I how does this constitute a major revision number? On Aug 10, 2011 6:17 PM, "Lee ponzu" <lee.po...@gmail.com> wrote: > The funny thing is that over in some forums there is the usual thread about > what comes after 2.9.x, which the knowing have explained *can* be 2.10, > 2.11, and so on because the version does not comprise the parts of a single > decimal number. > > Then you guys screw us up by going to 3.x sheesh. > > ponzu > > On Wed, Aug 10, 2011 at 5:48 PM, Oz Linden (Scott Lawrence) < > o...@lindenlab.com> wrote: > >> >> We have completed our latest build for 3.0.0 (238157) and it's available >> for download here: >> >> https://wiki.secondlife.com/wiki/Downloading_test_builds#Beta_Candidates >> >> We'd love to have you try it out - doing the things you normally do in >> Second Life and provide us with feedback. Once you've had a chance to try >> this out, this build will become the next release into our beta channel. We >> have created a meta issue in jira for you to attach any bug you find >> https://jira.secondlife.com/browse/VWR-26648. In addition, if you should >> discover a mesh issue, VWR bug creation now has a Mesh component available. >> Some important facts about this viewer: >> >> >> - Mesh support. This build will allow you to upload and see meshes on >> supported regions of aditi and agni (previous viewers will show meshes as >> prims). >> - Currently regions in the magnum and "Secondlife RC Mesh" channels >> have mesh support. >> - On supported regions where you have build permissions, mesh upload >> can be accessed via the Build->Upload->Model... option. A L$ fee will be >> charged for uploads, with the size of the fee determined by the complexity >> of the model. >> - Your account must be mesh enabled before uploading; the requirements >> for this are that your account has payment info on file, and that you have >> completed a questionnaire related to intellectual property issues as they >> apply to mesh. If you are not yet mesh enabled, the model upload dialog will >> provide a link to the questionnaire. >> - See http://wiki.secondlife.com/wiki/Mesh for more information about >> mesh. >> >> >> Thank you for your interest in making our viewer experience better. If you >> have any questions, please feel free to either post them in our Mesh Forums >> http://community.secondlife.com/t5/Mesh/bd-p/Mesh or join us at our >> office hours >> http://wiki.secondlife.com/wiki/Content_Creation,_Mesh_Import,_Scripting_User_Group . >> >> >> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >>
_______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges