> There was one small surprise. Only two threads were in use for both the
> OpenJPEG v1.3.0 and KDU tests. I expected KDU to use all eight available
> threads.
>
Remember that LL is still shipping a downright ancient KDU 4.* based
llkdu.dll with the viewer.
If they successfully update to 6.4.* or
There may be another option for obtaining a common set of J2C files for
comparison.
Viewer 2 installs 784 JPEG-2000 files (*.j2c) in the "local_assets" folder
under the main install folder (e.g., "C:\Program Files\SecondLifeViewer2").
The "j2k_metric" test harness decoded all 784 files from the
On Mon, 20 Sep 2010 10:39:51 +0100, Tofu Linden
wrote:
> Opensource Obscure wrote:
>> When Deferred Rendering is enabled and you're in
>> building mode, the RGB arrows that you use to move
>> prims don't "stop" at the prim surface anymore.
>>
>> Deferred Rendering OFF:
>> http://m.friendfeed-m
On 09/22/2010 02:12 PM, Lillian Yiyuan wrote:
> Doing this out of a local cache would make it clearer what the time
> for the library is. I suspect these numbers understate the kdu
> advantage.
>
I'm pretty sure Robin's test harness is very minimal, if you are
thinking that there's a bloated clie
In theory, KDU 6.4 is supposed to be platform neutral - or at least that's one
of the claims the mfr. is making about the new version.
On Sep 22, 2010, at 11:35 AM, Arrehn Oberlander wrote:
> Is it possible for you to release your test harness for these comparisons,
> including the texture set?
On Wed, Sep 22, 2010 at 7:35 PM, Arrehn Oberlander wrote:
> Is it possible for you to release your test harness for these comparisons,
> including the texture set?
I can't give out the texture set, hopefully as per a previous
discussion on this topic, we can assemble a good texture set that we
ca
Is it possible for you to release your test harness for these comparisons,
including the texture set?
I noticed there isn't data for linux or mac platforms, which I am curious
about. My eyeball tells me KDU is more optimized for windows than other
platforms, but I'd like to test this empirically,
Doing this out of a local cache would make it clearer what the time
for the library is. I suspect these numbers understate the kdu
advantage.
On Wed, Sep 22, 2010 at 7:30 AM, Tateru Nino wrote:
>
>
> On 22/09/2010 5:55 PM, Robin Cornelius wrote:
>> On Wed, Sep 22, 2010 at 4:01 AM, Sheet Spotter
I love your Nostalgia one, great job.
From: Hitomi Tiponi
To: Opensource_dev
Sent: Wed, September 22, 2010 7:30:26 AM
Subject: [opensource-dev] Larger UI Question - Skinning Progress
Just some thoughts about Skinning - love the Furry bottombar btw Miss. :-
Just some thoughts about Skinning - love the Furry bottombar btw Miss. :-)
Currently I skin for Viewer 2 - see
http://wiki.secondlife.com/wiki/Viewer_Skins/Starlight, and also for the
Viewer
2-based TPV Kirstens Viewer (as do Ginger M and Niran). I have carried out a
number of xml changes an
On 22/09/2010 5:55 PM, Robin Cornelius wrote:
> On Wed, Sep 22, 2010 at 4:01 AM, Sheet Spotter
> wrote:
>> I would love to see Robin's test harness. I would also love to see the
>> images that failed with v2.
> For the record I cannot give you (or anyone else) the images that
> failed, I was te
On Wed, Sep 22, 2010 at 9:29 AM, Ann Otoole wrote:
> How many textures do you need? I bet I have a bunch that are perfectly OK
> for this purpose as well as for commercial use. And if you need more I can
> generate them using filters.
>
> I.e.; this is not a block.
>
Thanks,
I was running just u
How many textures do you need? I bet I have a bunch that are perfectly OK for
this purpose as well as for commercial use. And if you need more I can generate
them using filters.
I.e.; this is not a block.
From: Robin Cornelius
To: Sheet Spotter
Cc: opensour
On Wed, Sep 22, 2010 at 4:01 AM, Sheet Spotter wrote:
> I would love to see Robin's test harness. I would also love to see the
> images that failed with v2.
For the record I cannot give you (or anyone else) the images that
failed, I was testing against a random selection of images pulled from
the
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