Or get the community to help police it Locking down should be a last
resort.
On Sun, Aug 21, 2016 at 3:28 AM, Henri Beauchamp wrote:
> On Sat, 20 Aug 2016 17:08:12 -0700, Brian McGroarty wrote:
>
> > Please create a support ticket or ping Oz after one of the TPV meetings
> if
> > you would l
Guess its how you interpreted it wheww.
On Fri, Feb 24, 2012 at 6:00 PM, Cinder Roxley wrote:
> Yes, you're mistaken. The key phrase there is "alters the shared
> experience of the virtual world". A tpv can alter individual user's
> experiences, (UI, build tools, controls, graphics enhancements
Holy...
That's a huge policy change.
On Fri, Feb 24, 2012 at 5:44 PM, Nalates Urriah wrote:
> Does this new policy essentially eliminate the reason for the existence of
> 3rd party viewers:
>
> 2.k : You must not provide any feature that alters the shared experience
> of the virtual world in any
I how does this constitute a major revision number?
On Aug 10, 2011 6:17 PM, "Lee ponzu" wrote:
> The funny thing is that over in some forums there is the usual thread
about
> what comes after 2.9.x, which the knowing have explained *can* be 2.10,
> 2.11, and so on because the version does not com
t of this message.
>
> Shouldn't this trailer be dropped from your emails. Looks like you are
> posting stuff to be shared and all traffic here is publicly archived.
>
>
> ------
> *From:* Brandon Husbands
> *To:* Yoz Grahame
> *Cc:* opensourc
;
> In principle, I know of no reason why we wouldn't want this. We use OpenID
> and OAuth in various places already, and anything that makes it easier for
> people to authenticate securely is a Good Thing. However, we need to be
> convinced that there are major wins here befor
Any thoughts to being able to link your SL account to an open id identity
server?
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the viewer makes sense unless the code is donated
> to the project and made to work cross platform. That is, it becomes the
> standard LSL editor for everyone.
>
> Mike
>
> On Thu, 2011-04-21 at 15:23 -0400, Oz Linden (Scott Lawrence) wrote:
> > On 2011-04-21 14:08, Brandon Hu
Hey all i own the rights to the source for the LSLEditor.
It is publicly GPL but i can license it to ll under any terms they want.
Since the external editor feature is ebing added it would be a good idea to
deploy that with it.
whatcha think?
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exactly. Now if you have a hud or something everytime you wanna dynamically
update animations you have to push out a new version. But with textures and
sounds you can have the data there by uuid. Its a pain to have to produce
every animation in every object. This way even more secures the animatio
There was an announcement t hey wold only be supporting mac a few months
ago.
On Sun, Apr 17, 2011 at 11:50 AM, Laurent Bechir wrote:
>
> Le 17 avr. 2011 à 17:05, Brandon Husbands a écrit :
>
> > as soon as blue mars decided to go mac only the mesh project went into
> hiberna
We cal already play sounds, do textures why cant we play a animation by uuid
via lsl / viewer.
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as soon as blue mars decided to go mac only the mesh project went into
hibernation..
No more competition... so no need for it to progress..
Thus is the way these things seem to go. sighs.
On Sat, Apr 16, 2011 at 7:58 PM, Daniel wrote:
> The official answer continues to be mesh will go live "whe
http://developer.dimentox.com/de/db5/classLLViewerCamera_a38fbfdd64a1e1d277aa218103331acfc.html#a38fbfdd64a1e1d277aa218103331acfc
Shows the call graph.
http://developer.dimentox.com/de/db5/classLLViewerCamera.html
Shows the other graphs.
Make sure you press the down arrows to see the images.
The
Its my april fools joke... =)
as it says in a nice big h1 tag on the site april fools.
On Fri, Apr 1, 2011 at 1:13 AM, wrote:
> Like, i thought we'd know if LL was being bought or for sale or anything,
> but still - Not Funny. i mean, maybe i just don't have a sense of humor
> or something. Bu
DCS has just finished Acquiring Linden labs.
The Linden Lab staff will be laid off and replaced with my own Staff from
Xotmid Solutions.
We will also be making some major changes to Second Life to improve the
MMORPG aspects of it.
For more information please visit http://dcsengine.com
--
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Alright Caller and call graph are making this take days. I threw 8 cpus at
it with 4 gigs of ram. and it still is taking over 2 days.
Are caller graphs and call graphs needed?
