my design decisions. I will go with your recommendation. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

[opensource-dev] llTextBox Propogation

2013-06-12 Thread Stickman
viewers will display a dialog box with a single option of "!!llTextBox!!". ARE there any TPVs (or official viewers) that don't support llTextBox? I thought it was universal by now. Thanks, Stickman ___ Policies and (un)subscribe inform

Re: [opensource-dev] Serious regression in SSB-enabled regions

2013-03-01 Thread Stickman
wever, mesh skeletons don't support dynamic bone position changes. The Seawolf dragon has two sets of arms: one for flying wings, one for walking legs. They are very different deformation lengths. Thanks, Stickman ___ Policies and (un)subscribe

Re: [opensource-dev] Current status on non-biped/giga|micro mesh avatars

2013-01-10 Thread Stickman
l simply not work and need to either have their height adjusted for the different sizes of avatars, or have their timing adjusted. If your question is specific to animations and rigged mesh scales as I assumed, you may also find further help inworld under a group related to your 3D modeling

Re: [opensource-dev] Monospace ASCII-art font

2012-10-27 Thread Stickman
I would be interested in having this feature. However, posting as a Jira is no longer useful as Jiras are not public. Try the Phoenix or another popular viewer's bug tracker instead if you want a record people can see. Stickman On Sat, Oct 27, 2012 at 4:08 PM, gistya gmail wrote: > I&#

Re: [opensource-dev] Sandbox access restrictions

2012-08-11 Thread Stickman
LeTigre and BlueSteel (both linked from that page, up top). It looks like joining a group is required, but the link to join is right there. I suppose having SOME action required to access them makes it less likely that the regions will be griefed or destroyed and are then available for testing

[opensource-dev] Talk/shout circles on minimap, lost in the cracks?

2012-05-08 Thread Stickman
uot; or if there was an actual problem? I poked at 3.3.1 and it doesn't have this feature yet that I can tell. Thanks, Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the p

Re: [opensource-dev] Tutorial needed on TPV viewer-side AOs

2012-04-17 Thread Stickman
me other identifier (I vote for a "gesture" like window where you can assign pre-built clientside AOs to specific outfits) so when you change outfits, you can also magically change AOs without effort. Did I miss anything, or is this what we're getting at with this ridiculously huge di

Re: [opensource-dev] Tutorial needed on TPV viewer-side AOs

2012-04-13 Thread Stickman
break up a repetitive running cycle, it can be added without much fuss. While a clientside AO built into the viewer, unless built in a way to support it, couldn't do such a thing. More support for a clientside AO wouldn't be a bad thing. But it couldn't, and probab

[opensource-dev] Inworld Building Efficiency Education

2012-01-26 Thread Stickman
ication. Even if it was just a title or account flag, it could end up being a sort of certificate people can put on their products that people would hopefully end up looking for. "LL says this guy knows at least the minimum about what it takes to make something efficient." Is th

Re: [opensource-dev] Questions on Mesh Avatars

2012-01-26 Thread Stickman
rn something. > last bit if you after doing the upload edit the object to include say > an avatar overide and or a RVL relay would that work properly?? This sentence sense make not. Rephrase? Mesh is an object like any other. Throw an AO in it with some animations, and it'll act

Re: [opensource-dev] Anim format files upload

2012-01-16 Thread Stickman
nim format. This allows us to have more accurate animations with less waste, and to put the details where we want them, instead of having them automatically assigned. Laurent, let me know if you find/create a Jira. It would have my support. Stickman ___ Polic

Re: [opensource-dev] Looking for help for better animation tools

2011-09-17 Thread Stickman
t-112939 Hopefully these will be useful to someone else, as well. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] Collaborative LSL scripting and TPV policy

2011-09-02 Thread Stickman
e sworn I'd created a Jira regarding a Second Life inventory version control system and even got some feedback from Nyx about it, but I can't find anything about it. Good luck! Stickman ___ Policies and (un)subscribe information availabl

Re: [opensource-dev] Current status of Mesh??

2011-08-31 Thread Stickman
new system changes the process, and should be making it easier and better. In either case, you would need a whole new set of animations, and an AO capable of playing them without letting gaps slip in between the animations. Additional help on that is probably appropriate

[opensource-dev] Looking for help for better animation tools

2011-08-30 Thread Stickman
ts that should have been moving not doing anything. I'd appreciate any insight or help of any kind on any of these issues. Thank you, Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] 3.0.0 Beta Candidate available

2011-08-11 Thread Stickman
an play and stop individual links. This is the only "filter" I'm aware of in the official client. I have autoplayed turned off, and I only see the land's audio stream since nothing is nearby, but I can play and stop it. Stickman ___ Po

Re: [opensource-dev] Collecting DIDN'T CRASH data

2011-08-09 Thread Stickman
of even using MOAP. Some day I hope to have time to work up a solution to this myself. But I'm not going to cry if someone beats me to it. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev

Re: [opensource-dev] Review Request: STORM-1315: Ability to do simple math in numeric edit fields

2011-07-04 Thread Stickman
position instead of just "X". > > Will there be a tooltip that explains this? At the very least, will it be documented somewhere (like on the wiki)? This sounds useful, and like something I would want to use. But if I forget the "magic letters," even though they seem ve

Re: [opensource-dev] releasenote list?

2011-06-02 Thread Stickman
> More like everything you would put into release notes. If you're looking for release notes, the wiki might be your best bet. http://wiki.secondlife.com/wiki/Release_Notes Scroll down to the bottom. Other than that, I can't he

Re: [opensource-dev] [JIRA] Commented: (STORM-1147) Other avatar's loose clothing\ flared cuffs look like they are tight\got no flare in v.2.4.0 and higher

2011-04-09 Thread Stickman
> Time for an amended test plan. Based on my personal experience and inaccurate memory, I remember three times in the history of SL that this bug in some form has cropped up. I agree. This should definitely be watched for. Sporting accidental skin-tight slacks, Stick

Re: [opensource-dev] Group Notices not getting delivered

2011-03-31 Thread Stickman
ived don't even use group notices. Longstanding problem. No hope in sight. The bells. The bells! Stickman On Mar 31, 2011 4:02 AM, "Ardy Lay" wrote: On 3/31/2011 5:19 AM, Jonathan Welch wrote: > Just guessing here -- is there any chance you have something on your > mute lis

[opensource-dev] Please Resolve These Jiras as Fixed

2011-03-11 Thread Stickman
them as fixed. I think there's some sort of Jira achievement I can unlock for having issues resolved as fixed, too. https://jira.secondlife.com/browse/WEB-1395 https://jira.secondlife.com/browse/WEB-1598 https://jira.secondlife.com/browse/WEB-2905 Thanks, Stickman _

Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-19 Thread Stickman
es, materials later, etc), and fixing bugs, what's LL trying to do? Is there a mission statement, a motto, a creed, or a list of goals somewhere? Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki

Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-18 Thread Stickman
> simplifying the viewer. Is this the answer to my question about the ultimate direction LL is taking for the official client? Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Ple

Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-18 Thread Stickman
;s a different topic. What's LL's direction for SL, anyway? Do they want to cater to the technical developer? The artistic developer? The window-shopping user? Socially inclined chatters? Sight seers? Besides bringing things up to current technology, it's hard to se

Re: [opensource-dev] What client for Havok 2k10 / mesh testing?

2011-01-12 Thread Stickman
ad havok 10 that weren't tied to mesh, but if you're gonna test it, why not test it with mesh. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] What client for Havok 2k10 / mesh testing?

2011-01-11 Thread Stickman
serverside so you shouldn't need a special client for that. As for mesh, try out the "more viewers" option on the download page. http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers Stickman ___ Policies and (un)subscribe

Re: [opensource-dev] Inventory incremental search (VWR-23712)

2011-01-05 Thread Stickman
o do already. I agree, definitely something that needs a watchful eye over it. It would hurt productivity if someone were to sue LL because a line of code they submitted was used without the contribution agreement. Stickman ___ Policies and (u

Re: [opensource-dev] Inventory incremental search (VWR-23712)

2011-01-05 Thread Stickman
> what about someone from marketing, about time they did someone useful... :P Just throw the task to support. I'm sure they're not busy with anything else. :D Stickman ___ Policies and (un)subscribe information availab

Re: [opensource-dev] Review Request: Update returnability of objects based on new encroachment rules

2010-12-22 Thread Stickman
big megaprims. 3D skybox support, perhaps? https://jira.secondlife.com/browse/SVC-4118 Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting t

Re: [opensource-dev] ReviewBoard email to this list?

