I how does this constitute a major revision number?
On Aug 10, 2011 6:17 PM, "Lee ponzu" <lee.po...@gmail.com> wrote:
> The funny thing is that over in some forums there is the usual thread
about
> what comes after 2.9.x, which the knowing have explained *can* be 2.10,
> 2.11, and so on because the version does not comprise the parts of a
single
> decimal number.
>
> Then you guys screw us up by going to 3.x sheesh.
>
> ponzu
>
> On Wed, Aug 10, 2011 at 5:48 PM, Oz Linden (Scott Lawrence) <
> o...@lindenlab.com> wrote:
>
>>
>> We have completed our latest build for 3.0.0 (238157) and it's available
>> for download here:
>>
>> https://wiki.secondlife.com/wiki/Downloading_test_builds#Beta_Candidates
>>
>> We'd love to have you try it out - doing the things you normally do in
>> Second Life and provide us with feedback. Once you've had a chance to try
>> this out, this build will become the next release into our beta channel.
We
>> have created a meta issue in jira for you to attach any bug you find
>> https://jira.secondlife.com/browse/VWR-26648. In addition, if you should
>> discover a mesh issue, VWR bug creation now has a Mesh component
available.
>> Some important facts about this viewer:
>>
>>
>> - Mesh support. This build will allow you to upload and see meshes on
>> supported regions of aditi and agni (previous viewers will show meshes as
>> prims).
>> - Currently regions in the magnum and "Secondlife RC Mesh" channels
>> have mesh support.
>> - On supported regions where you have build permissions, mesh upload
>> can be accessed via the Build->Upload->Model... option. A L$ fee will be
>> charged for uploads, with the size of the fee determined by the
complexity
>> of the model.
>> - Your account must be mesh enabled before uploading; the requirements
>> for this are that your account has payment info on file, and that you
have
>> completed a questionnaire related to intellectual property issues as they
>> apply to mesh. If you are not yet mesh enabled, the model upload dialog
will
>> provide a link to the questionnaire.
>> - See http://wiki.secondlife.com/wiki/Mesh for more information about
>> mesh.
>>
>>
>> Thank you for your interest in making our viewer experience better. If
you
>> have any questions, please feel free to either post them in our Mesh
Forums
>> http://community.secondlife.com/t5/Mesh/bd-p/Mesh or join us at our
>> office hours
>>
http://wiki.secondlife.com/wiki/Content_Creation,_Mesh_Import,_Scripting_User_Group
.
>>
>>
>>
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