--
-
Dont use it at all
On Sat, Mar 26, 2011 at 3:14 PM, Opensource Obscure <
opensourceobsc...@gmail.com> wrote:
> How many users know they can use CTRL + Up/Down Arrow to
> scroll back through the history of previously sent chat messages?
> Some users can find this feature useful.
>
> However, I thi
Its actually on llView now.
should be done soon.
On Sat, Mar 26, 2011 at 7:49 AM, Boroondas Gupte wrote:
> On 03/26/2011 12:26 PM, WolfPup Lowenhar wrote:
>
> I just tried going to the site and it is only partially there. I only get
> the different selections at the top and when I try to go t
Its still generating.
Takes some time as it does the UML diagrams also.
On Sat, Mar 26, 2011 at 7:49 AM, Boroondas Gupte wrote:
> On 03/26/2011 12:26 PM, WolfPup Lowenhar wrote:
>
> I just tried going to the site and it is only partially there. I only get
> the different selections at the top
LOL no one told me it was down.
I am regenerating the doxygen now.
I have set it to pull nightly form viewer-development and regenerate the
documentation.
This way we have updated Documentation YAY!
If you have other formats you want built let me know.
http://developer.dimentox.com is the new ad
STORY:
As a user when i attach a hud i should be able to hover over a button on the
object and see the description of what it is. Also the tool tip time should
be longer as to not interfere with the ui.
https://jira.secondlife.com/browse/VWR-25282?
Patch is attached.
--
-
Compiled flawlessly. Now i can get back to helping =)
Dim.
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his going
> away party. I doubt there's a one of us who won't miss him, and who wouldn't
> welcome him back.
>
>
> On Fri, Mar 4, 2011 at 8:44 PM, Brandon Husbands wrote:
>
>> Are you leaving by choice?
>>
>> On Fri, Mar 4, 2011 at 1:18 PM, Kent
Are you leaving by choice?
On Fri, Mar 4, 2011 at 1:18 PM, Kent Quirk (Q Linden) wrote:
> In case you hadn't already heard, this is one of my last emails as Q
> Linden. Today's my last day.
>
> It's been fun working with you all. You may see me again as a contributor.
> We'll see how it goes.
>
>
If the goal is to have a building tool why does it still require cmake?
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Heheh ty for the tip..
Though as this is testing for it.. i figured they aughta know that its not
selecting whats installed. =)
On Fri, Feb 18, 2011 at 11:29 AM, Twisted Laws wrote:
> in my case, i copied autobuild.xml to altered.xml and changed all
> occurrances of '"Visual Studio 8 2005" to
Trying to build with vs2k10 pro
D:\Other\vd\viewer-autobuild>autobuild configure -c OpenSourceRelWithDebInfo
--d
ebug
Configuration file 'D:\Other\vd\viewer-autobuild\autobuild.xml'
configuring in D:\Other\vd\viewer-autobuild\build-vc80
configuring for configuration(s) [{'default': False, 'config
An integrated interface to current and future infrastructural services
offered by Amazon Web Services. Currently, this includes:
- Simple Storage Service (S3)
- SimpleQueue Service (SQS)
- Elastic Compute Cloud (EC2)
- Mechanical Turk
- SimpleDB
- CloudFront
- CloudWatch
-
Any update on when mesh will be released?
On Wed, Jan 26, 2011 at 8:44 AM, Oz Linden (Scott Lawrence) <
o...@lindenlab.com> wrote:
> The following viewer builds are available for testing:
>
>
> http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/oz_project-2/rev/219680/index.html
>
>
Just write our implementation, not using any of his code.
On Sat, Oct 23, 2010 at 3:27 PM, Argent Stonecutter wrote:
>
> On 2010-10-22, at 14:00, Nalates Urriah wrote:
> >
> > Since the code is already written and working by a former Linden, will it
> be added to the SL Viewer?
>
> Qarl's commen
e been tried.
>
> We are gonna try to ditch develop.py though. And we're gonna start
> publishing the way we build all third party libs for the viewer. We should
> be ready to show it off and talk about it in detail RealSoonNow.
>
> -Brad
>
>
> On Thu, Oct 21, 2010
so that we can finally upgrade fairly easily.
>
>Q
>
>
> On Oct 20, 2010, at 12:21 AM, Brandon Husbands wrote:
>
> > I understand that Licensing costs money but I do have a question. It is
> almost 2011 That's 6 years after Visual Studio was released.
> >
I will submit my external editor patch to snow storm
On Oct 20, 2010 5:39 PM, "Ponzu" wrote:
Make the script editor use vi.