2010-12-02 Thread Stickman
iscussions started up based on them. Or worse, not spilling back into this list as discussions pertinent to viewer development started up. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev P

Re: [opensource-dev] SL Browsification

2010-11-18 Thread Stickman
e to do your own math -- a margin between 2.1 to 38.4 is a huge margin of error. And I may be doing things totally wrong here. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please re

[opensource-dev] On Live, SL via Cloud Computing

2010-10-27 Thread Stickman
; But those cons wouldn't apply when dealing with Second Life through this medium. Just throwing that out there. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the p

Re: [opensource-dev] As a content creator, I would like...

2010-10-22 Thread Stickman
textures syncing with SL somewhere? Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] O.O Display name code DROP!

2010-10-15 Thread Stickman
put some authority down on the situation. Looking forward to it, those clouds are looking awfully close. -Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before post

Re: [opensource-dev] O.O Display name code DROP!

2010-10-15 Thread Stickman
> "[{TIME}] {DISPLAY NAME} ({REAL.NAME}) says: {STUFF}" would have been MORE > than sufficient for logging purposes. [01:49] TehSticks (Stickman Ingmann) says: I second this format. Anyone see any drawbacks? Dates, maybe? -Stickman ___

Re: [opensource-dev] O.O Display name code DROP!

2010-10-14 Thread Stickman
hese log files, or maybe a tool to parse them into plain text. I kinda use my chatlogs a lot. Creating an extra step to read them doesn't make me happy. :< It means there's an "event horizon" date and if I'm unsure of when a conversation happened I need to do two searc

Re: [opensource-dev] Corrupted OpenGL & Hard Crash

2010-10-11 Thread Stickman
ndom data rather than rearranged data. But maybe a Mac handles it differently. And maybe it's not overheating at all. First thing I'd do, however, was check temperatures and make sure you don't have a cooling failure somewhere. Stickman ___ Po

Re: [opensource-dev] tos acceptance issues

2010-10-08 Thread Stickman
was using 2.x at the time, but I don't totally recall. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] Unity 3D as possible base / 2.x Codebase plugin capable?

2010-10-04 Thread Stickman
ernal program. That's my opinion. I know it's not universal, but it's my view based on my limited experience as a content creator. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSo

Re: [opensource-dev] May I ask the reasoning of something?

2010-09-18 Thread Stickman
give it a vote. I believe this could be a disastrous problem and cause grief for vendors, especially those of nocopy products. I'm surprised it hasn't been brought to attention earlier. Stickman ___ Policies and (un)subscribe information availab

Re: [opensource-dev] Severe water flicker in recent development build

2010-09-12 Thread Stickman
ey don't collect yet, using Steam's hardware and software survey as an example. http://jira.secondlife.com/browse/WEB-2596 Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please

Re: [opensource-dev] 1-bit alpha textures

2010-09-12 Thread Stickman
_-I I was referring to what's mentioned in this Jira, actually: http://jira.secondlife.com/browse/VWR-6713 I'm not seeing any promises in the comments, but I could have sworn it was supposed to be in viewer 2 somewhere. Anyone have information about what was planned for it tha

[opensource-dev] 1-bit alpha textures

2010-09-11 Thread Stickman
e main viewer 2. Did this get lost somewhere? Is it done? Is it hidden? I'm rather uninformed at the moment, so I apologize if this is obvious. Thanks, Stickman Ingmann Seawolf ___ Policies and (un)subscribe information available here: http://wiki

Re: [opensource-dev] jira? avatar_lad.xml

2010-09-01 Thread Stickman
visible in mouselook. Or are you saying they're visible regardless of the option? I think I'd get more complaints about it from customers if you were. I haven't gotten any in a while. Stickman ___ Policies and (un)subscribe information a

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-28 Thread Stickman
a new "Homestead holder" and talking with the old reseller to get the sim transferred over is your best bet to salvage it. There's a US$100 or L$28000 fee to transfer, but it's better than losing it. http://wiki.secondlife.com/wiki/Linden_Lab_Official:Private_Region_Transfer

Re: [opensource-dev] Any Email Containing Disply Name in The Subjet

2010-08-20 Thread Stickman
> That's quite a large font you are using x.X You're doing it wrong. WolfPup Lowenhar wrote: > OOO My, grandmother! That's such a large font you have! Stickman ___ Policies and (un)subscribe infor

Re: [opensource-dev] Display names, again.

