[opensource-dev] Trivial, but probably really easy change request

2010-11-19 Thread Ponzu
When I start up the viewer, the window is bright white for a moment before it turns black. As a user, I often use SL in an environment where the lights are down low. Also, most of the places I visit have an overall all low brightness (compared to bright white). Therefore, when I start the viewer,

Re: [opensource-dev] STORM-616: Me->Movement menus

2010-11-19 Thread Ponzu
Of course, "Sit" and "Stand" are not always what we are doing. We might be "Dance" and "Stop Dance" or "Hug" and "Stop hug" ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies

Re: [opensource-dev] Test these features....

2010-11-19 Thread Laurent Bechir
Oz Linden (Scott Lawrence) a écrit : > We have three pending features ready for testing and feedback now... > > https://wiki.secondlife.com/wiki/Downloading_test_builds#Developer_Builds > ___ > Policies and (un)subscribe information available here: > ht

[opensource-dev] Daily Scrum Summary - Friday, November 19

2010-11-19 Thread Anya Kanevsky
*Friday, November 19, 2010* *General Notes* - Merge Monkey of the Day: Oz - 2.3.0 Released! - 2.4.0 Beta 1 to be cut today - if it’s broken or needed in beta, try to fork from beta to fix. may still end up in viewer-dev, but easier that way. if it’s a new feature, or an old bu

[opensource-dev] Time change: Friday daily scrum at 1pm PST today

2010-11-19 Thread Anya Kanevsky
Due to an internal Linden Lab meeting that conflicts with our regularly scheduled programming, today's meeting will take place at 1pm PST today. Apologies for the late notice! Anya ___ Policies and (un)subscribe information available here: http://wiki.s

[opensource-dev] STORM-616: Me->Movement menus

2010-11-19 Thread Oz Linden (Scott Lawrence)
These are good - but perhaps a couple of improvements? * When I'm sitting, can/should we make the 'Sit Down' become 'Stand Up'? (we'd want that to work any time that the av is sitting, not just when the 'Sit Down' action was taken) * The 'Always Run' is different from the others

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-19 Thread Laurent Bechir
Trilo Byte a écrit : > Side note, Dave's comment about all Macs shipping with ATI cards is > inaccurate. Something approaching 3/4 of the units sold over the last > few years have been portables, and all the portables since at least > late 2008 have had nVidia graphics. As you say it'been f

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-19 Thread lonetorus Habilis
another side of this issue might also be the notoriously bad opengl support from apple. this came to light when the steam platform was released earlier this year for mac. people saw that performance under mac was about 1/3 compared to the same games under windows. i believe the conclusion was that

[opensource-dev] Test these features....

2010-11-19 Thread Oz Linden (Scott Lawrence)
We have three pending features ready for testing and feedback now... https://wiki.secondlife.com/wiki/Downloading_test_builds#Developer_Builds ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Pleas

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-11-19 Thread Trilo Byte
Broken here as well, Merov. After downloading and installing the DMG file and attempting to run the application, I immediately get an error that reads: Second Life Developer cannot be opened because of a problem. Check with the developer to make sure Second Life Developer works with this versi

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-19 Thread Trilo Byte
As far as I'm aware, the ATI and shadow issue is something that's affected ATI (AMD) users on Windows platform as well as Mac... which would lead one to believe it's an issue for AMD more than it would be for Apple (Apple fine tunes and handles distribution of the drivers, but the driver codebas