On Wed, Oct 20, 2010 at 6:19 PM, Ricky wrote:
>
> It used to stay up until cli...
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I understand that Licensing costs money but I do have a question. It is
almost 2011 That's 6 years after Visual Studio was released.
I also know there are patches floating around for cmake and various other
things that make VS2k8 compile properly. So I ask this, when is LL going to
drop vs2k5 as th
if
> you understood the tool more you will see your statements are based on
> inaccurate understanding of the tool.
>
>
>
> I personally do believe that the game development platforms will outpace
> anyone doing proprietary client development and as such the days are quickly
> approa
ting which lets it create FPS you can’t do in SL
> for the same amount of content.
>
>
>
> So if you are going to comment on Unity please do your homework and don’t
> mislead people.
>
>
>
> M.
>
>
>
>
>
>
> --
>
>
Unity is the biggest POS i have ever used
Not well designed. IMHO. Its like trying to do SL in javascript.
Not literally but you know what i mean.
It was never designed for a heavy network transport now multi player / mmo
style.
A FPS maybe but nothing on a grand scale.
On Sun, Oct 3, 2010
hed it to jira, whether that person has a contributors
> agreement or what license was attached to that code. At the very least I am
> guessing it is extremely bad form to submit code you don't own and didn't
> create into the jira.
>
>
> On Mon, Sep 27, 2010 at 10:24 PM, B
NOW. Did you even read my Jira??
> I worked so hard to supply every bit of information. Unless you have
> allowed all these other viewers access to the server code, I think there has
> been a mistake, could you please reread my Jira.
>
> TY
>
> Miss
>
> ----
Actually no its a viewer feature...
http://hg.phoenixviewer.com/phoenix-sg/file/cc7894faa410/indra/newview/scriptcounter.h
and
http://hg.phoenixviewer.com/phoenix-sg/file/cc7894faa410/indra/newview/scriptcounter.cpp
Just plugin and create a menu etc...
If you want a non phoenix one re written fo
I have actually thought Windlight should be set server side.
I wanted to add that to emerald and store the sim settings on the server and
push down. But there are some windlight settings that can be used
maliciously and crash viewers.
So it was nixed.
On Sat, Sep 25, 2010 at 12:11 PM, Marine Kell
accept fixes and merge them intothe main line.
> Clearly, Lindens have an important say in that, but other people might
> have a good voice too.
>
> Faster, Easier, Funner..
>
> On Sat, Sep 25, 2010 at 11:21 AM, Brandon Husbands
> wrote:
> > I understand the want t
I understand the want to be all private and stuff with this but uhh it hurts
the open source initiative if you hide this code from us. Are we really 2nd
rate developers where our skills are not trusted enough to help with actual
development and nut just hit or miss bugfixers?
--
---
ckbox), and TPV policies
> (such as checking for creator permissions before accessing an object) have
> also been implemented.
>
> Rob Nelson
> Luna Viewer
>
>
> On 9/24/2010 5:43 PM, Brandon Husbands wrote:
>
> Yikes... I misread your post. LOL There are plenty on thi
he expected
> issues/fears can be "headed off at the pass" you might say.
>
> Ricky
> Cron Stardust
>
> On Fri, Sep 24, 2010 at 3:14 PM, Brandon Husbands
> wrote:
> > I have already started work on a plugin system with embeded mono. Which
> you
> > expose
html
> >
> > There are many useful ideas and documented pitfalls to avoid. With
> > due consideration of these conversations many of the expected
> > issues/fears can be "headed off at the pass" you might say.
> >
> > Ricky
> > Cron Stardust
> &
I have already started work on a plugin system with embeded mono. Which you
expose methods to the api.. This allows anyone to use any CLI language to
create plugins.
I can post more info on this later. A tad bit busy at the moment.
On Fri, Sep 24, 2010 at 4:20 PM, malachi wrote:
> i for one par
http://dimentox.com/snowstorm/
Updated, complete with UML graphs.
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While taking peek at STORM-203
https://jira.secondlife.com/browse/STORM-203?
It seems that shortcuts in the viewer menu are not allowing the floaters to
get input like ctrl F
My thoughts are to do one of the following
1. Add to the floater/focusmanager base class the ability to set priority
keys
rine Berry
>
>
> On Sep 21, 2010, at 9:27 PM, Brandon Husbands wrote:
>
> IIRC
> This is a heads-up message about the use of the FrontWindow API and
> compatibility with the next major release of Mac OS X.
