another side of this issue might also be the notoriously bad opengl support
from apple. this came to light when the steam platform was released earlier
this year for mac. people saw that performance under mac was about 1/3
compared to the same games under windows. i believe the conclusion was that
apple has been neglecting their opengl support due to the lack of games and
or customer demand for 3d technology.

/lonetorus
On 19 Nov 2010 12:18, "Trilo Byte" <trilobyte5...@gmail.com> wrote:
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges

Reply via email to