2010-08-20 Thread Stickman
x27;s purpose is to make display names seamless. So it needs to be as unobtrusive as possible. It also needs to be as simple to implement as possible. The easier the solution, the more likely LL can just drop it in and test it without losing time. G

Re: [opensource-dev] Display names, again.

2010-08-20 Thread Stickman
> I am talking about someone creating any random throwaway user account, then > setting their DISPLAY NAME to "Stickman Ingman", trusting that enough people > are stupid enough not to look at the real username and compare it with yours. Yep. I believe this is totally possib

Re: [opensource-dev] Display names, again.

2010-08-20 Thread Stickman
t copy old accounts without a period. Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] Display names, again.

2010-08-20 Thread Stickman
ot;show username" in preferences. That'll solve all my problems. And when someone comes to me after having been swindled, I'll tell them to do the same. After a time or two, they may decide it's worth turning on. Stickman ___ Policies and

Re: [opensource-dev] the last press release...

2010-06-10 Thread Stickman
ms to be ... off. Would someone who has any idea what these vague potentially dangerous words in this press release actually mean please help poor dear Lance and me? Many thanks, Stickman ___ Policies and (un)subscribe information available here: http://wiki.

Re: [opensource-dev] Viewer blacklist to replace the TPV

2010-04-30 Thread Stickman
nishing up the last of my finals, so I can't really read these now, and I'll save them for later. But if someone else has a problem with this, or you two have a problem with each other, it may be something to think about. Have fun! Stickman ___ Pol

Re: [opensource-dev] [JIRA] features missing in V2 (was: Where has "Spare time" gone in 2.0 ?)

2010-04-27 Thread Stickman
last finals week. > anyone knows of an existing one? Search, make, do? YOUR WINNER! :D Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] Where has "Spare time" gone in 2.0 ?

2010-04-26 Thread Stickman
ures are something they do want to bring back. I don't know how they define "feature" but I hope it's the same as mine. (Source: Samuel Linden's office hours.) Stickman ___ Policies and (un)subscribe information available here: ht

Re: [opensource-dev] Two Worlds

2010-04-11 Thread Stickman
another screen or window that had something > interesting going on in it?  A third mode might even be something sorta > halfway in between & made really simple with lots of help for noobs so the > learning curve wasn't so steep, perilou

Re: [opensource-dev] left and right arrows change to strafing in mouselook

2010-03-20 Thread Stickman
> Not to pick on you personally, Stickman, but it peeves me when > somebody suggests that someone else should "just" do something that's > thousands and thousands of times more difficult than the original > proposal. It's not a very helpful attitude to take, and

Re: [opensource-dev] left and right arrows change to strafing in mouselook

2010-03-20 Thread Stickman
ols() (one of a few) http://jira.secondlife.com/browse/SVC-5244 -Stickman On Fri, Mar 19, 2010 at 11:08 PM, SuezanneC Baskerville wrote: > A thread about WASD keys caused me to think of something that has always > bugged me about SL, the way the left and right arrow keys change from > r

Re: [opensource-dev] step by step guide to compiling snowglobe

2010-02-18 Thread Stickman
in the next week or two." -Brad Linden Obviously, that didn't happen. But I've always wondered if it's possible to bribe Lindens with confectionery. -Stickman ___ Policies and (un)subscribe information available here: http://wiki.secondli

Re: [opensource-dev] step by step guide to compiling snowglobe

2010-02-15 Thread Stickman
re any problems you may encounter will happily be addressed by this list. -Stickman On Mon, Feb 15, 2010 at 12:47 PM, james ross wrote: > Is there a step by step guide to compiling. I can use any windows OS or > version of .NET. > > Please help, > James > > _

Re: [opensource-dev] Ohai!

2010-02-05 Thread Stickman
> Welcome back all of you :) It's alive, IT'S ALIVE! http://www.youtube.com/watch?v=8H3dFh6GA-A ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unm