>
> In the current version of Mac OS X, the menubar is drawn
IIRC
This is a heads-up message about the use of the FrontWindow API and
compatibility with the next major release of Mac OS X.
In the current version of Mac OS X, the menubar is drawn into a window that
does not have a corresponding WindowRef. The window is actually created with
CoreGraphics wind
The issue is that the floaters never close it is a.design flaw with the
sidebar
On Sep 21, 2010 11:11 AM, "Zha Ewry" wrote:
The ability to tear off tabs into windows in the newest drops is a major bit
of progress. The lack of a simple "x" to close open floaters is huge
problem. Forcing people to
I think the issue may be with slplugin, though i am not sure yet.. As its
starting to be used quite a bit. And every media / external webbased thing
loads up a plugin. My Wifes machine at one time had like 23 slplugins
running. Who knows how many threads.
Ill have to peek atthe code to proove t
Cache (Altair Sythos Memo)
>> 5. Re: Snowstorm - Product Engine? (Trilo Byte)
>> 6. Re: Where to put & look for test viewers (Trilo Byte)
>> 7. Re: Snowstorm - Product Engine? (Brandon Husbands)
>> 8. Re: Snowstorm - Product Engine? (Brandon Husbands)
>>
>
The current functionality you cant really close resizing is a pain and the
floater on minimize has a header that stays in place.
On Fri, Sep 17, 2010 at 3:51 PM, Oz Linden (Scott Lawrence) <
o...@lindenlab.com> wrote:
> On 2010-09-17 15:38, Brandon Husbands wrote:
>
>> I
tually interact with
> anything in-world.
>
> I do like where it's headed though, great progress is being made. Cheers
> to those working on it
>
> Trilo
>
> On Sep 17, 2010, at 7:13 PM, Oz Linden (Scott Lawrence) wrote:
>
> > On 2010-09-17 13:49, Brandon Husbands wro
Lawrence) <
o...@lindenlab.com> wrote:
> On 2010-09-17 13:49, Brandon Husbands wrote:
> > It was a serious question. I wanted to know if LL did it or a 3rd
> > party contractor. not a insult.
>
> It doesn't matter... it's there, and we're going to have to d
It was a serious question. I wanted to know if LL did it or a 3rd party
contractor. not a insult.
On Fri, Sep 17, 2010 at 9:12 AM, Ponzu wrote:
> Brandon. Thank you for the pointless insult.
>
> regards,
> lee
>
> On Fri, Sep 17, 2010 at 1:39 AM, Brandon Husbands
> wr
Who made the choice on the side bar lol, You do know mozilla has a
sidebar and book mark side bars etc... None uses that also.
On Fri, Sep 17, 2010 at 12:32 AM, Anya Kanevsky wrote:
> Ann,
> I'm the SF-based Project Manager for Product Engine. We're a contractor
> working with LL for almos
You could technically watermark the images and have the display code just
remove that mark.
If it cant find the mark its considered corrupt.
On Thu, Sep 16, 2010 at 6:45 PM, JB Hancroft wrote:
> > This viewer would get blacklisted before it ever got out the door.
>
> Because... it would be non-
http://jira.secondlife.com/browse/VWR-23066
Was odd just sitting here reading mail in debug and boom crash!
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gionHandle: ready" << llendl;
callback(region_id, (*it).second.mRegionHandle);
}
}
}
// As good a place as any to expire old entries.
expireOldEntries();
}
On Thu, Sep 16, 2010 at 5:06 PM, Kent Quirk (Q Linden)
wrote:
>
irk (Q Linden)
wrote:
> Have you got a JIRA, or better yet, a pointer to the code in question?
> Sounds like it's worth investigating.
>
>Q
>
> On Sep 16, 2010, at 5:51 PM, Brandon Husbands wrote:
>
>
viewer 2, Why ohh why on log in is it grabbing all landmarks then getting
region handles for them?
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Vs 2008 is actuality broke for the viewer due to cmake errors a bunch of if
calls look only for vs 2005 use 2005.
On Sep 14, 2010 8:32 AM, "malachi" wrote:
i am a windows 7 user using visual studio 2005 and i installed my own
boost library from that site. snowglobe compiles with 0 errors. though
Phoenix uses a newer openjpeg and its static compiled might want to
check.its source
On Sep 12, 2010 10:58 PM, "Sheet Spotter" wrote:
Some comments on SNOW-361 (Upgrade to OpenJPEG v2) suggested that changing
to version 2 of OpenJPEG might improve performance, while other comments
suggested it
ly".
>
> Ricky
> Cron Stardust
>
> On Sun, Sep 12, 2010 at 3:45 PM, Brandon Husbands
> wrote:
> > Was looking at this it would be really simple and really powerful
> including
> > new ui's and stuff.
> > You could expose what llclass methods you want
Was looking at this it would be really simple and really powerful including
new ui's and stuff.
You could expose what llclass methods you want and create new ones.
Wrap that up into a mono dll that they just use the name space of so they
dont have to bother with any extern code syntax.
http://www
http://dimentox.com/phoenixdox/
Snowglobe 1.5 + Phoenix Doxygen + full Graphs
YAY!
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That would be nice.
On Sun, Sep 5, 2010 at 2:54 AM, Henri Beauchamp wrote:
> On Sat, 4 Sep 2010 12:15:08 -0700, CG Linden wrote:
>
> > And the latest builds are available via this permalink:
> >
> >
> http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/viewer-identity/latest.html
> >
What id like to see is the viewer be distributed as a library. And we can
init our own project with can create the window etc and setup the ui..
Since you went lgpl you should have a compile option for a lib with a
established interface. Otherwise lgpl is kinda blargh.
On Fri, Sep 3, 2010 at 9:11
As a X-emerald Dev (I am Dimentox) Most of the stuff people are saying that
is going on or has gone on.. Most of the other devs had no idea. We just did
our parts to make the viewer better. I left due to the fact that i did not
have time to continue to work on the project. Unfortunately a few bad
if you really wanna help out the community and have advancement tale newview
seperate it and allow it to contain changes that can be closed source.
the rest of the projects/libs should be lgpl. just my two cents.
Anyone wanting to have a closed source viewer has to basically rewrite
newview at thi
Interesting,
I am actually decoupling the UI using qt and viewer2 to accomplish the same
thing.
Dimentox
On Wed, Jul 7, 2010 at 7:32 PM, Dzonatas Sol wrote:
> Hi,
>
> Here is the new site:
>
> http://icyspherical.blogspot.com
>
> And, you can follow me on twitter:
>
> http://twitter.com/Dzonatas
Perhaps patching open sim to use the new way? probably the best route to go
as it needs to keep up with com changes in the main viewer.
On Fri, Apr 30, 2010 at 4:04 AM, Lance Corrimal
wrote:
> Am Freitag, 30. April 2010 10:47:27 schrieb Brandon Husbands:
> > I agree. Thats what i
onally, but I have serious concerns that
> made me stopping developing viewers. Even though they never had any
> malicious features at all.
>
> Boy
>
>
> - Original Message -
> *From:* Brandon Husbands
> *To:* Boy Lane
> *Cc:* Discrete Dreamscape ;
> opensource
I agree. Thats what i have been trying to say... sighs... Can we get back to
discussing code now?
On Fri, Apr 30, 2010 at 3:46 AM, Lance Corrimal
wrote:
> for crying out loud, could you guys PLEASE move the remainder of that
> "discussion" to a more suited medium, the "Under the bridge" forum on
at 3:12 AM, Boy Lane wrote:
> Sorry, seems I have to correct myself. Mr. Brandon Husbands seems to be
> Dimentox Travanti. Creator of the "Toxic Viewer". A project that violates
> GPL by not providing sources as well as distributing non-redistributable
> components such
I do not add much to the list.. But I will say... Mr lane, what ever your
problem is with Emerald... You should probably let it go. This blatant
flaming and trolling does not help the open source community. Your actions
and flames are actually a hindrance to the community as a whole. You see i
say
FYI
https://sourceforge.net/projects/lsleditor/
It was released to the FOSS community yesterday!
YAY!
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I have been polishing it up quite a bit with the toxicviewer...
Reverting things like the camera floater etc... Next is making the things in
the side bat detachable.
On Wed, Mar 10, 2010 at 12:50 PM, Tori C. wrote:
> On Wed, Mar 10, 2010 at 1:26 PM, lufpleh wrote:
> > Would like to know what's
Does anyone have a standalone version of the lexer and parser?
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LSL plus has one fatal flaw...
No brace completion matching.
On Wed, Mar 3, 2010 at 9:18 AM, Neil Canham wrote:
> I'd second the need for LSL editing and scripting improvements in the
> client:
>
> 1. Autocomplete in existing LSL editor
> 2. Expand/collapse fuctions/events
> 3. Integrated debugg
http://dimentox.com/sg2dox/ snowglobe2 doxygen
full zip http://www.dimentox.com/html.zip
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